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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-29T17:01:01Z
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Author
2025-11-23
Core/Movement: Change MoveJump to use min/max height argument instead of vert...
Shauren
2025-05-19
Core/Position: Remove Position implicit object slicing
Shauren
2025-02-07
Scripts: Remove unneccessary DoublePosition from AreaBoundary
Shauren
2025-01-01
Scripts/Spells: Removed unneccessary hacks - reagent consumption by triggered...
Shauren
2024-12-31
Core/Spells: Split TRIGGERED_IGNORE_POWER_AND_REAGENT_COST into separate POWE...
Shauren
2024-12-21
Core/Scripts: Added SpellEffectInfo argument to CalcDamage and CalcHealing sp...
Shauren
2024-03-24
Core/Players: Slightly improve neutral player faction support
Shauren
2024-02-28
Scripts/Forge of Souls: Fixed Devourer of Souls achievement worldstate expres...
Shauren
2024-02-24
Scripts: Removed unused global variables
Shauren
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2023-11-06
Core/InstanceScript: Refactored door types to reflect its behavior (#29406)
ModoX
2023-08-02
Scripts/Spells: Converted some damage calculating scripts to use new hooks as...
Shauren
2023-07-24
Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...
Shauren
2023-07-20
Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)
Teleqraph
2023-07-19
Scripts/Spells: Allow using templated spell script with multiple template arg...
Shauren
2023-06-09
Core/Spells: Added enum flag operators to TriggerCastFlags to prevent acciden...
Shauren
2023-06-03
Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffect
Shauren
2023-01-19
Core/Scripts: Move EvadeReason outside of CreatureAI class
Shauren
2023-01-06
Core/Misc: Add missing Containers.h include where neccessary
Shauren
2022-10-21
Core/GameObjects: Implemented per player gameobject state and visibility for ...
Shauren
2022-10-04
Scripts/Instances: Add dungeon encounter data
Shauren
2022-10-04
Core/Scripts: Save instance data in JSON format
Shauren
2022-09-30
Scripts/Halls of Reflection: Prevent repeating Falric kills after wiping on M...
Shauren
2022-06-30
Core/WorldStates: Migrate instance script worldstates to new system
Shauren
2022-06-13
Core/Transports: Localized transport objects within each map
Shauren
2022-04-24
Scripts/Instances: Replace manual criteria timer starts in instances with new...
Shauren
2022-04-24
Core/Achievements: Implemented criteria flag "Reset on Start" and removed man...
Shauren
2022-03-27
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Shauren
2022-03-15
Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)
offl
2022-03-12
Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...
Giacomo Pozzoni
2022-03-11
Scripts/FoS: Update remaining scripts to new register model (#26700)
offl
2022-03-11
Scripts/FoS: Update Bronjahm to new register model (#26682)
offl
2022-03-10
Scripts/Spells: Add comments with id & name of spells part 4
offl
2022-03-10
Scripts/Spells: Add comments with id & name of spells part 3
offl
2022-03-10
Scripts/Spells: Add comments with id & name of spells part 2
offl
2022-03-10
Scripts/Spells: Add comments with id & name of spells part 1
offl
2022-03-09
Scripts/POS: Update instance scripts to new model (#26467)
offl
2022-03-09
Scripts/POS: Update Tyrannus to new model (#26466)
offl
2022-03-09
Scripts/POS: Update Garfrost to new model (#26465)
offl
2022-03-05
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2022-02-13
Core/Misc: Cleanup unused includes
Shauren
2022-02-05
Add "On" to some gossip methods in AI (#25415)
Maks Szokalski
2022-02-04
Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remov...
Shauren
2022-01-26
Core/Unit: Make HandleEmoteCommand typesafe (#25249)
Peter Keresztes Schmidt
2022-01-24
Core/WorldObject: Remove non-std::chrono SummonCreature overload
Carbenium
2022-01-24
Core/EventProcessor: std::chrono-ify CalculateTime
Carbenium
2022-01-23
Scripts/Northrend: Use std::chrono overload of Creature::DespawnOrUnsummon
Carbenium
2022-01-23
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...
Peter Keresztes Schmidt
2022-01-23
Scripts/Frozen Halls: Use std::chrono::duration overloads of EventMap (#25029)
Peter Keresztes Schmidt
2022-01-23
Fix some compiler warnings reported by GCC (#25007)
Peter Keresztes Schmidt
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