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Author
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2023-11-06
Core/InstanceScript: Refactored door types to reflect its behavior (#29406)
ModoX
2023-07-24
Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...
Shauren
2023-05-29
Core/Creatures: Move creature difficulty specific data from creature_template...
Meji
2022-10-04
Scripts/Instances: Add dungeon encounter data
Shauren
2022-10-04
Core/Scripts: Save instance data in JSON format
Shauren
2022-03-27
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Shauren
2022-03-12
Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...
Giacomo Pozzoni
2022-03-08
Scripts/Gundrak: Update Moorabi to new model (#26437)
offl
2022-03-08
Scripts/Gundrak: Update Galdarah to new model (#26436)
offl
2022-03-08
Scripts/Gundrak: Update Eck to new model (#26435)
offl
2022-03-08
Scripts/Gundrak: Preparing for updating to new model (#26413)
offl
2022-03-06
Core/Misc: Fix static analysis issues (#25924)
Giacomo Pozzoni
2022-02-13
Core/Misc: Cleanup unused includes
Shauren
2022-02-05
Add "On" to some gossip methods in AI (#25415)
Maks Szokalski
2022-01-24
Scripts/Gundrak: Update Slad'ran encounter to current coding standards (#25180)
Peter Keresztes Schmidt
2022-01-24
Scripts/Gundrak: Update Drakkari Colossus encounter to current coding standa...
Peter Keresztes Schmidt
2022-01-24
Core/WorldObject: Remove non-std::chrono SummonCreature overload
Carbenium
2022-01-23
Scripts/Gundrak: Use std::chrono::duration overloads of EventMap (#25030)
Peter Keresztes Schmidt
2022-01-06
game/AI: Convert SelectAggroTarget to enum class (#24818)
Peter Keresztes Schmidt
2022-01-06
Core/AI: refactor SpellHit and SpellHitTarget. (#24691)
ForesterDev
2021-12-20
Core/Gameobject: Rename GO_STATE_ACTIVE_ALTERNATIVE to GO_STATE_DESTROYED (#2...
NoName
2021-12-20
Scripts: Fix rbac permission for skipping default boss sequencing check
Shauren
2021-12-18
nopch fix
Keader
2021-12-18
Core/Scripts: Proper fix Gal'Darah Puncture remove
Keader
2021-12-18
Fix nopch build
Keader
2021-12-18
Scripts/Gundrak: Fixed Puncture when Gal'darah die
Keader
2021-12-18
Scripts/Gundrak: Added a missing entry in Gal Darah Stampede Charge script
Keader
2021-12-10
Script/GunDrak: fix order for yell and altar texts on death for two bosses (#...
Wyrserth
2021-12-07
3.3.5 gameobject summoner (#23289)
Giacomo Pozzoni
2021-11-09
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2021-06-16
Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI version
ariel-
2021-06-14
Core/Spell: SpellValueOverrides encapsulation
ariel-
2021-06-13
Core/Auras: removed caster dependency from core
ariel-
2021-05-16
Core: Combat/threat system rewrite (PR #19930)
Treeston
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2021-04-16
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2021-04-15
Core/AI: Making guid const& in SetGUID method (#21128)
Keader
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-18
Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.
treeston
2020-07-16
Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)
ariel-
2020-05-03
Core/Scripts: unified scripted gossip/quest api
ariel-
2020-01-02
New Year
Aokromes
2019-06-15
Build fix and codestyle
Keader
2019-06-15
Core/Scripts: Moorabi encounter updated. (#19013)
Afgann
2019-06-15
Core/Scripts: Fixed issues in Gal'darah fight
Keader
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-06-16
Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
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