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path: root/src/server/scripts/Northrend/Gundrak
AgeCommit message (Expand)Author
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-11-06Core/InstanceScript: Refactored door types to reflect its behavior (#29406)ModoX
2023-07-24Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...Shauren
2023-05-29Core/Creatures: Move creature difficulty specific data from creature_template...Meji
2022-10-04Scripts/Instances: Add dungeon encounter dataShauren
2022-10-04Core/Scripts: Save instance data in JSON formatShauren
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-12Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...Giacomo Pozzoni
2022-03-08Scripts/Gundrak: Update Moorabi to new model (#26437)offl
2022-03-08Scripts/Gundrak: Update Galdarah to new model (#26436)offl
2022-03-08Scripts/Gundrak: Update Eck to new model (#26435)offl
2022-03-08Scripts/Gundrak: Preparing for updating to new model (#26413)offl
2022-03-06Core/Misc: Fix static analysis issues (#25924)Giacomo Pozzoni
2022-02-13Core/Misc: Cleanup unused includesShauren
2022-02-05Add "On" to some gossip methods in AI (#25415)Maks Szokalski
2022-01-24Scripts/Gundrak: Update Slad'ran encounter to current coding standards (#25180)Peter Keresztes Schmidt
2022-01-24 Scripts/Gundrak: Update Drakkari Colossus encounter to current coding standa...Peter Keresztes Schmidt
2022-01-24Core/WorldObject: Remove non-std::chrono SummonCreature overloadCarbenium
2022-01-23Scripts/Gundrak: Use std::chrono::duration overloads of EventMap (#25030)Peter Keresztes Schmidt
2022-01-06game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2022-01-06Core/AI: refactor SpellHit and SpellHitTarget. (#24691)ForesterDev
2021-12-20Core/Gameobject: Rename GO_STATE_ACTIVE_ALTERNATIVE to GO_STATE_DESTROYED (#2...NoName
2021-12-20Scripts: Fix rbac permission for skipping default boss sequencing checkShauren
2021-12-18nopch fixKeader
2021-12-18Core/Scripts: Proper fix Gal'Darah Puncture removeKeader
2021-12-18Fix nopch buildKeader
2021-12-18Scripts/Gundrak: Fixed Puncture when Gal'darah dieKeader
2021-12-18Scripts/Gundrak: Added a missing entry in Gal Darah Stampede Charge scriptKeader
2021-12-10Script/GunDrak: fix order for yell and altar texts on death for two bosses (#...Wyrserth
2021-12-073.3.5 gameobject summoner (#23289)Giacomo Pozzoni
2021-11-09Core/Scripts: Unify Chrono Literals (#22420)DanVS
2021-06-16Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI versionariel-
2021-06-14Core/Spell: SpellValueOverrides encapsulationariel-
2021-06-13Core/Auras: removed caster dependency from coreariel-
2021-05-16Core: Combat/threat system rewrite (PR #19930)Treeston
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2021-04-15Core/AI: Making guid const& in SetGUID method (#21128)Keader
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-18Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.treeston
2020-07-16Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-01-02New YearAokromes
2019-06-15Build fix and codestyleKeader
2019-06-15Core/Scripts: Moorabi encounter updated. (#19013)Afgann
2019-06-15Core/Scripts: Fixed issues in Gal'darah fightKeader
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-01-01Update copyright note for 2018vincent-michael