index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-29T20:01:02Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
scripts
/
Northrend
/
Nexus
/
EyeOfEternity
Age
Commit message (
Expand
)
Author
2025-10-14
Core/Entities: Merge duplicate functions calculating relative positions - rem...
Shauren
2025-02-07
Scripts: Remove unneccessary DoublePosition from AreaBoundary
Shauren
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2023-07-24
Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...
Shauren
2023-07-20
Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)
Teleqraph
2023-01-19
Core/Scripts: Move EvadeReason outside of CreatureAI class
Shauren
2023-01-06
Core/Misc: Add missing Containers.h include where neccessary
Shauren
2022-10-04
Scripts/Instances: Add dungeon encounter data
Shauren
2022-04-24
Scripts/Instances: Replace manual criteria timer starts in instances with new...
Shauren
2022-04-24
Core/Achievements: Implemented criteria flag "Reset on Start" and removed man...
Shauren
2022-03-27
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Shauren
2022-03-15
Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)
offl
2022-03-12
Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...
Giacomo Pozzoni
2022-03-11
Scripts/Instances/EoE: Update Malygos to new register model (#26583)
offl
2022-03-10
Scripts/Spells: Add comments with id & name of spells part 4
offl
2022-03-10
Scripts/Spells: Add comments with id & name of spells part 3
offl
2022-03-10
Scripts/Spells: Add comments with id & name of spells part 1
offl
2022-03-09
Core/Map: Added Map::SetZoneOverrideLight std::chrono overload (#26486)
HelloKitty
2022-03-06
Scripts/EoE: Attempt to fix players getting stuck after dying
jackpoz
2022-02-05
Core/Movement: Corrected Animation Tier handling (PR #24875)
NoName
2022-01-24
Core/WorldObject: Replace non-std::chrono SummonGameObject overloads
Carbenium
2022-01-23
Scripts/Northrend: Use std::chrono overload of Creature::DespawnOrUnsummon
Carbenium
2022-01-23
Scripts/Nexus: Use std::chrono::duration overloads of EventMap (#25033)
Peter Keresztes Schmidt
2022-01-06
game/AI: Convert SelectAggroTarget to enum class (#24818)
Peter Keresztes Schmidt
2022-01-06
Core/AI: refactor SpellHit and SpellHitTarget. (#24691)
ForesterDev
2022-01-01
Scripts/Eye of Eternity: Fixed The Focusing Iris not respawning on wipe
Shauren
2021-12-27
Core/ZoneScript: Add "invoker" param to ProcessEvent (#24758)
Jeremy
2021-12-22
Core/Maps: Citizens of Dalaran! Raise your eyes to the skies and observe! Any...
Shauren
2021-12-07
3.3.5 gameobject summoner (#23289)
Giacomo Pozzoni
2021-11-09
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2021-10-22
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...
Treeston
2021-10-22
Core/AI: Some cleanup to DoZoneInCombat and Malygos' AI that I found while wo...
Treeston
2021-10-03
Core/Spells: Removed CastSpellExtraArgs constructors accepting ObjectGuid, th...
Shauren
2021-09-28
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2021-09-23
Core/Object: Bump hover delta handling on nearpoints downstack into GetNearPo...
Treeston
2021-09-23
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...
Treeston
2021-09-04
Core/Spells: Unify spell effect access api in both branches
Shauren
2021-08-28
Core/Misc: Fix gcc warnings
Shauren
2021-06-16
Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI version
ariel-
2021-06-01
Core/Criteria: Add all values of CriteriaStartEvent
Shauren
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2021-04-16
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2021-04-15
Core/AI: Making guid const& in SetGUID method (#21128)
Keader
2021-02-06
Core/Misc: Fix static analysis issues
jackpoz
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-18
Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.
treeston
2020-08-18
Some more refactoring prep for combat/threat (#19930).
treeston
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-08-13
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2020-06-14
Core/Defines: define faction templates and replace magic numbers from scripts
ForesterDev
[next]