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path: root/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle
AgeCommit message (Expand)Author
2024-04-28Core/Creatures: moved combat pulse into heartbeat handling and implemented CR...Ovahlord
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-11-06Core/InstanceScript: Refactored door types to reflect its behavior (#29406)ModoX
2023-07-24Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...Shauren
2023-07-20Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)Teleqraph
2023-01-19Core/Scripts: Move EvadeReason outside of CreatureAI classShauren
2022-10-04Scripts/Instances: Add dungeon encounter dataShauren
2022-06-10Core/Movement: Delay creating MoveSplineInit objects used by GenericMovementG...Shauren
2022-04-24Scripts/Instances: Replace manual criteria timer starts in instances with new...Shauren
2022-04-24Core/Achievements: Implemented criteria flag "Reset on Start" and removed man...Shauren
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-15Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)offl
2022-03-14DB/Creature: Remove remaining non-static flags from DB, finally (#26884)offl
2022-03-12Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...Giacomo Pozzoni
2022-03-10Scripts/Spells: Add comments with id & name of spells part 4offl
2022-03-10Scripts/Spells: Add comments with id & name of spells part 3offl
2022-03-10Scripts/Spells: Add comments with id & name of spells part 1offl
2022-03-08Scripts/Utgarde Pinnacle: Update Ymiron to new model (#26408)offl
2022-03-08Scripts/Utgarde Pinnacle: Update Svala to new model (#26407)offl
2022-03-08Scripts/Utgarde Pinnacle: Update Skadi to new model (#26406)offl
2022-03-08Scripts/Utgarde Pinnacle: Update Gortok Palehoof to new model (#26370)offl
2022-03-06Scripts/UtgardePinnacle: Svala Sorrowgrave Ritual improvements (#25997)Gildor
2022-03-05Scripts/Utgarde Pinnacle: Svala Sorrowgrave Intro and Ritual of the Sword (#2...wotlk-enthusiast
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2022-02-28Scripts/UtgardPinnacle: Implemented Beast's Mark (#25557)Keader
2022-02-05Add "On" to some gossip methods in AI (#25415)Maks Szokalski
2022-02-05Core/Movement: Corrected Animation Tier handling (PR #24875)NoName
2022-02-04Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remov...Shauren
2022-01-24Core/WorldObject: Remove non-std::chrono SummonCreature overloadCarbenium
2022-01-24Core/EventProcessor: std::chrono-ify CalculateTimeCarbenium
2022-01-24Core/WorldObject: Partially std::chrono-ify SummonCreature overloadsCarbenium
2022-01-23Scripts/Northrend: Use std::chrono overload of Creature::DespawnOrUnsummonCarbenium
2022-01-23Scripts/Utgarde Keep: Use std::chrono::duration overloads of EventMap (#25039)Peter Keresztes Schmidt
2022-01-06game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2022-01-06Core/AI: refactor SpellHit and SpellHitTarget. (#24691)ForesterDev
2021-12-20Scripts: Fix rbac permission for skipping default boss sequencing checkShauren
2021-12-073.3.5 gameobject summoner (#23289)Giacomo Pozzoni
2021-12-02Core/Scripts: Fix Skadi dismount issuesirikfoll
2021-11-10Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter ...Shauren
2021-11-09Core/Scripts: Unify Chrono Literals (#22420)DanVS
2021-10-22Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...Treeston
2021-09-28Core/Movement: MotionMaster reimplementation (#21888)ccrs
2021-09-26Core/Movement: move MoveSplineInit (#21857)ccrs
2021-08-08Core/Entities: remove grid-wide visibility from setActive and implement anoth...Wyreth
2021-06-16Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI versionariel-
2021-06-16Core/Scripts: fix wrong uses of SetHitDamage hook.ariel-
2021-06-16Core/Scripts: added nullptr checks to DamageTaken hooksariel-
2021-06-01Core/Criteria: Add all values of CriteriaStartEventShauren
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston