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path: root/src/server/scripts/Northrend/VioletHold
AgeCommit message (Expand)Author
2025-11-23Core/Movement: Change MoveJump to use min/max height argument instead of vert...Shauren
2024-04-25Core/Movement: Migrate scripts using GetMotionMaster()->MoveSmoothPath to Get...Shauren
2024-04-19Core/Movement: Store delay in WaypointNode as Milliseconds instead of raw int...Shauren
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-12-08Core/Misc: Minor code modernization - kill std::bindShauren
2023-09-19Core/Instances: Kill instance_encounters table, it is no longer neccessaryShauren
2023-07-24Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...Shauren
2023-07-20Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)Teleqraph
2023-04-10Core/AI: Drop script_waypoints and move data to waypoint_data (#28879)ModoX
2023-01-06Core/Misc: Add missing Containers.h include where neccessaryShauren
2022-10-04Scripts/Instances: Add dungeon encounter dataShauren
2022-10-04Core/Scripts: Save instance data in JSON formatShauren
2022-06-30Core/WorldStates: Migrate instance script worldstates to new systemShauren
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-15Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)offl
2022-03-13Scripts/VioletHold: f661bc6 follow-up - remove remnants of SetVisible calls f...ccrs
2022-03-13Scripts/VioletHold: corrections to violet_hold_trashAI to prevent trash npcs ...ccrs
2022-03-12Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...Giacomo Pozzoni
2022-03-10Scripts/Spells: Add comments with id & name of spells part 4offl
2022-03-10Scripts/Spells: Add comments with id & name of spells part 3offl
2022-03-10Scripts/Spells: Add comments with id & name of spells part 1offl
2022-03-08Scripts/Violet Hold: Update instance scripts to new model (#26401)offl
2022-03-08Scripts/Violet Hold: Update Zuramat to new model (#26400)offl
2022-03-08Scripts/Violet Hold: Update Xevozz to new model (#26399)offl
2022-03-08Scripts/Violet Hold: Update Moragg to new model (#26398)offl
2022-03-08Scripts/Violet Hold: Update Lavanthor to new model (#26397)offl
2022-03-08Scripts/Violet Hold: Update Ichoron to new model (#26396)offl
2022-03-08Scripts/Violet Hold: Update Erekem to new model (#26395)offl
2022-03-08Scripts/Violet Hold: Update Cyanigosa to new model (#26371)offl
2022-03-05DB/Spell: Add effects to more spells from Violet Holdoffl
2022-03-05Core/Scripts: Add missing spells to Violet Holdoffl
2022-02-13Core/Misc: Cleanup unused includesShauren
2022-02-05Add "On" to some gossip methods in AI (#25415)Maks Szokalski
2022-01-24Core/CreatureAI: std::chrono-ify DoSummon* methodsCarbenium
2022-01-24Core/WorldObject: Remove non-std::chrono SummonCreature overloadCarbenium
2022-01-23Scripts/Northrend: Use std::chrono overload of Creature::DespawnOrUnsummonCarbenium
2022-01-23Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...Peter Keresztes Schmidt
2022-01-06Scripts/VioletHold: Limit the number of current summons before the waves startjackpoz
2022-01-06game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2022-01-06Core/AI: refactor SpellHit and SpellHitTarget. (#24691)ForesterDev
2021-12-27Core/ZoneScript: Add "invoker" param to ProcessEvent (#24758)Jeremy
2021-12-19Scripts/VioletHold: Minor improvements (#23961)Gildor
2021-12-09Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects w...Wyrserth
2021-12-073.3.5 gameobject summoner (#23289)Giacomo Pozzoni
2021-11-24Core/Misc: PORT CURSED REFACTORS FROM e69570dd7662848ae38628c4af71cce002dd1c3dShauren
2021-10-22Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...Treeston
2021-10-22Core/AI: Remove unnecessary parameter from DoZoneInCombat after eb1972fTreeston
2021-10-14Misc: Pass std::chrono types by value everywhere.Treeston
2021-09-04Core/Spells: Unify spell effect access api in both branchesShauren
2021-06-19Core/Scripts: Fixed tabs issues introduced in 5bef3e426aea37b0e7555f146037c58...Keader