index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2026-01-08T07:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
scripts
/
Northrend
Age
Commit message (
Expand
)
Author
2020-09-06
Scripts/IcecrownCitadel: correct Rimefang's script name
Treeston
2020-09-04
Scripts/Obsidian Sanctum: Fix portals not being visible
jackpoz
2020-09-04
Scripts/Icecrown Citadel: Finish script registration refactoring - RegisterSp...
Shauren
2020-09-04
Scripts/Icecrown Citadel: Fix scriptname conflict
Shauren
2020-09-04
Scripts/ICC: update Lich King scripts to new model (#25396)
ForesterDev
2020-09-04
Scripts/ICC: update Sindragosa scripts to new model (#25395)
ForesterDev
2020-09-04
Scripts/ICC: update Professor Putricide scripts to new model (#25394)
ForesterDev
2020-09-04
Scripts/ICC: update Lady Deathwhisper scripts to new model (#25393)
ForesterDev
2020-09-04
Scripts/ICC: update Rotface scripts to new model (#25392)
ForesterDev
2020-09-04
Scripts/ICC: update Festergut scripts to new model (#25391)
ForesterDev
2020-09-04
Scripts/ICC: update Valithria Dreamwalker scripts to new model (#25390)
ForesterDev
2020-09-04
Scripts/Icecrown Citadel: update Blood Council scripts to new model (#25389)
ForesterDev
2020-08-28
Scripts/InstanceScript: Fix an issue where LoadAllGrids would load creatures ...
kvipka
2020-08-22
DB/Quest: Convert & update support for Borean Tundra escort quests to SAI
offl
2020-08-20
Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remov...
Shauren
2020-08-15
Core/Unit: Make HandleEmoteCommand typesafe (#25249)
Peter Keresztes Schmidt
2020-08-12
Scripts/Naxxramas: Adjust Frogger event timer (#25214)
Gildor
2020-08-05
Scripts/Kologarn: Apply CREATURE_FLAG_EXTRA_NO_COMBAT on NPC_ARM_SWEEP_STALKE...
jackpoz
2020-08-05
Scripts/Naxxramas: Frogger event improvements (#25202)
Gildor
2020-08-04
Scripts/AzjolNerub: Fix potential error in pound spell script
Carbenium
2020-08-04
Core/Misc: Fix static analysis issues (#25194)
Giacomo Pozzoni
2020-08-01
Scripts/AzjolNerub: Update Anub'Arak encounter to current coding standards (#...
Peter Keresztes Schmidt
2020-08-01
Scripts/Gundrak: Update Slad'ran encounter to current coding standards (#25180)
Peter Keresztes Schmidt
2020-08-01
Scripts/Gundrak: Update Drakkari Colossus encounter to current coding standa...
Peter Keresztes Schmidt
2020-08-01
Scripts/AhnKahet: Update Herald Volazj to current coding standards
Carbenium
2020-07-31
Core/Misc: Fix static analysis issues (#25178)
Giacomo Pozzoni
2020-07-28
Core/CreatureAI: std::chrono-ify DoSummon* methods
Carbenium
2020-07-27
Core/WorldObject: Replace non-std::chrono SummonGameObject overloads
Carbenium
2020-07-27
Core/WorldObject: Replace non-std::chrono SummonTrigger overloads
Carbenium
2020-07-27
Core/WorldObject: Remove non-std::chrono SummonCreature overload
Carbenium
2020-07-27
Core/EventProcessor: std::chrono-ify the remaining public API
Carbenium
2020-07-27
Core/EventProcessor: std::chrono-ify CalculateTime
Carbenium
2020-07-26
Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
Carbenium
2020-07-26
EventMap: Change GetTimeUntilEvent to return std::chrono types
Carbenium
2020-07-26
Scripts/Northrend: Use std::chrono overload of Creature::DespawnOrUnsummon
Carbenium
2020-07-25
Core/EscortAI: std::chrono-ify SetPauseTimer
Carbenium
2020-07-25
Core/ScriptedAI: std::chrono-ify DoSpawnCreature
Carbenium
2020-07-25
Core/BossAI: Remove _DespawnAtEvade(uint32, Creature*) overload
Carbenium
2020-07-25
Core/InstanceScript: std::chrono-ify DoRespawnGameObject
Carbenium
2020-07-24
Scripts/Borean Tundra: duplicate comment text (#25102)
Trond B. Krokli
2020-07-18
Build: Enable -Wimplicit-fallthrough on clang (#25056)
Peter Keresztes Schmidt
2020-07-18
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...
Peter Keresztes Schmidt
2020-07-17
Core/Time: Rename GetGameTime{System, Steady}Point methods
Treeston
2020-07-14
Scripts/Icecrown Citadel: Use std::chrono::duration overloads of EventMap (Pa...
Peter Keresztes Schmidt
2020-07-14
Scripts/Icecrown Citadel: Use std::chrono::duration overloads of EventMap (#2...
Peter Keresztes Schmidt
2020-07-14
Scripts/Utgarde Keep: Use std::chrono::duration overloads of EventMap (#25039)
Peter Keresztes Schmidt
2020-07-14
Scripts/Ulduar: Use std::chrono::duration overloads of EventMap (#25035)
Peter Keresztes Schmidt
2020-07-14
Scripts/Nexus: Use std::chrono::duration overloads of EventMap (#25033)
Peter Keresztes Schmidt
2020-07-14
Scripts/Naxxramas: Use std::chrono::duration overloads of EventMap (#25032)
Peter Keresztes Schmidt
2020-07-14
Scripts/Isle of Conquest: Use std::chrono::duration overloads of EventMap (#2...
Peter Keresztes Schmidt
[next]