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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-25T02:01:02Z
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Author
2025-01-01
Scripts/Spells: Removed unneccessary hacks - reagent consumption by triggered...
Shauren
2024-12-31
Core/Spells: Split TRIGGERED_IGNORE_POWER_AND_REAGENT_COST into separate POWE...
Shauren
2024-12-29
Scripts: Remove direct unit flag manipulations for UNIT_FLAG_IMMUNE_TO_PC, UN...
Shauren
2024-12-29
Core/AI: Remove default arguments for inter-script communication
ModoX
2024-12-21
Core/Scripts: Added SpellEffectInfo argument to CalcDamage and CalcHealing sp...
Shauren
2024-10-21
Core/Texts: Refactor Emote/Sound handling and add ConditionID for ChatTextBui...
Jeremy
2024-09-12
Core/Spells: Refactor CastSpellExtraArgs
Shauren
2024-06-21
Core/Movement: Allow setting position or object facing targets for jump movement
Shauren
2024-06-19
Core/Spells: Fixed implementation of SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIE...
Shauren
2024-04-28
Core/Creatures: moved combat pulse into heartbeat handling and implemented CR...
Ovahlord
2024-04-25
Core/Movement: Migrate scripts using GetMotionMaster()->MoveSmoothPath to Get...
Shauren
2024-04-19
Core/Movement: Store delay in WaypointNode as Milliseconds instead of raw int...
Shauren
2024-03-30
Core/Creatures: Changed the spawn health field in creature table to a percent...
Meji
2024-03-28
Core/Battlegrounds: Move to scripts (#29799)
Jeremy
2024-03-24
Core/Players: Slightly improve neutral player faction support
Shauren
2024-03-03
Core/Creatures: Implemented serverside checks for UNIT_FLAG2_INTERACT_WHILE_H...
Shauren
2024-02-28
Scripts/Forge of Souls: Fixed Devourer of Souls achievement worldstate expres...
Shauren
2024-02-26
Core/Battlegrounds: Isle of Conquest Rework (#29687)
Jeremy
2024-02-24
Scripts: Removed unused global variables
Shauren
2024-02-23
Core/Battlegrounds: Move some areatrigger handling to scripts (#29700)
Jeremy
2024-02-22
Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_MELEE_APPROACH and fixe...
Shauren
2024-02-14
Core/Instances: Added back missing cases to InstanceScript::SendEncounterUnit...
Shauren
2024-01-27
Core/Battlegrounds: Strand of the Ancients Rework (#29576)
Jeremy
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2024-01-05
Core/Waypoints: Refactor to split data into path and node related info in db ...
ModoX
2023-12-08
Core/Misc: Minor code modernization - kill std::bind
Shauren
2023-11-24
Core/Waypoints: Drop waypoint_scripts table (#29437)
ModoX
2023-11-06
Core/InstanceScript: Refactored door types to reflect its behavior (#29406)
ModoX
2023-11-03
Core/Spells: Store BasePoints as float in SpellEffectInfo
Shauren
2023-10-31
Core/Random: Changed random functions returning doubles to return floats
Shauren
2023-10-21
Core/Spells: Named and implemented most of SpellAttr7
Shauren
2023-09-29
Core/Spells: Implemented NoImmunity spell effect attribute
Shauren
2023-09-25
Core/Achievements: Fixed achievement criteria StartEvent and FailEvent
Shauren
2023-09-19
Core/Instances: Kill instance_encounters table, it is no longer neccessary
Shauren
2023-09-18
Scripts/Nexus: Removed old code to get team in instance
Shauren
2023-08-27
Core/Misc: Fixed doxygen docs being attached to wrong fields
Shauren
2023-08-09
Core/Creatures: std::chrono-ify TempSummon
Shauren
2023-08-07
Core/Misc: Turn ChrSpecialization into enum class
Shauren
2023-08-07
Core/Misc: Move TalentSpecialization together with other db2 enums and rename...
Nyr
2023-08-07
Core/Misc: Reduce number of player spec hardcoded checks
Shauren
2023-08-02
Scripts/Spells: Converted some damage calculating scripts to use new hooks as...
Shauren
2023-07-27
Core/Scripts: Fixed unsafe function pointer type casting in spell scripts
Shauren
2023-07-24
Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...
Shauren
2023-07-20
Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)
Teleqraph
2023-07-20
Core/Spells: Fixed target radius logic in spell effects for TargetB (#29158)
Meji
2023-07-19
Scripts/Spells: Allow using templated spell script with multiple template arg...
Shauren
2023-06-09
Core/Spells: Added enum flag operators to TriggerCastFlags to prevent acciden...
Shauren
2023-06-03
Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffect
Shauren
2023-05-30
Scripts/Spells: Added spell effect validation helper
Shauren
2023-05-29
Core/Creatures: Move creature difficulty specific data from creature_template...
Meji
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