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path: root/src/server/scripts/Northrend
AgeCommit message (Expand)Author
2014-11-01Scripts/ToC: Twin Val'kyrNyeriah
2014-10-29Scripts/Ulduar: Fix Ignis' Slag Pot periodic ticks and enable achievement "Ho...Nyeriah
2014-10-27Scripts/Ulduar: Fix Kologarn's arms being despawned before they're used to ac...Nyeriah
2014-10-27Scripts/Freya: Fix Lumberjacked Achievetreak
2014-10-26Scripts: replaced various Location struct defines with proper Position or G3D...joschiwald
2014-10-23Scripts/Ulduar: Fix Ignis' golems not shattering in 25mUnholychick
2014-10-20Scripts/Ulduar: Exclude Ignis' main target from the Slag Pot target selectorNyeriah
2014-10-18Core/BattlegroundIC:Golrag
2014-10-14Scripts/ToC: fixed typo introduced in cfc0c50b5e3bc84310417c5146ce0d5901e39fc5joschiwald
2014-10-14Scripts/Icecrown Citadel: Register Rotface's summons so they can be despawned...Nyeriah
2014-10-09Scripts/Dalaran: remove unneeded scriptMitchesD
2014-10-04Scripts/Misc: fixed GameObjects chests in CoS and HoRMitchesD
2014-09-28Core/Scripts: Fix for issue https://github.com/TrinityCore/TrinityCore/issues...sonic3000
2014-09-26Scripts/UtigardePinnacle: Prevent Ymiron from triggering a phase transition a...Nyeriah
2014-09-25Scripts/Misc: Make InstanceScript::Initialize() obsoletejackpoz
2014-09-25Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-09-25Scripts/Icecrown CitadelShauren
2014-09-21Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-09-20Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-09-19Core/Misc: Multiple static analysis issues fixed (small optimizations and cle...DDuarte
2014-09-19Core/Misc: multiple changesjoschiwald
2014-09-18Core/Texts: added TextRange parameter to creature_textjoschiwald
2014-09-18Scripts/Gundrak: cleanup InstanceScriptjoschiwald
2014-09-18Core/Scripts: implemented a guid map in InstanceScript, this way you can easi...joschiwald
2014-09-16Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCoreShauren
2014-09-16Core/Scripts: Fixed PCH buildShauren
2014-09-15Core/Scripts: Fixed build zone_* scriptsShauren
2014-09-15Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remainShauren
2014-09-15Core/Scripts: Fixed build of boss_* scriptsShauren
2014-09-15Core/Scripts: Changed GetGUID/SetGUID script hooks to operate on ObjectGuid c...Shauren
2014-09-14Scripts/ToCR: Set Anub'arak's respawn delayNyeriah
2014-09-14ScriptsShauren
2014-09-14Core: Remove whitespaceVincent-Michael
2014-09-14Scripting/Stand spell: Remove UNIT_FIELD_FLAGS change from spell script.Malcrom
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-14Scripting/Spell Stand: Move this spell to spells generic.Malcrom
2014-09-13Core/Chat: cleanup MonsterText methodsjoschiwald
2014-09-13Scripts/UtigardePinnacle: Use a generic spell to calculate the damage for Dar...Nyeriah
2014-09-13Scripts/UtgardePinnacle: King YmironNyeriah
2014-09-13Core/Entities: Use new PackedGuid classShauren
2014-09-13Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-09-11Scripts/Misc: some small changes after recent commitsMitchesD
2014-09-11Scripts/Gundrak: Eck the Ferocious updated to EventMap/BossAINyeriah
2014-09-09Remove CPP script for Jenny/Jezzix GeartwistDr-J
2014-09-09Remove seaforium depth charge Dr-J
2014-09-08Core/Scripts: made BossAI::CheckInRoom virtualjoschiwald
2014-09-07Core/Misc: dropped obsolete GameObject::GetGameObject methodjoschiwald
2014-09-07Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-09-05Core/Misc: Refactor scripts to fix static analysis warningsjackpoz