index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-25T21:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
scripts
/
Outland
/
Auchindoun
/
ManaTombs
Age
Commit message (
Expand
)
Author
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2022-10-04
Scripts/Instances: Add dungeon encounter data
Shauren
2022-09-30
Nopch build fix
Shauren
2022-09-30
DB/Mana-Tombs: Migrate linked_respawn to spawn groups
Shauren
2022-03-11
Scripts/MT: Update scripts to new register model (#26679)
offl
2022-01-24
Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
Carbenium
2022-01-23
Scripts/Mana Tombs: Fix Pandemonious Dark Shell event delay
Shauren
2022-01-23
Scripts/Auchindoun: Use std::chrono::duration overloads of EventMap (#25023)
Peter Keresztes Schmidt
2022-01-06
game/AI: Convert SelectAggroTarget to enum class (#24818)
Peter Keresztes Schmidt
2021-12-20
Scripts: Fix rbac permission for skipping default boss sequencing check
Shauren
2021-11-09
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2021-09-28
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-01-02
New Year
Aokromes
2019-01-01
Update copyright note for 2019
vincent-michael
2018-06-16
Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-06-04
Core/Game: Include cleanup part 5
Shauren
2017-05-28
Core/Scripts: Include cleanup
Shauren
2017-01-01
Update copyright note for 2017
vincent-michael
2016-12-01
Scripts: Minimize duplicated enum names in header files (#18346)
Duarte Duarte
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-09-26
Scripts/ManaTombs: Nexus-Prince Shaffar rewritten to BossAI/EventMap
MitchesD
2014-09-20
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-09-11
Scripts/Misc: some small changes after recent commits
MitchesD
2014-09-06
Core/Misc: Clear some outdated SD2 notes from recently modified scripts
Nyeriah
2014-09-07
Core/InstanceScript: refactored load and save methods
joschiwald
2014-09-05
Scripts/Auchindoun: Updates Pandemonius to EventMaps/BossAI
Nyeriah
2014-07-22
Core/Misc: Replace rand() calls with SFMT
jackpoz
2014-04-29
Core/Misc: Remove obsolete C++11 backward compatibility macros
Dehravor
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-25
Core/Scripting: Replace casted with cast as casted is not a word.
Malcrom
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-10-22
Scripts/Misc: Coding Style unification? (by Aokromes)
Vincent_Michael
2013-08-26
Scripts/Auchindoun: add missing InstanceScripts and cleanup some boss scripts
joschiwald
2013-08-07
Core: Fix non pch build
Vincent-Michael
2013-08-07
Scripting/Mana Tombs: Move Yor scripting from EAI to CPP.
Malcrom
2013-07-08
Scripted: Some cleanups + ninja changes
Vincent-Michael
2013-07-06
Misc: Use override and final C++11 keywords in a few places (mostly scripts)
Nay
2013-07-06
Scripted/Misc: Some cleanup
Vincent-Michael
2013-07-04
Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_
Vincent-Michael
2013-06-22
Scripts: Convert DoCast(me->GetVictim(), SPELL_XXXXX); in DoCastVictim(SPELL_...
Vincent-Michael
2013-06-11
Core: Some function renaming.
Malcrom
2013-02-19
Core/Scripts: Removed useless const modifier on method parameters accepting p...
Shauren
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-12-06
Core/DB: Creature text for 53 script files
Gacko
2012-07-30
Core/Misc: Use proper headers to optimize compile
Vincent-Michael
2012-03-31
Core/Script: Code style and some rewriting.
Gyx
[next]