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Author
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2023-11-06
Core/InstanceScript: Refactored door types to reflect its behavior (#29406)
ModoX
2023-07-24
Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...
Shauren
2023-01-06
Core/Misc: Add missing Containers.h include where neccessary
Shauren
2022-10-04
Scripts/Instances: Add dungeon encounter data
Shauren
2022-03-27
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Shauren
2022-03-12
Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...
Giacomo Pozzoni
2022-03-11
Scripts/SH: Update scripts to new register model (#26678)
offl
2022-02-27
DB/Gameobject: Add correct door to Sethekk Halls
offl
2022-01-24
Core/WorldObject: Remove non-std::chrono SummonCreature overload
Carbenium
2022-01-23
Scripts/Auchindoun: Use std::chrono::duration overloads of EventMap (#25023)
Peter Keresztes Schmidt
2022-01-06
Creature/Scripts: Remove deprecated scripts
Killyana
2022-01-06
game/AI: Convert SelectAggroTarget to enum class (#24818)
Peter Keresztes Schmidt
2021-12-20
Scripts: Fix rbac permission for skipping default boss sequencing check
Shauren
2021-12-16
Script/SethekkHalls: fix gossip text and quest event for NPC Lakka in Sethekk...
Wyrserth
2021-11-09
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-13
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2020-01-02
New Year
Aokromes
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-06-16
Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*
Shauren
2018-01-03
Core/Misc: Added helper function Unit::SetFullPower
Mihapro
2018-01-01
Update copyright note for 2018
vincent-michael
2017-11-16
Scripts/Sethekk Halls: Added missing empty check before Trinity::Containers::...
Shauren
2017-05-28
Core/Scripts: Include cleanup
Shauren
2017-01-01
Update copyright note for 2017
vincent-michael
2016-12-01
Scripts: Minimize duplicated enum names in header files (#18346)
Duarte Duarte
2016-03-22
Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)
treeston
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-11-21
Scripts/SethekkHalls: fixed Talon King Coffer
joschiwald
2014-10-04
Core: Remove Whitespaces
Vincent-Michael
2014-09-20
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-09-20
Scripts/Auchindoun: Darkweaver Syth
Nyeriah
2014-09-07
Core/InstanceScript: refactored load and save methods
joschiwald
2014-08-31
Core/Scripts: rename files, remove whitespace and some other small changes af...
joschiwald
2014-08-30
Scripts/Auchindoun: Update Talon King Ikiss' script to EventMaps
Nyeriah
2014-07-22
Core/Misc: Replace rand() calls with SFMT
jackpoz
2014-04-29
Core/Misc: Remove obsolete C++11 backward compatibility macros
Dehravor
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-25
Core/Scripting: Replace casted with cast as casted is not a word.
Malcrom
2013-12-23
Core/Chat: Refactored building chat packets
Shauren
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-08-26
Scripts/Auchindoun: add missing InstanceScripts and cleanup some boss scripts
joschiwald
2013-08-18
Scripted/Misc: Remove some whitespace
Vincent-Michael
2013-08-10
Scripted: Use now override for instance scripts
Vincent-Michael
2013-08-07
Scripting/Sethekk Halls: Move Boss Anzu from EAI to CPP and some cleanup.
Malcrom
2013-07-08
Scripted: Some cleanups + ninja changes
Vincent-Michael
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