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Author
2024-09-13
Scripts/Spells: Add missed change for 975e7cc0723d3136822f6190de8742eef17a2539
Shauren
2024-09-12
Core/Spells: Refactor CastSpellExtraArgs
Shauren
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2023-11-06
Core/InstanceScript: Refactored door types to reflect its behavior (#29406)
ModoX
2023-07-24
Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...
Shauren
2023-07-20
Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)
Teleqraph
2023-06-03
Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffect
Shauren
2023-01-06
Core/Misc: Add missing Containers.h include where neccessary
Shauren
2022-10-04
Scripts/Instances: Add dungeon encounter data
Shauren
2022-03-27
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Shauren
2022-03-15
Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)
offl
2022-03-11
Scripts/Misc: Remove few more evil flags
offl
2022-03-10
Scripts/Spells: Add comments with id & name of spells part 1
offl
2022-02-13
Core/Misc: Cleanup unused includes
Shauren
2022-02-05
Add "On" to some gossip methods in AI (#25415)
Maks Szokalski
2022-01-26
Core/Unit: Make HandleEmoteCommand typesafe (#25249)
Peter Keresztes Schmidt
2022-01-26
Core/Misc: Fix static analysis issues (#25194)
Giacomo Pozzoni
2022-01-24
Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
Carbenium
2022-01-23
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...
Peter Keresztes Schmidt
2022-01-23
Scripts/Hellfire Citadel: Use std::chrono::duration overloads of EventMap (#2...
Peter Keresztes Schmidt
2022-01-06
game/AI: Convert SelectAggroTarget to enum class (#24818)
Peter Keresztes Schmidt
2022-01-06
Scripts/BloodFurnace: Fixed Broggok stopping work after wipe
Keader
2021-12-20
Scripts: Fix rbac permission for skipping default boss sequencing check
Shauren
2021-12-20
Scripts/Blood Furnace: Fixed Broggok reset issues and some little improvements
Keader
2021-12-17
Scripts/Blood Furnace: Fix infinite loop in Broggok encounter
Giacomo Pozzoni
2021-12-15
Scripts/Blood Furnace: Broggok improvements (#23300)
Ianislav Vasilev
2021-12-05
Instance/Script: Blood Furnace
Killyana
2021-11-09
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2021-09-04
Core/Spells: Unify spell effect access api in both branches
Shauren
2021-06-19
Core/Scripts: Fixed tabs issues introduced in 5bef3e426aea37b0e7555f146037c58...
Keader
2021-06-19
Core/Scripts: Fixed possible crashs related with JustDied
Keader
2021-06-16
Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI version
ariel-
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2021-04-16
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2021-03-15
Core/Auras: periodics refactor part 1:
ariel-
2021-03-11
Core/Auras: Remove m_effIndex member of AuraEffect and always take it from Sp...
Shauren
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-18
Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.
treeston
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-07-16
Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)
ariel-
2020-05-21
Core/Misc: GCC build and warning fixes
Shauren
2020-05-03
Core/Scripts: unified scripted gossip/quest api
ariel-
2020-01-02
New Year
Aokromes
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-06-16
Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*
Shauren
2018-01-01
Update copyright note for 2018
vincent-michael
2017-11-25
Misc: More cleanup
Aokromes
2017-08-13
Core/Auras: reset periodic aura timers by default. Except when aura comes fro...
ariel-
2017-05-28
Core/Scripts: Include cleanup
Shauren
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