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path: root/src/server/scripts/Outland/HellfireCitadel/BloodFurnace
AgeCommit message (Expand)Author
2024-09-13Scripts/Spells: Add missed change for 975e7cc0723d3136822f6190de8742eef17a2539Shauren
2024-09-12Core/Spells: Refactor CastSpellExtraArgsShauren
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-11-06Core/InstanceScript: Refactored door types to reflect its behavior (#29406)ModoX
2023-07-24Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...Shauren
2023-07-20Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)Teleqraph
2023-06-03Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffectShauren
2023-01-06Core/Misc: Add missing Containers.h include where neccessaryShauren
2022-10-04Scripts/Instances: Add dungeon encounter dataShauren
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-15Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)offl
2022-03-11Scripts/Misc: Remove few more evil flagsoffl
2022-03-10Scripts/Spells: Add comments with id & name of spells part 1offl
2022-02-13Core/Misc: Cleanup unused includesShauren
2022-02-05Add "On" to some gossip methods in AI (#25415)Maks Szokalski
2022-01-26Core/Unit: Make HandleEmoteCommand typesafe (#25249)Peter Keresztes Schmidt
2022-01-26Core/Misc: Fix static analysis issues (#25194)Giacomo Pozzoni
2022-01-24Core/WorldObject: Partially std::chrono-ify SummonCreature overloadsCarbenium
2022-01-23Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...Peter Keresztes Schmidt
2022-01-23Scripts/Hellfire Citadel: Use std::chrono::duration overloads of EventMap (#2...Peter Keresztes Schmidt
2022-01-06game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2022-01-06Scripts/BloodFurnace: Fixed Broggok stopping work after wipeKeader
2021-12-20Scripts: Fix rbac permission for skipping default boss sequencing checkShauren
2021-12-20Scripts/Blood Furnace: Fixed Broggok reset issues and some little improvementsKeader
2021-12-17Scripts/Blood Furnace: Fix infinite loop in Broggok encounterGiacomo Pozzoni
2021-12-15Scripts/Blood Furnace: Broggok improvements (#23300)Ianislav Vasilev
2021-12-05Instance/Script: Blood FurnaceKillyana
2021-11-09Core/Scripts: Unify Chrono Literals (#22420)DanVS
2021-09-04Core/Spells: Unify spell effect access api in both branchesShauren
2021-06-19Core/Scripts: Fixed tabs issues introduced in 5bef3e426aea37b0e7555f146037c58...Keader
2021-06-19Core/Scripts: Fixed possible crashs related with JustDiedKeader
2021-06-16Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI versionariel-
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2021-03-15Core/Auras: periodics refactor part 1:ariel-
2021-03-11Core/Auras: Remove m_effIndex member of AuraEffect and always take it from Sp...Shauren
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-18Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.treeston
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-07-16Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2020-05-21Core/Misc: GCC build and warning fixesShauren
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-01-02New YearAokromes
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-11-25Misc: More cleanupAokromes
2017-08-13Core/Auras: reset periodic aura timers by default. Except when aura comes fro...ariel-
2017-05-28Core/Scripts: Include cleanupShauren