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path: root/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair
AgeCommit message (Expand)Author
2025-02-07Scripts: Remove unneccessary DoublePosition from AreaBoundaryShauren
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-11-06Core/InstanceScript: Refactored door types to reflect its behavior (#29406)ModoX
2023-07-24Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...Shauren
2023-07-20Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)Teleqraph
2023-01-19Core/Scripts: Move EvadeReason outside of CreatureAI classShauren
2022-10-04Scripts/Instances: Add dungeon encounter dataShauren
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-15Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)offl
2022-03-12Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...Giacomo Pozzoni
2022-03-08Scripts/ML: Update Magtheridon to new model (#26420)offl
2022-02-05Add "On" to some gossip methods in AI (#25415)Maks Szokalski
2022-01-06game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2022-01-06Core/AI: refactor SpellHit and SpellHitTarget. (#24691)ForesterDev
2021-11-09Core/Scripts: Unify Chrono Literals (#22420)DanVS
2021-09-26Scripts/Magtheridon Lair: Fixed a case when channelers get hit kill and not s...Keader
2021-09-22Scripts/Magtheridon: Fixed Magtheridon inaccessibleKeader
2021-06-21Core/Scripts: Fixed some delayed enrageKeader
2021-06-16Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI versionariel-
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-18Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.treeston
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-07-16Core/Scripts: fix some /W4 warningsariel-
2020-07-16Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-04-24Scripts: minimize duplicated enum names in header files (#19377)tkrokli
2020-01-02New YearAokromes
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-03-12Core/Scripts: Black Temple - added comments in all SpellScripts (#18494)Keader
2018-03-12Core/Scripts: Rewrite Magtheridons Lair (#18330)Keader
2018-01-01Update copyright note for 2018vincent-michael
2017-11-25Misc: More cleanupAokromes
2017-05-28Core/Scripts: Include cleanupShauren
2017-01-01Update copyright note for 2017vincent-michael
2016-12-01Scripts: Minimize duplicated enum names in header files (#18346)Duarte Duarte
2016-01-01Update copyright note for 2016Vincent-Michael
2015-01-01Update copyright note for 2015Vincent-Michael
2014-10-21Core/Entities: Second batch of removing implicit conversions of ObjectGuid to...Shauren
2014-09-25Scripts/Misc: Make InstanceScript::Initialize() obsoletejackpoz
2014-09-21Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
2014-09-16Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCoreShauren
2014-09-16Core/Scripts: Fixed PCH buildShauren
2014-09-15Core/Scripts: Fixed build of boss_* scriptsShauren
2014-09-14ScriptsShauren
2014-09-13Core/Chat: cleanup MonsterText methodsjoschiwald
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald