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Author
2025-02-07
Scripts: Remove unneccessary DoublePosition from AreaBoundary
Shauren
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2023-11-06
Core/InstanceScript: Refactored door types to reflect its behavior (#29406)
ModoX
2023-07-24
Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...
Shauren
2023-07-20
Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)
Teleqraph
2023-01-19
Core/Scripts: Move EvadeReason outside of CreatureAI class
Shauren
2022-10-04
Scripts/Instances: Add dungeon encounter data
Shauren
2022-03-27
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Shauren
2022-03-15
Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)
offl
2022-03-12
Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...
Giacomo Pozzoni
2022-03-08
Scripts/ML: Update Magtheridon to new model (#26420)
offl
2022-02-05
Add "On" to some gossip methods in AI (#25415)
Maks Szokalski
2022-01-06
game/AI: Convert SelectAggroTarget to enum class (#24818)
Peter Keresztes Schmidt
2022-01-06
Core/AI: refactor SpellHit and SpellHitTarget. (#24691)
ForesterDev
2021-11-09
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2021-09-26
Scripts/Magtheridon Lair: Fixed a case when channelers get hit kill and not s...
Keader
2021-09-22
Scripts/Magtheridon: Fixed Magtheridon inaccessible
Keader
2021-06-21
Core/Scripts: Fixed some delayed enrage
Keader
2021-06-16
Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI version
ariel-
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2021-04-16
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-18
Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.
treeston
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-07-16
Core/Scripts: fix some /W4 warnings
ariel-
2020-07-16
Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)
ariel-
2020-05-03
Core/Scripts: unified scripted gossip/quest api
ariel-
2020-04-24
Scripts: minimize duplicated enum names in header files (#19377)
tkrokli
2020-01-02
New Year
Aokromes
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-06-16
Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*
Shauren
2018-03-12
Core/Scripts: Black Temple - added comments in all SpellScripts (#18494)
Keader
2018-03-12
Core/Scripts: Rewrite Magtheridons Lair (#18330)
Keader
2018-01-01
Update copyright note for 2018
vincent-michael
2017-11-25
Misc: More cleanup
Aokromes
2017-05-28
Core/Scripts: Include cleanup
Shauren
2017-01-01
Update copyright note for 2017
vincent-michael
2016-12-01
Scripts: Minimize duplicated enum names in header files (#18346)
Duarte Duarte
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-10-21
Core/Entities: Second batch of removing implicit conversions of ObjectGuid to...
Shauren
2014-09-25
Scripts/Misc: Make InstanceScript::Initialize() obsolete
jackpoz
2014-09-21
Core/Misc: Refactor scripts to fix static analysis warnings
jackpoz
2014-09-16
Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
Shauren
2014-09-16
Core/Scripts: Fixed PCH build
Shauren
2014-09-15
Core/Scripts: Fixed build of boss_* scripts
Shauren
2014-09-14
Scripts
Shauren
2014-09-13
Core/Chat: cleanup MonsterText methods
joschiwald
2014-09-07
Core/InstanceScript: refactored load and save methods
joschiwald
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