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path: root/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls
AgeCommit message (Expand)Author
2024-03-24Core/Players: Slightly improve neutral player faction supportShauren
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-11-06Core/InstanceScript: Refactored door types to reflect its behavior (#29406)ModoX
2023-07-24Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...Shauren
2022-10-04Scripts/Instances: Add dungeon encounter dataShauren
2022-10-04Core/Scripts: Save instance data in JSON formatShauren
2022-09-30DB/Shattered Halls: Migrate linked_respawn to spawn groupsShauren
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-15Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)offl
2022-03-10Scripts/Spells: Add comments with id & name of spells part 3offl
2022-03-10Scripts/Spells: Add comments with id & name of spells part 2offl
2022-03-06Core/Scripts: Move some speed values & UNIT_FLAG_NOT_SELECTABLE to DBoffl
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2022-01-24Core/Misc: Fix static analysis issues (#25178)Giacomo Pozzoni
2022-01-24Core/WorldObject: Partially std::chrono-ify SummonCreature overloadsCarbenium
2022-01-23Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...Peter Keresztes Schmidt
2022-01-23Scripts/Hellfire Citadel: Use std::chrono::duration overloads of EventMap (#2...Peter Keresztes Schmidt
2022-01-06game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2021-11-24Core/Misc: Fix GCC 8 warningsjackpoz
2021-11-10Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter ...Shauren
2021-11-09Core/Scripts: Unify Chrono Literals (#22420)DanVS
2021-06-19Core/Scripts: Fixed possible crashs related with JustDiedKeader
2021-06-13Core/Auras: removed caster dependency from coreariel-
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-18Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.treeston
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-08-13[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2020-06-14Core/Defines: define faction templates and replace magic numbers from scriptsForesterDev
2020-05-21Core/Misc: GCC build and warning fixesShauren
2020-04-29Core/Misc: camelize GetFaction/SetFaction properlyariel-
2020-01-02New YearAokromes
2019-07-21Core/Creatures: Various fixes for creatures, regarding combat conditions, des...xinef1
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-01-01Update copyright note for 2018vincent-michael
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-28Core/Scripts: Include cleanupShauren
2017-01-01Update copyright note for 2017vincent-michael
2016-12-01Scripts: Minimize duplicated enum names in header files (#18346)Duarte Duarte
2016-04-23Core/Misc: Fixed -Wmisleading-indentation warningsShauren
2016-04-16Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)Chaouki Dhib
2016-03-22Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)treeston
2016-01-01Update copyright note for 2016Vincent-Michael
2015-11-01Core/Misc: Fix issues reported by static analysisVincent-Michael
2015-07-21Core/Misc: Fixing warnings detected by Visual Studio 2015 compilerShauren
2015-07-05Core: White space CleanUpVincent-Michael
2015-06-01Core: Fix multiple Coverity issuesDDuarte