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Author
2012-12-26
DB/SCRIPTS: Fix text for High Botanist Freywinn and remove creature_ai_texts.
Malcrom
2012-12-07
Core/DB: Creature text for 22 script files
Gacko
2012-11-20
Core/Misc: Reduce header dependencies - Step III
Spp
2012-11-20
Core/Misc: Define some methods const
Spp
2012-11-19
Fix compile without PCH (Also added some minor changes to minimize difference...
Spp
2012-11-17
Core: Remove Player.h dependency from all the possible headers
Spp
2012-10-26
Core/Misc: Tweaked ThreatContainer internals
Spp
2012-10-02
Core: "Initial support for C++11 compilers"
Spp
2012-08-12
Core/Misc: Fix some mem-leaks and uninitialized variables.
kaelima
2012-08-03
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...
Spp
2012-07-30
Core/Misc: Use proper headers to optimize compile
Vincent-Michael
2012-07-06
fix build again
Kandera
2012-07-06
fix build from r2bcc291
Kandera
2012-07-06
Scripts/Spells: fix wrath of the astromancer and stop the startup error.
Kandera
2012-06-29
Core/SpellScripts: Changed OnUnitTargetSelect hook to OnObjectAreaTargetSelec...
Shauren
2012-05-26
Add function for SetObjectScale
Vincent-Michael
2012-04-01
Core/Script: Code style and some rewriting.
Gyx
2012-03-31
Core/Script: Code style and some rewriting.
Gyx
2012-03-17
Core/Script: Code style and remove unused core.
Gyx
2012-03-16
Core/Script: Code style and remove unused core.
Gyx
2012-03-16
Core/Script: Code style.
Gyx
2012-03-16
Core/Script: Clean-Up in Scripts.
Gyx
2012-03-16
Core/Script: Clean-Up in Scripts.
Gyx
2012-03-12
Core/Units:
Machiavelli
2012-02-19
Core: Fix non-PCH building
click
2012-02-18
Scripts/Spells: Convert code from Spell::EffectDummy to spell scripts.
Kandera
2012-02-03
Core/Entities: Rename UNIT_FLAG_OOC_NOT_ATTACKABLE and UNIT_FLAG_PASSIVE to U...
QAston
2012-02-03
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
Shocker
2012-01-24
Core: Fix non-PCH build and remove a few warnings.
click
2012-01-14
Core/Movement: Implement spline movement subsystem.
Machiavelli
2012-01-13
Core/Scripts: remove define from arcatraz.
Venugh
2012-01-13
Core/Scripts: Convert Warden Mellichar texts to creature_texts.
Venugh
2012-01-13
Core/Scripts: Correct rand change. thanks to Nayd for explain.
Venugh
2012-01-13
Core/Scripts: Convert MillHouse Manastorm texts to creature_texts.
Venugh
2012-01-11
Scripts/Achievements:
kaelima
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-12-28
Core/Scripts: Replace rand with urand in most cases (using regexp)
Spp
2011-10-10
Rename "SetPosition" to "UpdatePosition".
megamage
2011-10-07
REPO: Code-style clean-ups
Bootz
2011-10-07
Merge pull request #3278 from lost-illusion/master
Shocker
2011-10-07
REPO: Code-style change
Bootz
2011-09-29
Random minor code cleanup
unknown
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-17
Core/AI: Replace many Unit::IsHostileTo with Unit::IsValidAttackTarget or Cre...
QAston
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-08-30
Core: Cleanup.
Chaplain
2011-08-16
Core/Spells: Remove OriginalVictim parameter from Unit::CastSpell(x,y,z) - se...
QAston
2011-07-29
Core: Append single character to stream as character, not as a string
Spp-
2011-07-26
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...
QAston
2011-07-15
Core/Spells: Set UNIT_FIELD_TARGET to current spell cast target for proper fa...
Shauren
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