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2012-12-30Core/Conditions: Rename CONDITION_INSTANCE_DATA to CONDITION_INSTANCE_INFO.Subv
2012-12-30Core/Vehicles: Missed changeTrista
2012-12-30Core/Vehicles: revert 95152d57539064d8278e323899290cba2fb2b0cd and 95152d5753...Trista
2012-12-29Core/SAI: Fixed build, i need new glasses.Warpten
2012-12-29Core/SAI: SMART_ACTION_NONE is not a valid action. Also accept SMART_ACTION_S...Warpten
2012-12-29Core/SAI: Fixed SMART_ACTION_SET_RANGED_MOVEMENTSubv
2012-12-29Core/Movement: MSG_MOVE_TELEPORT is not supposed to be sent to the player bei...Subv
2012-12-29Core/Entities: Account for creatures that are spawned below ground level when...Subv
2012-12-29*Fixing a typo.therzok
2012-12-29Core/Entities: Update movement flags for flying/swimming creatures on Creatur...Subv
2012-12-28Core/Entities: Add a delta to the ground level difference for removing the fl...Subv
2012-12-27Merge pull request #8518 from ille/goresetNay
2012-12-28Core/Spells: fix self-damage caused by Glyph of Chains of Ice. oMadManoFaq
2012-12-28Core/Vehicles: Closes all issues with seats for real (finishing and fixing pr...Trista
2012-12-28Script/Commands: New command: lookup spell id #spellidsecharles
2012-12-27Core/Movement: Do not set movement flags for creatures based only on their In...Subv
2012-12-27DB/Schema: Rename and change types of a few fields in locales_creature_text a...Nay
2012-12-27Merge pull request #8791 from AliveShiro/icehowlNay
2012-12-27Merge pull request #8787 from joschiwald/load_spell_procsSubv
2012-12-27DB/Schema: Rename locales_quest.entry to locales_quest.Id for consistency wit...Nay
2012-12-27Scripts/Trial of the Crusader: Fix Icehowl Script closes #8539AliveShiro
2012-12-27Core/Spells: fix possible crash when loading `spell_proc` tablejoschiwald
2012-12-27Core: Fix warning in 7b9b67a3b3bb88566b15abab4d47c2c64717f548Vincent_Michael
2012-12-27Core/Vehicles: Fixed seat id for auras with SPELL_AURA_CONTROL_VEHICLE. Also ...Trista
2012-12-26Add missing changes in 7b9b67a3b3bb88566b15abab4d47c2c64717f548 (fucking save...Vincent_Michael
2012-12-26Core/Quest: Drop table quest_end_scriptsVincent_Michael
2012-12-26Scripts/Ick&Krick: Krick should only say his KilledUnit text when the victim ...Subv
2012-12-26DB/SCRIPTS: Fix text for High Botanist Freywinn and remove creature_ai_texts.Malcrom
2012-12-26Core/Totem: Have Lightwell use Totem logicMidnaAT
2012-12-26Core/Battleground: Rename and correct usage of opcode 1223 and increase the t...kaelima
2012-12-25Core: Fix some codestyleVincent_Michael
2012-12-25Core: Fix non pch buildVincent_Michael
2012-12-24Core/Movement: Fix codestyle -7092e9350bbb8123de688be0bf5dd87d8196d34fTrista
2012-12-24Core/Quests: Added support for 10/25 man only raid questsShauren
2012-12-24Core/Movement: Final fix for MSG_MOVE_TELEPORTTrista
2012-12-24Core/BuildSystem: Added some more headers to the collisions project PCHSubv
2012-12-24Scripts/Quest: Gambling Debt and Words of PowerTrista
2012-12-24Scripts/Quest: Defending Wyrmrest TempleTrista
2012-12-23Core/Spells: Spells that are usable while stunned should no longer have probl...Subv
2012-12-23Allow setting afk/dnd message in afk/dnd statestfx
2012-12-23Fix receiving whispers while being dndstfx
2012-12-23Core/Entities: Also send MSG_MOVE_TELEPORT to the playerSubv
2012-12-23Core: Fix warningGacko
2012-12-23Core/Entities: Missing change from previous commitSubv
2012-12-23Core/Movement: Fixed near teleports, big thanks to @Trista who basically figu...Subv
2012-12-23Scripts/Icecrown Citadel: Fixed a possible crash in Blood Nova spell scriptShauren
2012-12-22Merge pull request #8739 from MrSmite/PetAI_CanAttack_bugfixSubv
2012-12-22Update src/server/game/Entities/Unit/Unit.hMrSmite
2012-12-22Update src/server/game/AI/CoreAI/PetAI.cppMrSmite
2012-12-22 Core/Spell: Last work on Shadows FateGacko