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Author
2017-12-31
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2017-12-30
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2017-12-27
Core/AI: Making guid const& in SetGUID method (#21128)
Keader
2017-12-25
Core/Misc: Fix static analysis issues
jackpoz
2017-12-15
Core/Scripts: nopch fix
ariel-
2017-12-15
Core/Scripts: travis fixes
ariel-
2017-12-15
Core/Auras: periodics refactor part 5: ported periodic trigger spell auras to...
ariel-
2017-12-15
Core/Auras: periodics refactor part 1:
ariel-
2017-12-08
Core/Misc: Fix static analysis issues
jackpoz
2017-11-25
Misc: More cleanup
Aokromes
2017-11-25
Misc: Kill trailing white spaces
Aokromes
2017-11-20
DB/Scripts: Terokkar Forest SAI migration
Andrew Letson
2017-11-16
Scripts/Sethekk Halls: Added missing empty check before Trinity::Containers::...
Shauren
2017-11-14
Core/Scripts: Fixed Charge behavior on Illidan encounter
Keader
2017-11-12
Core/Misc: Fix static analysis issues
jackpoz
2017-11-12
Core/Misc: Fix static analysis issues
jackpoz
2017-11-11
Core/Misc: Fix static analysis issues
jackpoz
2017-11-10
Core/Scripts: Updated Black Temple to new Creature/Spell/Aura/GOB model
Keader
2017-11-01
DB/Creature: Coosh'coosh to SAI
Andrew Letson
2017-10-29
Scripts: tabs2spaces cleanup after commit cc89428
tkrokli
2017-10-28
Script/Quests: Fix some missing NPC spells and quest credit
Malleus
2017-10-26
Scripts/BlackTemple: Updates on Illidan encounter
Keader
2017-10-22
Core/Illidan: Parasitic Shadowfiend can target tanker
Keader
2017-10-22
Scripts/Quest: Captain Tyralius improvements (#20419)
Wyreth
2017-10-21
DB/Scripts: Migrate Raliq the Drunk and Sal'salabim to SAI
Andrew Letson
2017-10-16
Scripts/Outland: Migrate Shattrath City NPCs to SAI (#20596)
Andrew Letson
2017-10-13
Scripts/Outland: migrate Elder Kuruti to SAI
Andrew Letson
2017-09-14
Core/Scripts: Implemented OnlyOnceAreaTriggerScript (#20288)
Treeston
2017-08-27
Core/Misc: random refactors
Treeston
2017-08-21
Core/Creature: regenerate health
ccrs
2017-08-21
Scripts/Auchindoun: Fix a super edge case crash bug with GM far teleports dur...
Treeston
2017-08-12
Core/Movement: waypoint movement (#20121)
ccrs
2017-08-06
Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
Treeston
2017-07-21
Core/PlayerAI: Some adjustments:
Treeston
2017-07-21
Core/Unit: For convenience, explicitly redirect CastSpell with nullptr as fir...
Treeston
2017-07-21
nopch fix
Treeston
2017-07-21
Scripts/Auchindoun: Last one, hopefully. Remove reliance on large grid search...
Treeston
2017-07-21
Scripts/Auchindoun: Blackheart the Inciter fully fixed now. I had way too muc...
Treeston
2017-07-21
nopch fix 2
Treeston
2017-07-21
nopch fix
Treeston
2017-07-21
Scripts/Auchindoun: Replace the Blackheart the Inciter hack-filled script wit...
Treeston
2017-07-15
Core/Misc: Fix static analysis issues
jackpoz
2017-07-09
Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.
treeston
2017-07-03
Some more refactoring prep for combat/threat (#19930).
treeston
2017-07-01
Nopch fix 5 and should be last
Shauren
2017-07-01
typo fix
Shauren
2017-07-01
Nopch fix 4
Shauren
2017-07-01
nopch fix episode 3: revenge of that one boss in slabs that is borked anyway
treeston
2017-07-01
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2017-06-19
Core: ported headers cleanup from master branch
ariel-
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