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path: root/src/server/scripts/Spells
AgeCommit message (Expand)Author
2014-09-20Core/Spells: fixed Intervadejoschiwald
2014-09-16Core/Spells: Fix some -Wconversion warningsUnholychick
2014-09-16Scripts/Quest: Script spell for quest "Fumping"Nyeriah
2014-09-16Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCoreShauren
2014-09-14Scripts/Misc: Some code style fixes for old codeNyeriah
2014-09-14Scripting/Stand spell: Remove UNIT_FIELD_FLAGS change from spell script.Malcrom
2014-09-14Scripts/Commands: Fixed build with -DSCRIPTS=0Shauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-14Scripting/Spell Stand: Move this spell to spells generic.Malcrom
2014-09-13Core/Chat: cleanup MonsterText methodsjoschiwald
2014-09-08Scripts/Commands: Allow to set a custom duration to the Freeze command applie...Odyssey
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-09-04Core/Misc:joschiwald
2014-08-28Scripts/Quest: Fix some movement stuff for Quest "Death Comes From On High"Vincent-Michael
2014-08-27Core: Remove whitespaceVincent-Michael
2014-08-24Merge 'Numielle/master' into masterjackpoz
2014-08-23Core/Misc: Fix some -Wconversion warningsjackpoz
2014-08-14Core/Creature: update creature_template and some other small thingsjoschiwald
2014-08-09Core/Server: Use nullptr instead of 0 where pointers are expectedDDuarte
2014-08-02Core/Spells: Fix Bloodworms summon countVincent-Michael
2014-07-24Revert "Core/Spells: Death and Decay"Vincent-Michael
2014-07-24Core/Spells: Unrelenting Assault shouldn't proc if the target isn't explicitl...Trisjdc
2014-07-24Script/IoC: Move some spell scripts from spell_generic to isle_of_conquest cppkarn
2014-07-22Core/Misc: Replace rand() calls with SFMTjackpoz
2014-07-19Core/Spells: Fix Quest "The Emissary"Vincent-Michael
2014-07-17Buildsystem/MSVC: Warning fixesShauren
2014-07-13Merge branch `master` into `boost`Subv
2014-06-27Core/Spells: Ensure Haunt's healing takes in consideration crit damageTrisjdc
2014-06-11Core/Misc: Fix gcc buildjackpoz
2014-06-11Move pestilence to spellscriptsUnholychick
2014-06-09Core/Spells: Implement Periodic mechanicsUnholychick
2014-06-09Core/Spells: Swift Retribution should be reapplied when needed to be able to ...Trisjdc
2014-06-09Core/Spells: Corpse Explosion should not be able to pick the Ghoul out of imp...Trisjdc
2014-05-26Core/Spells: Missing target conditions for Divine Hymn/Hymn of Hope's second ...Trisjdc
2014-05-24Core/Spells: Sniper Training should refresh every 6 seconds if all conditions...Trisjdc
2014-05-22Core/Spells: Nitro Boost should not fail in dungeon mapsTrisjdc
2014-05-18Partially revert f296095191c7b5c6b10f79c2b1433dc227a462f5 "Fix various warnin...Shauren
2014-05-15Fix various warnings. The core, the scripts and the tools now compile without...Praetonus
2014-04-29Core/Misc: Remove obsolete C++11 backward compatibility macrosDehravor
2014-04-25Core/Misc: Change how Position struct is retrievedjackpoz
2014-04-20Core/Spells: Fixed double heal reduction on Eart Shield (issue #4032).Numielle
2014-04-18Core/Spells: Convert Avenging Wrath to spellscriptUnholychick
2014-04-14Core/Spells: addition to b9a62115b17381a7e8371c1df1ebfd4a4165ac59joschiwald
2014-04-14Core/Spells: fixed Relic of the Earthen Ringuntaught
2014-04-09Fix Sweeping Strikes damagetrickerer
2014-04-05Core/Spells: fixed Throw Shield Visual and Clone Weaponjoschiwald
2014-03-27Core/Misc: Fix some static analysis issuesjackpoz
2014-03-23Scripts/Icecrown Citadel: Icecrown Gunship BattleShauren
2014-03-22Scripts/Spells: fix logic fail in q9874MitchesD
2014-03-21Core/Misc: Fix some static analysis issuesjackpoz