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path: root/src/server/scripts/World
AgeCommit message (Expand)Author
2021-10-12Core/PacketIO: Implemented CMSG_CONVERSATION_LINE_STARTED (#27036)ModoX
2021-10-03Core/Gossip: Update GossipOptionIcon enum (#26906)Meji
2021-09-28Core/Movement: MotionMaster reimplementation (#21888)ccrs
2021-09-26Core/Unit: UNIT_FLAG renamesTreeston
2021-09-26Core/Misc: Fix copyright headersShauren
2021-09-26Core/Movement: move MoveSplineInit (#21857)ccrs
2021-09-23Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...Treeston
2021-09-04Core/Spells: Unify spell effect access api in both branchesShauren
2021-06-16Core/Scripts: added nullptr checks to DamageTaken hooksariel-
2021-05-17Scripts/World: New target dummy AI, because I don't trust the existing one in...Treeston
2021-05-16Core/Scripts: Remove deprecated overload of QuestReward without LootItemType ...Shauren
2021-05-16Core: Combat/threat system rewrite (PR #19930)Treeston
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2021-04-15Core/Misc: Replace time(NULL) with GameTime::GetGameTime()jackpoz
2021-03-15Core/Spells: Define all spell modifier types and implement ProcCooldown mod a...Shauren
2021-03-02Core/Spells: Refactor Player::ApplySpellMod to take SpellInfo argument instea...Shauren
2021-02-15Scripts/Events: Fixed memory leak in npc_bountiful_table added in 75df296bb6f...Shauren
2021-02-15Fix buildccrs
2021-02-15Scripts/World: update guard scriptsccrs
2021-02-15Core/Scripts Fix issues with Midsummer's Ribbon Polesirikfoll
2021-02-06Creature/script: Add locales to innkeepers gossip optionsKillyana
2021-02-06Gameobject/Script: Remove outdated scriptKillyana
2021-02-06Core/Misc: Fix static analysis issuesjackpoz
2021-01-28Core/Misc: Update a few enums from db2 to 9.0.2 (#25956)Osleyder Gonzalez Acosta
2021-01-10Scripts/Chat log: Move LANG_ADDON_LOGGED to addon chat loggerShauren
2021-01-08Split all addon chat logs into separate log streams (#25816)Kyle Phelps
2021-01-08Scripts/World: move Leviroth's item_script to SAIWyreth
2021-01-08Event/Brewfest: Fix logic for Brewfest MusicKittnz
2020-12-08Core/DataStores: Updated db2 structures to 9.0.2Shauren
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-23Core/Movement: waypoint movement (#20121)ccrs
2020-08-18Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.treeston
2020-08-18Build fixKeader
2020-08-18Core/Custom: Fixed SPELLMOD_COOLDOWN exploit on Duel Reset systemKeader
2020-08-14Core/Custom: Fixed Duel Reset ExploitsKeader
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-08-13[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2020-07-16Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2020-06-14Core/Defines: define faction templates and replace magic numbers from scriptsForesterDev
2020-06-12Core/Spells: Implement using different difficulty data from all spell related...Shauren
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-04-29Core/Misc: camelize GetFaction/SetFaction properlyariel-
2020-04-28Core/Misc: cleanup SetInFront usesccrs
2020-04-24Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...Chaouki Dhib
2020-01-02New YearAokromes
2019-08-17Core/Scripts: converted Argent Tournament pennants to AIariel-
2019-08-17Ensure that all actions are compared to fixed point in time (ie. world update...xinef1
2019-08-17Core/Misc: Fix static analysis issuesjackpoz
2019-08-17Core/Scripts: fix Nightfall proc chance and reduce it for victims with level ...ariel-