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Author
2011-06-24
Scripts/EmeraldDragons: Fix a few small snaggs:
click
2011-06-23
Fix build
QAston
2011-06-17
Scripts/Emerald Dragons: Fix Aura of Nature being refreshed on already affect...
click
2011-06-12
Scripts/EmeraldDragons: Clean up a bit on the scripts:
click
2011-06-12
Core: More codestyle cleanups
click
2011-06-11
Core: Codestyle cleanup
click
2011-06-01
Scripts/World: Fixed movement for dream fog when changing from MoveChase to M...
kaelima
2011-05-31
Scripts/World: More dragonAI fixes
click
2011-05-31
Scripts/World: Small cleanup
kaelima
2011-05-31
Scripts/World: Fix silly mistakes - don't code and sleep at the same time (an...
click
2011-05-31
Scripts/World: Minor timer adjustments to the "shared" abilities for the Emer...
click
2011-05-31
Scripts/World: Fix some more on the Emerald Dragon AI:
click
2011-05-30
Core/Defines: Update enum TextEmotes, values and names from client. (These em...
kaelima
2011-05-30
Scripts/World: Emerald Dragon AI - summon dreamfog properly. Thanks to Kaelim...
click
2011-05-30
Scripts/World: Add some TODO-comments on the worldboss scripts, and fix an ev...
click
2011-05-30
Scripts/World: Add a lost change to the dreamfog
click
2011-05-30
Scripts/World: Update WorldBoss scripts for the Emerald Dragons (Ysondre, Eme...
click
2011-05-26
Core/Gossip: Gossip menu items will now have constant index, allowing to prop...
Shauren
2011-05-26
Scripts: Removed SEND_VENDORLIST and SEND_TRAINERLIST defines
Shauren
2011-05-25
Scripts: Removed CAST_SUM define
Shauren
2011-05-14
Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS
Shauren
2011-04-30
Scripts/Achievements: Removed unneeded script, its now handled by auras
Shauren
2011-04-30
Core/Achievements: Fixed Children's Week achievements
Shauren
2011-04-29
Add spaces after commas
leak
2011-04-29
Core: use enum InventoryResult as return type for functions working with play...
Azazel
2011-04-28
Core/ObjectMgr: Refactor sCreatureStorage
leak
2011-04-28
Core/ObjectMgr: Refactor sItemStorage
leak
2011-04-27
Core/Buildsystem: Update copyright-headers for 2011, and adjust with the corr...
click
2011-04-21
Scripts/Achievements: Move some achievement scripts to database.
Supabad
2011-04-18
Scripts/NPCs: Remove Membership Cards requirement from npc_engineering_tele_t...
Shocker
2011-04-17
Scripts/Achievements: add multiple achievement scripts for Strand Of The Anci...
Supabad
2011-04-01
Core: Removed unused functions (leftovers from sd2, was needed when scripts w...
Shauren
2011-03-21
Core: Removed all double (and more) empty lines
Shauren
2011-03-09
Scripts: Removed duplicate target selection function (SelectUnit), there is o...
Shauren
2011-03-04
Scripts/Icecrown Citadel: Only one Mutated Abomination can exist during Profe...
Shauren
2011-02-27
Core: Clean up some rogue whitespace and tabs
click
2011-02-20
Fix build with scripts included
Machiavelli
2011-02-20
Fix build with scripts included
Machiavelli
2011-02-10
Core/GuardAI: Guards don't evade if the target casts Vanish and also can dete...
Manuel Carrasco
2011-01-31
Scripts/Misc: Fixed rogue trainers not teaching dual spec
Shauren
2011-01-26
Core: Generic cleanup (tab2spaces/trailing whitespace removal)
leak
2011-01-14
Scripts/Borean Tundra: Add Support for areatrigger conditions for Quest: Brea...
Machiavelli
2011-01-13
Core/Quests: Resolve ambiguity between QUEST_STATUS_COMPLETED and rewarded st...
Machiavelli
2011-01-11
Core: Fix some warnings
Spp
2011-01-09
Core: Killing magic numbers.
Manuel
2011-01-09
Core/Battleground: Implemented blizzlike script for Isle of Conquest, written...
Manuel
2011-01-02
Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummon
Shauren
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-23
Core: Removed more operator workarounds for ACE_Singleton (missed previously ...
Shauren
2010-12-22
Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...
Shauren
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