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path: root/src/server/scripts/World
AgeCommit message (Expand)Author
2011-04-21Scripts/Achievements: Move some achievement scripts to database.Supabad
2011-04-18Scripts/NPCs: Remove Membership Cards requirement from npc_engineering_tele_t...Shocker
2011-04-17Scripts/Achievements: add multiple achievement scripts for Strand Of The Anci...Supabad
2011-04-01Core: Removed unused functions (leftovers from sd2, was needed when scripts w...Shauren
2011-03-21Core: Removed all double (and more) empty linesShauren
2011-03-09Scripts: Removed duplicate target selection function (SelectUnit), there is o...Shauren
2011-03-04Scripts/Icecrown Citadel: Only one Mutated Abomination can exist during Profe...Shauren
2011-02-27Core: Clean up some rogue whitespace and tabsclick
2011-02-20Fix build with scripts includedMachiavelli
2011-02-20Fix build with scripts includedMachiavelli
2011-02-10Core/GuardAI: Guards don't evade if the target casts Vanish and also can dete...Manuel Carrasco
2011-01-31Scripts/Misc: Fixed rogue trainers not teaching dual specShauren
2011-01-26Core: Generic cleanup (tab2spaces/trailing whitespace removal)leak
2011-01-14Scripts/Borean Tundra: Add Support for areatrigger conditions for Quest: Brea...Machiavelli
2011-01-13Core/Quests: Resolve ambiguity between QUEST_STATUS_COMPLETED and rewarded st...Machiavelli
2011-01-11Core: Fix some warningsSpp
2011-01-09Core: Killing magic numbers.Manuel
2011-01-09Core/Battleground: Implemented blizzlike script for Isle of Conquest, written...Manuel
2011-01-02Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummonShauren
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-23Core: Removed more operator workarounds for ACE_Singleton (missed previously ...Shauren
2010-12-22Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...Shauren
2010-12-17Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/H...Shauren
2010-12-06Core: Some optimizationsSpp
2010-12-05Core/Dungeon Finder: Code cleanup and minor optimizationsSpp
2010-12-03Fixed compile, missed these changesShauren
2010-12-03Core/Spells: Fixed bad Z coordinate for Spell::EffectBind with location store...Shauren
2010-11-29Core/Groups: Move all function definition from .h to .cppSpp
2010-11-23Core/Dungeon Finder: Move vote kick initialization from Group code to ScriptsSpp
2010-11-23Core/Groups: Add kicker and kick reason to RemoveMemberSpp
2010-11-22Core: Fix some warningsSpp
2010-11-21Core/Scripts: Add support for questID 25444 (Da Perfect Spies)click
2010-11-18Core/Scripts: return const modifier to Player methods back (should restore co...azazel
2010-11-17Core/Scripts: pass message parameter by reference in OnChat methods to make i...azazel
2010-11-16Core/Units: Rename and change Get/SetVisibility to use a bool value instead o...linencloth
2010-11-13Scripts/Misc: Cleanup and fix victim handling of the snakes of Snake Traplinencloth
2010-10-25Core/Dungeon Finder/Script: Move debug log msg to debug prioritySpp
2010-10-25Core/Dungeon Finder: Use scripts to interact between groups and LFGSpp
2010-10-15Core/Scripts: Target Dummies can be stunned in retail, and they leave combat ..._manuel_
2010-10-07Remove the accidental additions of CRLF-crap from the header updatesclick
2010-10-07Yet more copyright header updatesclick
2010-09-21Core/Scripts: Small, insignificant cleanupsShocker
2010-09-16Scripts/Quests:azazel
2010-09-12Cleanup/Core: Remove whitespace and tabsclick
2010-09-06Core: Fix some warningsSpp
2010-09-05BuildSystem/ALL: Remove unused custom code (most are duplicated as in examples)click
2010-09-05Scripts/Texts:azazel
2010-09-04Core/ScriptSystem: Refactor ScriptMgr::OnPlayerChat to no longer accept a C-s...silinoron
2010-09-03Fix snake's HP for hunter's Snake TrapShocker
2010-08-30Core: Fix more warningsSpp