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Author
2011-04-21
Scripts/Achievements: Move some achievement scripts to database.
Supabad
2011-04-18
Scripts/NPCs: Remove Membership Cards requirement from npc_engineering_tele_t...
Shocker
2011-04-17
Scripts/Achievements: add multiple achievement scripts for Strand Of The Anci...
Supabad
2011-04-01
Core: Removed unused functions (leftovers from sd2, was needed when scripts w...
Shauren
2011-03-21
Core: Removed all double (and more) empty lines
Shauren
2011-03-09
Scripts: Removed duplicate target selection function (SelectUnit), there is o...
Shauren
2011-03-04
Scripts/Icecrown Citadel: Only one Mutated Abomination can exist during Profe...
Shauren
2011-02-27
Core: Clean up some rogue whitespace and tabs
click
2011-02-20
Fix build with scripts included
Machiavelli
2011-02-20
Fix build with scripts included
Machiavelli
2011-02-10
Core/GuardAI: Guards don't evade if the target casts Vanish and also can dete...
Manuel Carrasco
2011-01-31
Scripts/Misc: Fixed rogue trainers not teaching dual spec
Shauren
2011-01-26
Core: Generic cleanup (tab2spaces/trailing whitespace removal)
leak
2011-01-14
Scripts/Borean Tundra: Add Support for areatrigger conditions for Quest: Brea...
Machiavelli
2011-01-13
Core/Quests: Resolve ambiguity between QUEST_STATUS_COMPLETED and rewarded st...
Machiavelli
2011-01-11
Core: Fix some warnings
Spp
2011-01-09
Core: Killing magic numbers.
Manuel
2011-01-09
Core/Battleground: Implemented blizzlike script for Isle of Conquest, written...
Manuel
2011-01-02
Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummon
Shauren
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-23
Core: Removed more operator workarounds for ACE_Singleton (missed previously ...
Shauren
2010-12-22
Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...
Shauren
2010-12-17
Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/H...
Shauren
2010-12-06
Core: Some optimizations
Spp
2010-12-05
Core/Dungeon Finder: Code cleanup and minor optimizations
Spp
2010-12-03
Fixed compile, missed these changes
Shauren
2010-12-03
Core/Spells: Fixed bad Z coordinate for Spell::EffectBind with location store...
Shauren
2010-11-29
Core/Groups: Move all function definition from .h to .cpp
Spp
2010-11-23
Core/Dungeon Finder: Move vote kick initialization from Group code to Scripts
Spp
2010-11-23
Core/Groups: Add kicker and kick reason to RemoveMember
Spp
2010-11-22
Core: Fix some warnings
Spp
2010-11-21
Core/Scripts: Add support for questID 25444 (Da Perfect Spies)
click
2010-11-18
Core/Scripts: return const modifier to Player methods back (should restore co...
azazel
2010-11-17
Core/Scripts: pass message parameter by reference in OnChat methods to make i...
azazel
2010-11-16
Core/Units: Rename and change Get/SetVisibility to use a bool value instead o...
linencloth
2010-11-13
Scripts/Misc: Cleanup and fix victim handling of the snakes of Snake Trap
linencloth
2010-10-25
Core/Dungeon Finder/Script: Move debug log msg to debug priority
Spp
2010-10-25
Core/Dungeon Finder: Use scripts to interact between groups and LFG
Spp
2010-10-15
Core/Scripts: Target Dummies can be stunned in retail, and they leave combat ...
_manuel_
2010-10-07
Remove the accidental additions of CRLF-crap from the header updates
click
2010-10-07
Yet more copyright header updates
click
2010-09-21
Core/Scripts: Small, insignificant cleanups
Shocker
2010-09-16
Scripts/Quests:
azazel
2010-09-12
Cleanup/Core: Remove whitespace and tabs
click
2010-09-06
Core: Fix some warnings
Spp
2010-09-05
BuildSystem/ALL: Remove unused custom code (most are duplicated as in examples)
click
2010-09-05
Scripts/Texts:
azazel
2010-09-04
Core/ScriptSystem: Refactor ScriptMgr::OnPlayerChat to no longer accept a C-s...
silinoron
2010-09-03
Fix snake's HP for hunter's Snake Trap
Shocker
2010-08-30
Core: Fix more warnings
Spp
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