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AgeCommit message (Expand)Author
2018-03-03Core/Maps: Fixed outdoors check (#21551)Jeremy
2018-03-02Core/Spells: explicitly disable non proccing auras when generating default procsariel-
2018-03-02Core/Auras: remove too strict checks in area auras, since a few aren't owned ...ariel-
2018-03-02Core/Misc: fix bad dbc data for lock 'Locked ball and chain'ariel-
2018-03-01Core/Auras: travis fixariel-
2018-03-01Core/Auras: fixed SPELL_AURA_MOD_HIT_CHANCE honoring stack rules in all casesariel-
2018-03-01Core/Auras: added sanity checks for area auras having a different owner unit ...ariel-
2018-02-28Core/Movement: Correct distance checkingChaouki Dhib
2018-02-27Core/Creature: Temporarily let Creatures violate dynspawn assumptions for poo...Treeston
2018-02-27Core/Creature: Add another aggressive compatibility mode assertion to catch f...Treeston
2018-02-26Core/Globals: use proper type for smallintariel-
2018-02-26Core/VMap: Use fuzzy equality and gridmap tolerance for floor-finding. Closes...Treeston
2018-02-26Core/VMap: Add outdoor state to Map::GetFullTerrainStatusForPosition. Add Wor...Treeston
2018-02-26Core/Threat: Fix taunt logic relying on unspecified behavior by unordered boo...Treeston
2018-02-24Core/GameObject: implemented gameobject_overrides table to change faction and...ariel-
2018-02-24Core/GameObject: kill uninitialized, unused field from GameObjectTemplateAddo...ariel-
2018-02-24Core/Entities: kill unused return value from Unit::HandleSpellClickariel-
2018-02-24Core/Log: Clean up some log output to include spawnId instead of lowguid.Treeston
2018-02-24Core/DBUpdater: Code cleanupjackpoz
2018-02-24Core/DBUpdater: Fix error messagejackpoz
2018-02-24Core/Auras: check conditions against referer caster, just as spells doariel-
2018-02-24Core/SmartScripts: Rename SMART_ACTION_RESPAWN_TARGET -> SMART_ACTION_ENABLE_...Treeston
2018-02-23Core/GameObject: Force compatibility mode for stupid ridiculous junk legacy h...Treeston
2018-02-23Core/GameObject: fix stupid ridiculous junk legacy hack code with negative go...Treeston
2018-02-23Core/Scripts: remove hack that caused aura to not be applied and saved twice ...ariel-
2018-02-23AI/SmartAI: New SMART_ACTION_RESPAWN_BY_SPAWNID (hi kilyana)Treeston
2018-02-22Core/Spawning: Actually check spawn group state before processing a respawn. ...Treeston
2018-02-22Core/Scripts: apply resilience on Vampiric Touch and Unstable Affliction disp...ariel-
2018-02-22Core/Auras: restrict target map update only to area auras as player requires ...ariel-
2018-02-21Core/Unit: clear charmed/possessed state before returning client control. Wor...ariel-
2018-02-21DB/Spells: fix proc regression with Missile Barrageariel-
2018-02-20Core/Vehicles: fix crashariel-
2018-02-20Core/Entities: unit states cleanupariel-
2018-02-18Core/DBUpdater: Improve message when base SQL file is missingDDuarte
2018-02-18Core/Spells: Revert SPELL_ATTR2_IGNORE_ITEM_CHECK to unknownjackpoz
2018-02-17Scripts/Nexus: Fixed a rare bug when sometimes Magus telestra managed to die ...Wilcalaf
2018-02-17Core/Misc: ASSERT() cleanupjackpoz
2018-02-17Scripts/Icecrown Citadel: Prevent Lady Deathwhisper movement during first phase.sirikfoll
2018-02-17Core/Auras: fixed Drain Mana breaking early if caster has Mana Feed talent bu...ariel-
2018-02-17Core/Scripts: implement Drain Mana breaking some auras on hitariel-
2018-02-17Core/Spells: Execute item casts immediately instead (#21396)Cannix
2018-02-17Core/Entities: remove grid-wide visibility from setActive and implement anoth...Wyreth
2018-02-16Core/Misc: Fix static analysis issuesjackpoz
2018-02-16Core/Entities: Reduce the probability of units dropping under the map (#21322)Jeremy
2018-02-16Core/SAI: Move enum to the correct fileKillyana
2018-02-16Core/Events: update holiday code and remove misleading log (event date is the...ariel-
2018-02-16Core/Scripts: implemented Fungal Decay & Tail Stingariel-
2018-02-16Core/Scripts: fix Glyph of Renew interaction with Empowered Renewariel-
2018-02-16Core/Auras: remove obsolete check that was preventing some auras to proc even...ariel-
2018-02-16Scripts/Ulduar: Fixed amount of Mole Machines in Razorscale 10 manKeader