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Author
2021-12-05
Build: fix variable order initialization error
ccrs
2021-12-05
Core/Movement: implement MotionMasterDelayedAction validator
ccrs
2021-12-05
Core/AI: PetAI method reordering
ccrs
2021-12-05
Instance/Script: Blood Furnace
Killyana
2021-12-05
Core/PetAI: apply some movement related corrections
ccrs
2021-12-05
Core/PlayerAI: apply some movement related corrections
ccrs
2021-12-05
Core/Misc: remove incorrect ClearUnitState calls related to movement
ccrs
2021-12-05
Core/Creature: equipment_id field on creature table is not working correctly,...
Aokromes
2021-12-05
Core/AI: couple movement related corrections in FollowerAI
ccrs
2021-12-05
Core/AI: streamline FollowerAI::MoveInLineOfSight with SmartAI and EscortAI
ccrs
2021-12-05
Core/AI: streamline FollowerAI::AssistPlayerInCombatAgainst with SmartAI and ...
ccrs
2021-12-05
Core/AI: logs, codestyle & cosmetics standarization
ccrs
2021-12-05
Core/AI: silence a freaking annoying VS IntelliSense warning
ccrs
2021-12-05
Core/AI: variable naming standarization
ccrs
2021-12-05
Scripts/Northrend: couple cosmetic corrections after 552720a
ccrs
2021-12-05
Scripts/Northrend: improvements for quest Get Me Outa Here! (11673) (#20753)
Wyreth
2021-12-05
Core/Movement: Use correct root check
Shauren
2021-12-05
Core/Movement: Prevent rooted units from falling
Shauren
2021-12-05
Core/Spells: Return CheckCast result from CastSpell (#23236)
brotalnia
2021-12-05
Core/Movement: Fix Warrior's Charge launch visual while jumping backw… (#23...
Aokromes
2021-12-05
Core/Quest: improve source item deletion logic for items that give quests (#2...
Wyrserth
2021-12-05
Core/AreaTriggers: Initialize _spawnId in constructor
Shauren
2021-12-04
Core/AreaTriggers: Move ScriptName from areatrigger_template to areatrigger_c...
Shauren
2021-12-04
Core/Spells: Initialize EffectIndex of empty effects to their proper values i...
Shauren
2021-12-04
Core/Quests: Allow more objects to update their dynamicflags in Player::Updat...
Shauren
2021-12-04
Core/Quests: Optimize Player::HasQuestForGO
Shauren
2021-12-04
Core/SAI: Fixed crash when using SMART_TARGET_CLOSEST_* in areatrigger smart ...
Meji
2021-12-04
Core/Conditions: Added CONDITION_SOURCE_TYPE_TRAINER_SPELL (#27321)
Meji
2021-12-04
Core/Units: Send PlayHoverAnim state in CreateObject if enabled by Unit::SetP...
Shauren
2021-12-04
Scripts/Icecrown Citadel: Fixed a edge case in Blood Quickening quest
Keader
2021-12-04
Scripts/Icecrown Citadel: The Lich King's Last Stand quest kill credit (#23239)
Demonid
2021-12-04
Core/Spells: make Four Horsemen debuffs negative (#23253)
Trond B. Krokli
2021-12-04
Spell/Script: Throw Torch must hit only one target
Killyana
2021-12-04
Core/Achievement: fix mistake related to ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM. ...
Wyrserth
2021-12-04
Core/Achievement: correctly credit progress for skill-related achievements wh...
Wyrserth
2021-12-04
Core/Misc: Log Map name in asserts
jackpoz
2021-12-04
Core/Misc: Log Spell/Aura name in Spell/Auras asserts
jackpoz
2021-12-03
Core/Vehicles: Fix accessories disappearing on reset
jackpoz
2021-12-03
Core/Misc: Apply fatigue when flying too
jackpoz
2021-12-03
Remove deprecated code
Killyana
2021-12-03
Remove Deprecated code
Killyana
2021-12-03
Core/Spells: Use 3D distance for calculating speed from movement time instead...
Shauren
2021-12-03
Core/Vehicles: Fix multiple vehicle join events on same seat (#23233)
Giacomo Pozzoni
2021-12-03
Core/Object: Range check vol. 2 (#23226)
Jozef Dúc
2021-12-02
Core/Scripts: Fix Skadi dismount issue
sirikfoll
2021-12-02
Scripts/Spells: Fix implementation of #22332 (#23228)
Giacomo Pozzoni
2021-12-02
Core/LFG: Remove dungeon cooldown when completing random dungeons
jackpoz
2021-12-02
Core/Creature: couple refactors/renaming
ccrs
2021-12-02
Quest/Script: Breakfast Of Champions
Killyana
2021-12-02
Core/Object: re-change faction template related logs
ccrs
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