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2024-07-12Scripts/Azure Vault: Converted Leymor intro to use new OnCreatureGroupDeplete...Shauren
2024-07-12Core/Instances: New ZoneScript hook - OnCreatureGroupDepletedShauren
2024-07-12Core/Creatures: Create a CreatureGroup for every SummonCreatureGroupShauren
2024-07-11Core/PacketIO: Fixed SMSG_ATTACKER_STATE_UPDATE structureShauren
2024-07-11Core/Creatures: Allow adding summons to CreatureGroup (only adding, no format...Shauren
2024-07-11Scripts/WanderingIsle: Added missing spell_summon_amberleaf_troublemaker scriptModoX
2024-07-10Scripts/WanderingIsle: Implement The Way of the Tushui (#29846)Aqua Deus
2024-07-10Scripts/Battlegrounds: Implement Seething Shore (#29996)Jeremy
2024-07-10Core/Logging: Removed one layer of allocations from log message writes (async...Shauren
2024-07-09Core/Logging: Fixed a bunch of invalid format stringsShauren
2024-07-08Core/Creatures: Only remove formation movement on formation remove instead of...Shauren
2024-07-08Core/Creatures: Fixed memory leaks in creature formationsShauren
2024-07-08Revert "Core/Creature: Formation reset (#27040)"Shauren
2024-07-07Core/Units: Interrupt only spell in CURRENT_GENERIC_SPELL slot with damage ta...Shauren
2024-07-05Core/Database: Fixed WITH_COREDEBUG + WITH_DYNAMIC_LINKING incompatibility on...Shauren
2024-07-03Core/Spells: Implemented SPELL_ATTR9_CHANNEL_PERSISTS_ON_PET_FOLLOWShauren
2024-07-03Core/Spells: Remove spell range increase when caster or target move backwardsShauren
2024-07-03Core/Spells: Implemented caster-is-moving aoe radius bonus and SPELL_ATTR9_NO...Shauren
2024-07-03Core/Spells: Rename more SpellAttr9 to official namesShauren
2024-07-03Core/Spells: Implemented SPELL_ATTR9_CANNOT_KILL_TARGETShauren
2024-07-03Core/Spells: Implemented SPELL_ATTR9_FORCE_CORPSE_TARGETShauren
2024-07-02Core/Spells: Implemented SPELL_ATTR9_ITEM_PASSIVE_ON_CLIENTShauren
2024-07-01Core/Spells: Rename more SpellAttr9 to official namesShauren
2024-07-01Core/Spells: Implemented SPELL_ATTR9_IGNORE_CASTER_HEALING_MODIFIERS and SPEL...Shauren
2024-06-30Scripts/WaycrestManor: Implement Heartsbane Triad encounter (#30059)Aqua Deus
2024-06-30Core/Maps: Implemented BoundaryIntersectionBoundaryModoX
2024-06-30Core/Spells: Implemented SPELL_ATTR9_JUMPCHARGE__NO_FACING_CONTROLShauren
2024-06-29Scripts/KingsRest: Implement Serpent pre boss event (#30066)Naddley
2024-06-29Core/Movement: Defined and implemented new spline flag - JumpOrientationFixedShauren
2024-06-29Core/Spells: Rename more SpellAttr9 to official namesShauren
2024-06-28Core/Spells: Implemented SPELL_ATTR9_ALLOW_CAST_WHILE_CHANNELINGShauren
2024-06-27Core/Misc: Sync Language.h between branchesShauren
2024-06-27Core/Creatures: Update visible Flags2 when changing gm mode state (#30058)DeadMouse
2024-06-27Scripts/Spells: Implemented Dark Simulacrum and its related attribute SPELL_A...Shauren
2024-06-27Core/Spells: Implemented SPELL_ATTR11_IGNORE_SPELLCAST_OVERRIDE_SHAPESHIFT_RE...Shauren
2024-06-26Core/PacketIO: Fixed packet structres changed after build 54449Shauren
2024-06-26Core/Spells: Spells cast through SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_TRIGGER...Shauren
2024-06-25Core/Spells: Exclude spells cast from client from being treated as triggered ...Shauren
2024-06-25Core/Spells: Implemented new trigger flag to cause spells to be instant witho...Shauren
2024-06-24Core/Spells: Implemented SPELL_ATTR9_IGNORE_SCHOOL_LOCKOUTShauren
2024-06-24Core/Spells: Implemented SPELL_ATTR9_AUTOCAST_OFF_BY_DEFAULTShauren
2024-06-24Core/Spells: Rename more SpellAttr9 to official namesShauren
2024-06-24Core/Spells: Implemented SPELL_ATTR9_HASTE_AFFECTS_MELEE_ABILITY_CASTTIMEShauren
2024-06-23Core/AreaTriggers: Check actionset flags for client areatriggers to allow som...Meji
2024-06-23Core/GameObjects: Fixed the interaction/highlight logic for GAMEOBJECT_TYPE_C...Meji
2024-06-23Core/Spells: Implemented SPELL_ATTR9_FACE_UNIT_TARGET_UPON_COMPLETION_OF_JUMP...Shauren
2024-06-22Core/Commands: Allow to complete tracking quests with .quest complete command...Meji
2024-06-22Core/Players: Allow GMs to target npcs with UNIT_FLAG2_UNTARGETABLE_BY_CLIENT...TheCarl
2024-06-21nopch build fixShauren
2024-06-21Core/Movement: Allow setting position or object facing targets for jump movementShauren