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2024-07-12
Scripts/Azure Vault: Converted Leymor intro to use new OnCreatureGroupDeplete...
Shauren
2024-07-12
Core/Instances: New ZoneScript hook - OnCreatureGroupDepleted
Shauren
2024-07-12
Core/Creatures: Create a CreatureGroup for every SummonCreatureGroup
Shauren
2024-07-11
Core/PacketIO: Fixed SMSG_ATTACKER_STATE_UPDATE structure
Shauren
2024-07-11
Core/Creatures: Allow adding summons to CreatureGroup (only adding, no format...
Shauren
2024-07-11
Scripts/WanderingIsle: Added missing spell_summon_amberleaf_troublemaker script
ModoX
2024-07-10
Scripts/WanderingIsle: Implement The Way of the Tushui (#29846)
Aqua Deus
2024-07-10
Scripts/Battlegrounds: Implement Seething Shore (#29996)
Jeremy
2024-07-10
Core/Logging: Removed one layer of allocations from log message writes (async...
Shauren
2024-07-09
Core/Logging: Fixed a bunch of invalid format strings
Shauren
2024-07-08
Core/Creatures: Only remove formation movement on formation remove instead of...
Shauren
2024-07-08
Core/Creatures: Fixed memory leaks in creature formations
Shauren
2024-07-08
Revert "Core/Creature: Formation reset (#27040)"
Shauren
2024-07-07
Core/Units: Interrupt only spell in CURRENT_GENERIC_SPELL slot with damage ta...
Shauren
2024-07-05
Core/Database: Fixed WITH_COREDEBUG + WITH_DYNAMIC_LINKING incompatibility on...
Shauren
2024-07-03
Core/Spells: Implemented SPELL_ATTR9_CHANNEL_PERSISTS_ON_PET_FOLLOW
Shauren
2024-07-03
Core/Spells: Remove spell range increase when caster or target move backwards
Shauren
2024-07-03
Core/Spells: Implemented caster-is-moving aoe radius bonus and SPELL_ATTR9_NO...
Shauren
2024-07-03
Core/Spells: Rename more SpellAttr9 to official names
Shauren
2024-07-03
Core/Spells: Implemented SPELL_ATTR9_CANNOT_KILL_TARGET
Shauren
2024-07-03
Core/Spells: Implemented SPELL_ATTR9_FORCE_CORPSE_TARGET
Shauren
2024-07-02
Core/Spells: Implemented SPELL_ATTR9_ITEM_PASSIVE_ON_CLIENT
Shauren
2024-07-01
Core/Spells: Rename more SpellAttr9 to official names
Shauren
2024-07-01
Core/Spells: Implemented SPELL_ATTR9_IGNORE_CASTER_HEALING_MODIFIERS and SPEL...
Shauren
2024-06-30
Scripts/WaycrestManor: Implement Heartsbane Triad encounter (#30059)
Aqua Deus
2024-06-30
Core/Maps: Implemented BoundaryIntersectionBoundary
ModoX
2024-06-30
Core/Spells: Implemented SPELL_ATTR9_JUMPCHARGE__NO_FACING_CONTROL
Shauren
2024-06-29
Scripts/KingsRest: Implement Serpent pre boss event (#30066)
Naddley
2024-06-29
Core/Movement: Defined and implemented new spline flag - JumpOrientationFixed
Shauren
2024-06-29
Core/Spells: Rename more SpellAttr9 to official names
Shauren
2024-06-28
Core/Spells: Implemented SPELL_ATTR9_ALLOW_CAST_WHILE_CHANNELING
Shauren
2024-06-27
Core/Misc: Sync Language.h between branches
Shauren
2024-06-27
Core/Creatures: Update visible Flags2 when changing gm mode state (#30058)
DeadMouse
2024-06-27
Scripts/Spells: Implemented Dark Simulacrum and its related attribute SPELL_A...
Shauren
2024-06-27
Core/Spells: Implemented SPELL_ATTR11_IGNORE_SPELLCAST_OVERRIDE_SHAPESHIFT_RE...
Shauren
2024-06-26
Core/PacketIO: Fixed packet structres changed after build 54449
Shauren
2024-06-26
Core/Spells: Spells cast through SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_TRIGGER...
Shauren
2024-06-25
Core/Spells: Exclude spells cast from client from being treated as triggered ...
Shauren
2024-06-25
Core/Spells: Implemented new trigger flag to cause spells to be instant witho...
Shauren
2024-06-24
Core/Spells: Implemented SPELL_ATTR9_IGNORE_SCHOOL_LOCKOUT
Shauren
2024-06-24
Core/Spells: Implemented SPELL_ATTR9_AUTOCAST_OFF_BY_DEFAULT
Shauren
2024-06-24
Core/Spells: Rename more SpellAttr9 to official names
Shauren
2024-06-24
Core/Spells: Implemented SPELL_ATTR9_HASTE_AFFECTS_MELEE_ABILITY_CASTTIME
Shauren
2024-06-23
Core/AreaTriggers: Check actionset flags for client areatriggers to allow som...
Meji
2024-06-23
Core/GameObjects: Fixed the interaction/highlight logic for GAMEOBJECT_TYPE_C...
Meji
2024-06-23
Core/Spells: Implemented SPELL_ATTR9_FACE_UNIT_TARGET_UPON_COMPLETION_OF_JUMP...
Shauren
2024-06-22
Core/Commands: Allow to complete tracking quests with .quest complete command...
Meji
2024-06-22
Core/Players: Allow GMs to target npcs with UNIT_FLAG2_UNTARGETABLE_BY_CLIENT...
TheCarl
2024-06-21
nopch build fix
Shauren
2024-06-21
Core/Movement: Allow setting position or object facing targets for jump movement
Shauren
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