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AgeCommit message (Expand)Author
2016-04-19Core/Spells: Fixed spell effect value calculation for spells having MaxScalin...Shauren
2016-04-19Scripts: Add missing overrideDDuarte
2016-04-18Scripts: Add missing overrides.Gacko
2016-04-18Core/Scripting: Use the path of the worldserver executable to search for the ...Naios
2016-04-18Core/Scripting: Use the systems temporary path for caching shared libsNaios
2016-04-18Core/Cryptography: Move the SHA1 calculate helper to the SHA1 headerNaios
2016-04-18Core/Scripting: Add the info how much time the system took to reloadNaios
2016-04-18Core/Player: Defined new known byte field offsetShauren
2016-04-17Core/Items: Move Item::GetSkill to ItemTemplate::GetSkillDDuarte
2016-04-17Core/Scripting: Change the INFO logger of the hotswap system to enabledNaios
2016-04-16Core/Scripting: Improve the error message when the script reloader fails to c...6.2.4/21355Naios
2016-04-16Core/Proto: Convert the proto project to a standalone shared libraryNaios
2016-04-16Core/Scripts: zone_shattrath_city cleanuptkrokli
2016-04-16Core/Players: Fix flight form & fall damage (#16955)DDuarte
2016-04-16Core/Quests Fix Quests Borrowed Technology, Volatility and The Solution Solut...DDuarte
2016-04-16Merge branch '3.3.5-gluth' into 3.3.5 (PR #14865)DDuarte
2016-04-16Merge remote-tracking branch 'sirikfoll/geddon' into 3.3.5 (PR #16975)DDuarte
2016-04-16Merge remote-tracking branch 'sirikfoll/bossAhune' into 3.3.5 (PR #14884)DDuarte
2016-04-16Solve many of the creature falling through floor issues.r00ty-tc
2016-04-16Core/Spells: enabled SPELL_EFFECT_160 (#16987)Lopfest
2016-04-16Core: Removed WhitespacesVincent-Michael
2016-04-16Core/Instances: If a boss kills itself, still save the group to the instance ...Henry Gordon
2016-04-16Core/Movement: Clean up and improvements on Unit::SetSpeed (#16843)Chaouki Dhib
2016-04-16Entities/Unit: Fix aggression checks when testing player pets vs neutral crea...treeston
2016-04-16Update worldserver.conf.distAokromes
2016-04-16Core/Auras: Fixed a visual issue with combat log appearing to deal negative d...Shauren
2016-04-16Core/LFG: Readd players to queue when proposal fails because someone else dec...Dustin Paul
2016-04-16Core/Movement: Added a wrapper method in MotionMaster for a unit to move towa...Chaouki Dhib
2016-04-16Core/Bnet: Fixed LoginREST.* address selectionShauren
2016-04-15Core/Toys: Warning fixShauren
2016-04-14Core/Scripting: Fix a typo in b970a684Naios
2016-04-14Core/Scripting: Wait until the debugger is detached before rebuilding scripts.Naios
2016-04-14Core/Scripting: Disallow the build directory to contain spacesNaios
2016-04-14Core/Worldserver: Correct the default comment of HotSwap.EnableReCompilerNaios
2016-04-14Core/Build: Provide an interface target for gameNaios
2016-04-14Core/DataStores: Renamed unknown dbc fieldShauren
2016-04-13Fixed typo in worldserver.conf.dist (#16958)Razi Alexis
2016-04-13Core/Spells: Implemented spell effects SPELL_EFFECT_UPDATE_PLAYER_PHASE and S...Lopfest
2016-04-13Core/Pets: Fixed issues reported by static analysisVincent-Michael
2016-04-13Typo fixShauren
2016-04-13Core/Toys: Check whether player has the toy he is attempting to use and if th...Shauren
2016-04-13Core/Scripting: Fix detection of source changes when using inotify.Naios
2016-04-12Core/Scripting: Fix an assertion which was triggered at lazy unloadingNaios
2016-04-12Core/Scripting: Fix loading of spell/aurascriptsNaios
2016-04-12Config: Extended description of LoginREST.*Address valuesShauren
2016-04-11Core/Maps: Fix non PCH buildNaios
2016-04-11Core/Scripting: Fix another warning when building staticallyNaios
2016-04-11Warning fixShauren
2016-04-11Core/Scripting: Fix a warning when building staticallyNaios
2016-04-11Core/Game: Rewrote the ScriptMgr to support script reloading.Naios