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AgeCommit message (Expand)Author
2024-01-14Core/Spells: Kill incorrect attribute implementationShauren
2024-01-14Core/Conditions: Added stringid condition typeShauren
2024-01-14Core/Conditions: Refactor ConditionMgr internals to get rid of separate conta...Shauren
2024-01-10Core/Conversations: Use WorldObject actors if CreatureId is not provided in c...ModoX
2024-01-10Core/Conversation: Implemented conversation flags (#29552)ModoX
2024-01-09Core/Spell: Fix target check for TARGET_UNIT_RECT_CASTER_ENEMYModoX
2024-01-09Core/Creatures: Moved autoattack handling from scripts to gameShauren
2024-01-09Core/Creatures: Added possibility to automatically despawn personal summons o...ModoX
2024-01-09Core/Spells: Added option to override orientation for target types using spel...ModoX
2024-01-09Core/GameObjects: Fixed incorrect startup error logShauren
2024-01-09Core/AreaTrigger: Fix areatrigger debug output not printing spawnid properlyModoX
2024-01-09Scripts/Movement: De-optional followPathBackwardsFromEndToStart in WaypointMo...ModoX
2024-01-09Core/Waypoints: Refactor to split data into path and node related info in db ...ModoX
2024-01-09Core/Players: Fixed objects not being visible after seamless teleportsShauren
2024-01-09Core/Config: Added missing config CONFIG_CORPSE_DECAY_RAREShauren
2024-01-09Core/Maps: implement LIQUID_MAP_OCEAN_FLOOR to identify units that are on the...Ovahlord
2024-01-09Core/Maps: restored a hack in gridmap liquid status code to solve precision i...Ovahlord
2024-01-09Scripts/Karazhan: Removed a custom reimplementation of DoMeleeAttackIfReady (...Shauren
2024-01-09Core/Player: Added Player::SkipQuests helper to skip quests (without rewards)ModoX
2024-01-09Core/Unit: Restore function of HandleKillPlayer after bf107e0581c58f767b21f15...ModoX
2024-01-09Core/Battleground: Changed HandleKillUnit hook to accept any Unit* as killerJeremy
2024-01-09Core/Battleground: Moved DoAction hook to ZoneScriptJeremy
2024-01-09Core/Waypoints: Also facing when orientation is set and node is last of pathModoX
2024-01-09Core/Player: Rename GetQuestSlotObjectiveData to GetQuestObjectiveDataModoX
2024-01-09Core/Misc: Fixed a bunch of uninitialized class fieldsShauren
2024-01-09Core/Conversation: Log error if conversation is started multiple timesModoX
2024-01-09Core/Quests: Removed slow queries from daily and weekly resetsShauren
2024-01-09Core/AreaTrigger: Fallback to CreateProperties script, if ScriptName of stati...ModoX
2024-01-09Core/AreaTriggers: Refactor (#29500)Meji
2024-01-09nopch fixShauren
2024-01-09Core/Quests: Implemented QUEST_OBJECTIVE_FLAG_2_QUEST_BOUND_ITEM that makes r...Shauren
2024-01-09Core/Maps: Cleaned up incorrect error logShauren
2024-01-09Core/Misc: Build fixfunjoker
2024-01-09Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead...Jeremy
2024-01-09Core/Maps: Properly set initial spawn group state for groups that have condit...Jeremy
2024-01-09Core/Database: Fixed a shutdown crash happening if worldserver did not fully ...Shauren
2024-01-09Core/Spells: Clean up some gameobject types in EffectOpenLock (#29532)Jeremy
2024-01-09Fix bfbda8dcce8d19dda0ee3d8f96d176901902e102Shauren
2024-01-09Core/Creatures: Refactor CreatureEliteType (#29525)Teleqraph
2024-01-09Core/Database: Replace union with std::variant in TransactionShauren
2024-01-09Build fixShauren
2024-01-09Core/Bnet: Implemented new SRP6 variants, and migrate old sha_pass_hash in ba...Shauren
2024-01-09Core/Accounts: Migrate RA credentials checking to use AccountMgr instead of c...Shauren
2024-01-09Core/Maps: Fixed pathgenerator always returning NAV_GROUND from GetNavTerrainShauren
2024-01-09Core/Misc: Again build fixesfunjoker
2024-01-09Core/Misc: Another batch of build fixesfunjoker
2024-01-09Core/Misc: Build fixesfunjoker
2024-01-09Core/Misc: Codestyle fixfunjoker
2024-01-09Core/Misc: Build fixesfunjoker
2024-01-08Core/Misc: Codestylefunjoker