| Age | Commit message (Collapse) | Author |
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old lock_guard)
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params for each map
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mmaps_generator
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* Make temporary tile variables local to ConvertADT
* std::string -> std::string_view for adt chunk lookup
* Replace the only std::ofstream with FILE*
* Remove _CRT_SECURE_NO_DEPRECATE from source files (should only be set on command line)
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custom deleter
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* Output terrain map id in `.mmap loc` command
* Suppress file not found errors for terrain swap maps
* Fix generating single tiles for terrain swap maps (--tile argument)
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extensions
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a0f13391a0404d859cf4f8b8dee0c801f2640473
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LiquidMaterial flags)
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BIH::build copy vs move choice
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it to create deleters with compile time constant functions (reduces its size to just sizeof(void*))
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into compile errors
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instead of listing it separately as source file in every target
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