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2009-03-07*Add missing files.megamage
--HG-- branch : trunk
2009-03-07Extend the spell_disabled table to have a seperate flag for pet spells from ↵KingPin
player spells, Patch by Koani --HG-- branch : trunk
2009-03-07CMake build fix.panaut0lordv
--HG-- branch : trunk
2009-03-07*Fix a typo - by AnubisssBlaymoira
--HG-- branch : trunk
2009-03-07*Prevent multiple summoning of Nightbane - by KlaimmoreBlaymoira
--HG-- branch : trunk
2009-03-07*Send directly the battleground marks instead of spells - by balrokBlaymoira
--HG-- branch : trunk
2009-03-07*Change the character's voice on modify gender - by MachiavelliBlaymoira
--HG-- branch : trunk
2009-03-07*Fix a typo.megamage
--HG-- branch : trunk
2009-03-07*Merge.megamage
--HG-- branch : trunk
2009-03-07*Fix a bug that possessed creature cannot melee.megamage
--HG-- branch : trunk
2009-03-07*Fix a typo and add some missing content.megamage
--HG-- branch : trunk
2009-03-07*Fix a crash caused by possesspet spells.megamage
--HG-- branch : trunk
2009-03-06*Merge.megamage
--HG-- branch : trunk
2009-03-06[7394] Check loot_template.maxcount for max allowed value (255) and make ↵megamage
better report for this case. Author: VladimirMangos Also optimize strcture LootStoreItem that let use 4 byte for loot template element in memory instead 5 bytes. But limit group id to 127 max value. Check this at loading. --HG-- branch : trunk
2009-03-06[7393] Implement access to client side holiday ids. Author: VladimirMangosmegamage
* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence * `game_event` now have new `holiday` field for store client side holiday id associated with game event * Added new enum HolidayIds with existed at this moment holiday ids. * New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check. --HG-- branch : trunk
2009-03-07*Fix Imp leader of the pack once again. Original patch by loop69.QAston
--HG-- branch : trunk
2009-03-06[7392] Fixed SQL query for storing pending arena points for offline players ↵megamage
for PGSQL. Author: ApoC --HG-- branch : trunk
2009-03-06[7391] Prevent achievement counter overflow, implement ↵megamage
ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE generic support. Before overflow has been possible at 4294967295 lols for example. ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE in many cases require check special conditions and targets. For this allow call it from scripts: * Add Player::UpdateAchievementCriteria functiona ccessable from scripts * In emote case it allowed call in form player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote_id, achievement_id, target_unit_ptr); Author: VladimirMangos --HG-- branch : trunk
2009-03-06*Merge.megamage
--HG-- branch : trunk
2009-03-06New AHBot plus AuctionHouse changesParadox
--HG-- branch : trunk
2009-03-07*Prevent to pick both of the flags when they are on the ground - by KlaimmoreBlaymoira
--HG-- branch : trunk
2009-03-06*Fix a crash and merge.QAston
--HG-- branch : trunk
2009-03-06*Fix dispel resistance apply on some effect.QAston
*Fix Sanctified Wrath. *Fix Summon Type 429-by aerione_alt. *Fix some spell procs-by Sephiroth1983 and oc_redfox. *Fix demonic sacriface spell_bonus-by aerione_alt. --HG-- branch : trunk
2009-03-06[7388] Fixed battleground premature warning message. SQL files are attached, ↵megamage
you must execute them! Author: Triply Fix for message's color will be soon. --HG-- branch : trunk
2009-03-06[7387] Check maxcount >= min count for item (not reference) record in loot ↵megamage
templates DB tables.. Author: VladimirMangos --HG-- branch : trunk
2009-03-06[7385] Fixed mail price calculation Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-03-06 Implement some death related achievementsmegamage
* ACHIEVEMENT_CRITERIA_TYPE_DEATH (normal and arena types counting) * ACHIEVEMENT_CRITERIA_TYPE_DEATH_IN_DUNGEON (instance types by man limit counting) Note: need fixed for cases when max allowed players different from recommended count. * ACHIEVEMENT_CRITERIA_TYPE_DEATHS_FROM (environment damage sources by types) Fixed: * ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_PLAYER - self-kill counting as death from players - same team player kill in opposition kills counter. Also cleanup in Player::EnvironmentalDamage use DBCStructure.h comment. Author: VladimirMangos --HG-- branch : trunk
2009-03-06*MergeBlaymoira
--HG-- branch : trunk
2009-03-06*Apply Savage fury also to mangle's bleeding effects.QAston
--HG-- branch : trunk
2009-03-06*Add some procflags- by Darkshines.QAston
*Add new spell_coefficient data-by cccyril and Sephiroth1983 --HG-- branch : trunk
2009-03-06*Fix amount of paladin's spells damage.QAston
*Fix problems with aurastate remove. --HG-- branch : trunk
2009-03-05*Fix build.megamage
--HG-- branch : trunk
2009-03-05[7383] Changed some comments in config file, changed default ↵megamage
MaxRatingDifference from 100 to 150 in default config. [7384] Removed some comments. Fixed problem that queues doesn't invite new players to already running battlegrounds. Some other fixes for announce system will be soon. Author: Triply --HG-- branch : trunk
2009-03-05[7382] Add 2 unknown field to `creature_template` sent in ↵megamage
SMSG_CREATURE_QUERY_RESPONSE to client Author: NoFantasy --HG-- branch : trunk
2009-03-05*Merge.megamage
--HG-- branch : trunk
2009-03-05*Disable charmed/possessed creature AI.megamage
*Use general react states to replace charminfo react states. --HG-- branch : trunk
2009-03-05*Merge.megamage
--HG-- branch : trunk
2009-03-05*Do not allow mage to cast multiple polymorph on different targets.megamage
--HG-- branch : trunk
2009-03-05*Implement access_requirement table - by IskanderBlaymoira
- now check the requirements on teleport not only on areatrigger use - moved some columns from instance_template and areatrigger_teleport to access_requirement table --HG-- branch : trunk
2009-03-05*Fix reward rep amount- by yad02QAston
*Fix Haunt and Pain and Suffering- by Fog *Fix leader of the pack-original patch by Lightguard --HG-- branch : trunk
2009-03-05*Remove spams of transport log.megamage
--HG-- branch : trunk
2009-03-05*Do not calculate level-based spell damage twice. This fixed the bug that ↵megamage
some +ap buff give mobs too high damage. --HG-- branch : trunk
2009-03-05*Do not let farsight dynobj apply non-exist auras. This fixed farsight.megamage
--HG-- branch : trunk
2009-03-05*Implement SCRIPT_COMMAND_KILL for database scriptingBlaymoira
--HG-- branch : trunk
2009-03-05[7378]~[7381] achievement code update. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-03-05*Merge.megamage
--HG-- branch : trunk
2009-03-05*Update header file of Warsong Gulch with new datasBlaymoira
--HG-- branch : trunk
2009-03-05*Target limitation for spell 45641Blaymoira
--HG-- branch : trunk
2009-03-05*Ignore healing bonus for spell 27813 and ranks - original patch by AviramBlaymoira
--HG-- branch : trunk
2009-03-04*Update Add Friend/Ignore Opcode - by AnubisssBlaymoira
--HG-- branch : trunk