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player spells, Patch by Koani
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better report for this case. Author: VladimirMangos
Also optimize strcture LootStoreItem that let use 4 byte for loot template element in memory instead 5 bytes.
But limit group id to 127 max value. Check this at loading.
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* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence
* `game_event` now have new `holiday` field for store client side holiday id associated with game event
* Added new enum HolidayIds with existed at this moment holiday ids.
* New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check.
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for PGSQL. Author: ApoC
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ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE generic support.
Before overflow has been possible at 4294967295 lols for example.
ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE in many cases require check special conditions and targets.
For this allow call it from scripts:
* Add Player::UpdateAchievementCriteria functiona ccessable from scripts
* In emote case it allowed call in form player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote_id, achievement_id, target_unit_ptr);
Author: VladimirMangos
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*Fix Sanctified Wrath.
*Fix Summon Type 429-by aerione_alt.
*Fix some spell procs-by Sephiroth1983 and oc_redfox.
*Fix demonic sacriface spell_bonus-by aerione_alt.
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you must execute them! Author: Triply
Fix for message's color will be soon.
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templates DB tables.. Author: VladimirMangos
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* ACHIEVEMENT_CRITERIA_TYPE_DEATH (normal and arena types counting)
* ACHIEVEMENT_CRITERIA_TYPE_DEATH_IN_DUNGEON (instance types by man limit counting)
Note: need fixed for cases when max allowed players different from recommended count.
* ACHIEVEMENT_CRITERIA_TYPE_DEATHS_FROM (environment damage sources by types)
Fixed:
* ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_PLAYER
- self-kill counting as death from players
- same team player kill in opposition kills counter.
Also cleanup in Player::EnvironmentalDamage use DBCStructure.h comment.
Author: VladimirMangos
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*Add new spell_coefficient data-by cccyril and Sephiroth1983
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*Fix problems with aurastate remove.
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MaxRatingDifference from 100 to 150 in default config.
[7384] Removed some comments.
Fixed problem that queues doesn't invite new players to already running battlegrounds.
Some other fixes for announce system will be soon.
Author: Triply
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SMSG_CREATURE_QUERY_RESPONSE to client Author: NoFantasy
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*Use general react states to replace charminfo react states.
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- now check the requirements on teleport not only on areatrigger use
- moved some columns from instance_template and areatrigger_teleport to access_requirement table
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*Fix Haunt and Pain and Suffering- by Fog
*Fix leader of the pack-original patch by Lightguard
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some +ap buff give mobs too high damage.
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