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2009-06-17*Fix a crash caused by mailed item deconstructor.megamage
--HG-- branch : trunk
2009-06-17Merge [SD2]Kudlaty
r1026 Added save/load to blood furnace instance script. r1027 Remove manual summons and teleport for boss morogrim, replace with proper spells. Apply sd2 code style. r1028 Replace SetUInt32Value for display id with function SetDisplayId. r1029 Simplify spawn of adds for hydross and use combatStartPosition instead of hard coded values for radius check. SD2 code style applied. r1030 Remove call Aggro in AttackStart and start use EnterCombat AI function. Note Aggro will still be called like normal, but no longer required defined in scripts. --HG-- branch : trunk
2009-06-17*remove outdated eventai in script. they are in core now.megamage
--HG-- branch : trunk
2009-06-17*Allow to force to respawn creatures.megamage
*Save creature data for vehicles. *Change some visibility update sequence of respawned creatures. *Fix bugs of quest 12687: dark rider may not be on horse / horse cannot be used twice / horse does not respawn at correct phase --HG-- branch : trunk
2009-06-17*Do not allow cancel area autocasted auras.megamage
--HG-- branch : trunk
2009-06-17Merge [SD2]Kudlaty
r1021 Remove ScriptedAI boolean InCombat and use real combat state instead where check is needed. r1022 Added new ScriptedInstance function, DoUseDoorOrButton() for future use in instance scripts. r1023 Updated instance function DoUseDoorOrButton with additional variables. Remove some older code and replace to use new function. r1024 Fix typo in previous commit. - Skip r1025 Added instance script for blood furnace and make bosses set instance data. Some code cleanup - only some code cleanup --HG-- branch : trunk
2009-06-17Merge [SD2]Kudlaty
r1017 Remove no longer needed functions used in instance scripts. Some additional code cleanup. r1018 Remove redundant calls to InterruptNonMeeleSpells() and use true in CombatStop() calls instead where needed. r1019 Fixed: use correct isInFlight check for item 34475 - Skipp already implemented r1020 Restore work of three scripts after recent changes in AI about AttackedBy(), also some additional code cleanup. --HG-- branch : trunk
2009-06-17*Allow horde characters do quest Cluck! by Thraxx.Anubisss
--HG-- branch : trunk
2009-06-17*Fix quest Custodian of Time's script by Azrael.Anubisss
*and use Player(with GetPlayer()) pointer instead of Unit in the script. --HG-- branch : trunk
2009-06-17Merge [SD2]Kudlaty
r1016 Restore build and simplify code. --HG-- branch : trunk
2009-06-17*Use amount check instead of positivity check for aura effects.QAston
*Fix Overkill and Master of subtlety. --HG-- branch : trunk
2009-06-16*Add a crashlog before an assert.megamage
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2009-06-17Fix disappearing casting bar when other spell triggers.krz
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2009-06-17* Correct target assignement of taunt spells - patch by AlyenIskander
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2009-06-16"*Fix Kindred Spirits.QAston
*Fix typo causing auras SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR to modify ap with too big amount. --HG-- branch : trunk
2009-06-16Backed out changeset 49921bfa49f0 (1574) - Will have to modify the script ↵Machiavelli
later with a little more care. --HG-- branch : trunk
2009-06-16*Do not give rating if two groups from the same arena teams fight against ↵megamage
each other. (This is a temp fix. They should not even begin the battle) --HG-- branch : trunk
2009-06-16*Cleanup of scripts.megamage
--HG-- branch : trunk
2009-06-16*MergeMachiavelli
--HG-- branch : trunk
2009-06-16*Prevent guild members promoting other members to the rank of the person who ↵Machiavelli
is promoting by spam-clicking the promote button. --HG-- branch : trunk
2009-06-16*Fix build.megamage
--HG-- branch : trunk
2009-06-16[8029] Correct show spell charges/stack amount Author: DiSlordmegamage
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2009-06-16* Backport the Blood Furnace script from TC2 ( Do not merge into TC2 !! )Machiavelli
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2009-06-16*Check procSpell for SPELL_AURA_MOD_SPELL_CRIT_CHANCE in ↵megamage
ProcDamageAndSpellFor. By Author: Tanatos --HG-- branch : trunk
2009-06-16[8026] Obtain object's map directly by calling appropriate ↵megamage
WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. Author: Ambal --HG-- branch : trunk
2009-06-16 [8024] Implement SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR(285). Author: Beastemegamage
Also drop outdated support code for 61216 and ranks. This implement work talents 61216 and 48978 with ranks. --HG-- branch : trunk
2009-06-16*Author of latest commit is CRAZyBUg - sorry for forgotting to mention that.QAston
--HG-- branch : trunk
2009-06-16*Fix Flametongue Weapon.QAston
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2009-06-16*MergeQAston
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2009-06-16*Fix aura type 280.QAston
--HG-- branch : trunk
2009-06-16*Implement AURA_STATE_BLEEDINGQAston
*Correct proc requirements for: Decimation, Impact Juggernaut *Fix Hunger For Blood. --HG-- branch : trunk
2009-06-16*Fix some mana regeneration items - by FearXQAston
*Fix judgement of Justice. --HG-- branch : trunk
2009-06-16*Merge.megamage
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2009-06-15*Merge.megamage
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2009-06-15*Merge.megamage
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2009-06-15*Merge.megamage
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2009-06-15[8022] Update spell 53301 and ranks damage formula. Author: XTZGZoReXmegamage
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2009-06-15[8021] Implement triggering part of shaman talent 51483 and ranks. Author: ↵megamage
Beaste. sql by QAston --HG-- branch : trunk
2009-06-15 [8018] Implement EVENT_T_BUFFED and EVENT_T_TARGET_BUFFED for creature ↵megamage
EventAI. Author: VladimirMangos Its can be used for check specific spell auras stack size for event triggering. [8017] Always reset creature EventAI phase at creature death. --HG-- branch : trunk
2009-06-15 [8016] Work at npc click table data use. Author: VladimirMangosmegamage
* New fields in `npc_spellclick_spells` for allow set npc spell click mode from quest to infinity or to another quest, or from reward quest. * Not expect (and forbid set UNIT_NPC_FLAG_SPELLCLICK in DB and set it at `npc_spellclick_spells` loading. * Apply some speedups for creature checks affected by spel click state *Also add target position of 51852. By Roland --HG-- branch : trunk
2009-06-16*Update diminishing returns to 3.1.3QAston
*Correct diminishing return for Entangling Roots and Frostbite - by Larva. --HG-- branch : trunk
2009-06-16*Remove 2 not needed files from CMakeLists.cca220v
--HG-- branch : trunk
2009-06-15*Some creature display id update. By VladimirMangos and GriffonHeartmegamage
--HG-- branch : trunk
2009-06-16* Tabs to spaces in the entire TrinityScript project. Please set your text ↵Machiavelli
editing settings to insert 4 spaces upon tabbing. --HG-- branch : trunk
2009-06-16*MergeMachiavelli
--HG-- branch : trunk
2009-06-16*Update Blood Furnace script; correctly set instance data and correctly ↵Machiavelli
manage doors upon boss kill. Based somewhat on the original script by Paytheo. --HG-- branch : trunk
2009-06-15[8014] Fixes and cleanup in error messages at `skill_discovery_template` ↵megamage
loading. Author: NoFantasy --HG-- branch : trunk
2009-06-15*MergeMachiavelli
--HG-- branch : trunk
2009-06-15*Integrate TicketMgr with ObjectMgr and clean up assosciated code. More ↵Machiavelli
features concerning ticket system are to be added soon. Please report any issues, thanks. --HG-- branch : trunk
2009-06-15*Fix Honor Among ThievesQAston
*Fix Turn the Tables. --HG-- branch : trunk