Age | Commit message (Collapse) | Author |
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* Converted to BossAI
* Prevent repeating boss kills on Thrall event wipe
(cherry picked from commit 2d027e56ad3d4531300559e46151153032e7e63d)
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(cherry picked from commit 7eb482ed8416fac36952673e28f07562ed79b0af)
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state tracking
(cherry picked from commit e3ac84b929163d4253c15e3c9c430440c2cd15ac)
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* modernized the whole code
* moved several mechanics to spell script where they belong
* handle missing visuals for Volkhan's Anvil
(cherry picked from commit 9ef9b79e84594f6dc2016809a0212b3fc090a0ce)
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(cherry picked from commit 9082eca660d73812844d39c57d647c4ae22d5ad5)
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(cherry picked from commit f82f97305d28247e80b9220479b59896de501b7c)
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instance_spawn_groups
(cherry picked from commit 881950c1d5b4a98c89240a5598b8484108608a85)
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overriden methods from instance script
(cherry picked from commit 8b87b6a0581a56dbb0cd61d557dede897d0a7072)
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(cherry picked from commit 9dcb602138417d3ba031a0519a858c9bca56832e)
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(cherry picked from commit dfcc9c69e771658327897bc09be9f5946062150a)
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(cherry picked from commit 0efe2a0fa55e41184ea7878217fdd7826853ccdb)
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(cherry picked from commit 7a73b8412a4232eccb1986ec220ec9031b1e0bff)
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(cherry picked from commit 63275e7316ad6b3256640841fdd8210c62b2c120)
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* Also fixed Felmyst not spawning after server reset if Brutallus was killed
Closes #27904
(cherry picked from commit 46560070ae610e4c85dfbbe37b24d2b4b4071405)
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(cherry picked from commit 8962d802249f002f8fe408004945d5736a118175)
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Botanica as well as incorrect map id assignment to Auchenai Crypts spawn groups
Closes #28278
(cherry picked from commit 01f0f83139e7c60ca8ef96edf8ab2b1534885d62)
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(cherry picked from commit 9fcc820016468ee9e59fa5f272a2de2e89615115)
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(cherry picked from commit 4af85482068de5fcd604701b8ef3f0d2b31f138d)
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(cherry picked from commit 400d7e20d02e6d821fa1997146202c7ebb64dcd4)
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(cherry picked from commit c0c8c3bf5d3a7f63fced17a7e8518a81a850e47f)
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(cherry picked from commit f982e566a71e320f2c88bac06eeabaebed14ba84)
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.go gameobject commands
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(cherry picked from commit 9cac8d88cff2211ecffa024d89efe8059c61e2c7)
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(cherry picked from commit cc6e0bfeb44181f93b44d83bde9c057425b2d861)
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* Core/World: Include more details about MaxCoreStuckTime asserts
Include more details about MaxCoreStuckTime asserts that might help find why FreezeDetector gets triggered with idle MapThreads
* Codestyle fix
(cherry picked from commit de4920de81a495ed8d6b04cf68f3912c74921f48)
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last phase (#27910)
* Fix wrong npc text,trash movment,archimode last phase
1.Fix wrong npc text for Jania,Thrall,Tyrande.
2.Change Hyjal trash movement from walk to run.
3.Fix archimode drain worldtree event.
4.Fix archimode below 10% hp phase.Case Protection of elune on player.
* fix code style
fix code style
* fix wrong type
* Revert "fix wrong type"
This reverts commit 204c45f7d76cb8f7e3a444db1d7bebb341ad931c.
* fix wrong type
* Update boss_archimonde.cpp
* add missing Creature Text
* fix code style
* Update hyjalAI.cpp
* do some work to prevent respawn mobs in combat
* remove dup yell at alliance base
* fix code style
* fix SPELL_METEOR unvisiable when spawn Giant Infernal
* change to DoCastSelf
* hide archimonde doomfire spirit visual
* fix code style
* fix SQL warning when startup server
* fix code style
* move SetRun out of constructor
* remove target list
* move setRun
* fix code style
* Change npctext ID to high ID.Fill text into Creature Text
Change npctext ID to high ID.
Fill text into Creature Text.
* Remove Magic Numbers
* change npctext high ID
* fix change high npc_text id in code
* remove setCanFly,add flight state to db
* change npc_text id
* change npc yell condition after second boss dead
* update npc_text IDs taken from sniff file.
Updated IDs taken from sniff file provided by Aokromes.
* remove MoveInLineOfSight
* move protection_of_elune immuity effect to spell script
* move worldtree channel target to db
Move worldtree channel target to db
Fix wrong position and movement_type of worldtree channel target
* update wrong npc_text IDs in code
* remove CastProtectionOfElune
* remove SetVisible(false),change flags_txtra of doomfire(18095) and doomfire_spirit(18104)
* update sql
* fix compile error
* revent spawntime,move guards say slay and say death to db
* Move code from Initialize() to Reset()
Move code from Initialize() to Reset()
Move code from Initialize() to Reset()
Update boss_archimonde.cpp
* remove unneeeary ->AI()
* Update hyjal_trash.cpp
* Update src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
* Update src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
* Rename 9999_99_99_world.sql to 2022_09_11_00_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
(cherry picked from commit fea9de5b1707a268e8a3131b5707aa908866257c)
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immunities
Closes #28237
(cherry picked from commit a55a566602c323fc6950994d87c55552531e8688)
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Changes go_bells script to play the BellTollDwarfGnome once at every hour.
References:
https://www.reddit.com/r/classicwow/comments/ou0rw5/question_what_is_that_super_loud_bellowing/
cherry-pick commit (Hourly bell: Dwarf horn sound should only play once vmangos/core#1569)
Co-authored-by: schell244 <9536270+schell244@users.noreply.github.com>
(cherry picked from commit 5ec5e1e1d0bfd586f934de7716ac88abaaa972b1)
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players when entering/leaving Orgrimmar and Stormwind
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database column (#28281)
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(#28251)
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loadout items (#28242)
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format argument instead being templated on it to slightly improve compile times and reduce executable size
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pet guids
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* Unify items and quest_items
* Drop PlayerQuestItems and PlayerNonQuestNonFFAConditionalItems
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* Partial port of cmangos/mangos-wotlk@ffdf9a05d67a04c3c0304e9b021807fa5b867583
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map instead of guids of world objects holding that loot
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should be milliseconds not seconds (#28247)
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and rely only on presence of pickpocket loot in db
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interfere with legit skills that have been stored as first element.
* This fixes aura-based skills to no longer invalidate legit skills that have been assigned to position 0, breaking them entirely in the process
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and SPELL_ATTR2_ALLOW_WHILE_INVISIBLE to use DispelType instead of checking effect types
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