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2022-09-30Scripts/The Escape From Durnholde: Minor improvementsShauren
* Converted to BossAI * Prevent repeating boss kills on Thrall event wipe (cherry picked from commit 2d027e56ad3d4531300559e46151153032e7e63d)
2022-09-30Nopch build fixShauren
(cherry picked from commit 7eb482ed8416fac36952673e28f07562ed79b0af)
2022-09-30Scripts/The Underbog: Added spawn groups for bosses and implemented boss ↵Shauren
state tracking (cherry picked from commit e3ac84b929163d4253c15e3c9c430440c2cd15ac)
2022-09-30Scripts/Halls of Lightning: reworked Volkhan encounter (#28282)Ovah
* modernized the whole code * moved several mechanics to spell script where they belong * handle missing visuals for Volkhan's Anvil (cherry picked from commit 9ef9b79e84594f6dc2016809a0212b3fc090a0ce)
2022-09-30DB/Icecrown Citadel: Migrate linked_respawn to spawn groupsShauren
(cherry picked from commit 9082eca660d73812844d39c57d647c4ae22d5ad5)
2022-09-30Scripts/Halls of Stone: Modernized Halls of Stone instance script (#28280)Ovah
(cherry picked from commit f82f97305d28247e80b9220479b59896de501b7c)
2022-09-30Core/Spawns: Added startup error for incorrect map assignments in ↵Shauren
instance_spawn_groups (cherry picked from commit 881950c1d5b4a98c89240a5598b8484108608a85)
2022-09-30Scripts/HoL: follow naming standards for boss enums and dropped unused ↵Ovahlord
overriden methods from instance script (cherry picked from commit 8b87b6a0581a56dbb0cd61d557dede897d0a7072)
2022-09-30Scripts/HoO: removed a redudant summons.DespawnAll() call from Ionar's scriptOvahlord
(cherry picked from commit 9dcb602138417d3ba031a0519a858c9bca56832e)
2022-09-30Scripts/HoL: converted Ionar's AI to BossAIOvahlord
(cherry picked from commit dfcc9c69e771658327897bc09be9f5946062150a)
2022-09-30Scripts/HoL: converted General Bjarngrim's to BossAIOvahlord
(cherry picked from commit 0efe2a0fa55e41184ea7878217fdd7826853ccdb)
2022-09-30Scripts/HoL: modernized instance scriptOvahlord
(cherry picked from commit 7a73b8412a4232eccb1986ec220ec9031b1e0bff)
2022-09-30Dynamic build fixShauren
(cherry picked from commit 63275e7316ad6b3256640841fdd8210c62b2c120)
2022-09-30DB/The Sunwell: Migrate linked_respawn to spawn groupsShauren
* Also fixed Felmyst not spawning after server reset if Brutallus was killed Closes #27904 (cherry picked from commit 46560070ae610e4c85dfbbe37b24d2b4b4071405)
2022-09-30Scripts/The Sunwell: Move Brutallus and Felmyst to BossAIShauren
(cherry picked from commit 8962d802249f002f8fe408004945d5736a118175)
2022-09-30Scripts: Fixed missing boss count initialization in The Slave Pens and The ↵Shauren
Botanica as well as incorrect map id assignment to Auchenai Crypts spawn groups Closes #28278 (cherry picked from commit 01f0f83139e7c60ca8ef96edf8ab2b1534885d62)
2022-09-30Nopch build fixShauren
(cherry picked from commit 9fcc820016468ee9e59fa5f272a2de2e89615115)
2022-09-30DB/Mana-Tombs: Migrate linked_respawn to spawn groupsShauren
(cherry picked from commit 4af85482068de5fcd604701b8ef3f0d2b31f138d)
2022-09-30Scripts/Serpentshrine Cavern: Move to BossAIShauren
(cherry picked from commit 400d7e20d02e6d821fa1997146202c7ebb64dcd4)
2022-09-30DB/The Slave Pens: Migrate linked_respawn to spawn groupsShauren
(cherry picked from commit c0c8c3bf5d3a7f63fced17a7e8518a81a850e47f)
2022-09-30DB/Shattered Halls: Migrate linked_respawn to spawn groupsShauren
(cherry picked from commit f982e566a71e320f2c88bac06eeabaebed14ba84)
2022-09-30Core/Commands: Allow gameobject/gameobject_template chat links as input to ↵Shauren
.go gameobject commands
2022-09-30DB/Naxxramas: Migrate linked_respawn to spawn groupsShauren
(cherry picked from commit 9cac8d88cff2211ecffa024d89efe8059c61e2c7)
2022-09-29DB/Karazhan: Migrate linked_respawn to spawn groupsShauren
(cherry picked from commit cc6e0bfeb44181f93b44d83bde9c057425b2d861)
2022-09-29Core/World: Include more details about MaxCoreStuckTime asserts (#28188)Giacomo Pozzoni
* Core/World: Include more details about MaxCoreStuckTime asserts Include more details about MaxCoreStuckTime asserts that might help find why FreezeDetector gets triggered with idle MapThreads * Codestyle fix (cherry picked from commit de4920de81a495ed8d6b04cf68f3912c74921f48)
2022-09-29Scripts/Battle for Mount Hyjal:Fix wrong npc text,trash movment,archimode ↵lee
last phase (#27910) * Fix wrong npc text,trash movment,archimode last phase 1.Fix wrong npc text for Jania,Thrall,Tyrande. 2.Change Hyjal trash movement from walk to run. 3.Fix archimode drain worldtree event. 4.Fix archimode below 10% hp phase.Case Protection of elune on player. * fix code style fix code style * fix wrong type * Revert "fix wrong type" This reverts commit 204c45f7d76cb8f7e3a444db1d7bebb341ad931c. * fix wrong type * Update boss_archimonde.cpp * add missing Creature Text * fix code style * Update hyjalAI.cpp * do some work to prevent respawn mobs in combat * remove dup yell at alliance base * fix code style * fix SPELL_METEOR unvisiable when spawn Giant Infernal * change to DoCastSelf * hide archimonde doomfire spirit visual * fix code style * fix SQL warning when startup server * fix code style * move SetRun out of constructor * remove target list * move setRun * fix code style * Change npctext ID to high ID.Fill text into Creature Text Change npctext ID to high ID. Fill text into Creature Text. * Remove Magic Numbers * change npctext high ID * fix change high npc_text id in code * remove setCanFly,add flight state to db * change npc_text id * change npc yell condition after second boss dead * update npc_text IDs taken from sniff file. Updated IDs taken from sniff file provided by Aokromes. * remove MoveInLineOfSight * move protection_of_elune immuity effect to spell script * move worldtree channel target to db Move worldtree channel target to db Fix wrong position and movement_type of worldtree channel target * update wrong npc_text IDs in code * remove CastProtectionOfElune * remove SetVisible(false),change flags_txtra of doomfire(18095) and doomfire_spirit(18104) * update sql * fix compile error * revent spawntime,move guards say slay and say death to db * Move code from Initialize() to Reset() Move code from Initialize() to Reset() Move code from Initialize() to Reset() Update boss_archimonde.cpp * remove unneeeary ->AI() * Update hyjal_trash.cpp * Update src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp * Update src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp * Rename 9999_99_99_world.sql to 2022_09_11_00_world.sql Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com> (cherry picked from commit fea9de5b1707a268e8a3131b5707aa908866257c)
2022-09-29Core/Auras: Fixed requireImmunityPurgesEffectAttribute logic for school ↵Shauren
immunities Closes #28237 (cherry picked from commit a55a566602c323fc6950994d87c55552531e8688)
2022-09-29Scripts/Events: Ironforge hourly bell event correction (#28234)M'Dic
Changes go_bells script to play the BellTollDwarfGnome once at every hour. References: https://www.reddit.com/r/classicwow/comments/ou0rw5/question_what_is_that_super_loud_bellowing/ cherry-pick commit (Hourly bell: Dwarf horn sound should only play once vmangos/core#1569) Co-authored-by: schell244 <9536270+schell244@users.noreply.github.com> (cherry picked from commit 5ec5e1e1d0bfd586f934de7716ac88abaaa972b1)
2022-09-29Core/Players: Fixed pvp talents being removed and immediately readded from ↵Shauren
players when entering/leaving Orgrimmar and Stormwind
2022-09-24Core/PacketIO: Fixed loading PreloadPos in character enum packet (#28285)DeadMouse
2022-09-24Core/Units: Set UNIT_FLAG2_UNTARGETABLE_BY_CLIENT as allowed flag for ↵Meji
database column (#28281)
2022-09-21Scripts/Silverpine: Implemented quest The Warchief Cometh (questid 26965) ↵Teleqraph
(#28251)
2022-09-19Core/Spells: Fix glyph of stars (druid) (#28258)Aqua Deus
2022-09-19Core/Items: Added correct context and bonus calculation for character ↵Meji
loadout items (#28242)
2022-09-19Core/Misc: Changed string formatting functions to accept std::string_view as ↵Shauren
format argument instead being templated on it to slightly improve compile times and reduce executable size
2022-09-18Core/Player: Extend action button value to uint64 to be able to hold battle ↵Shauren
pet guids
2022-09-18Core/Player: Allow companion action buttons to be savedMeji
2022-09-18Core/Loot: Refactored Player::SendLoot to accept Loot object directlyShauren
2022-09-18Core/Loot: Move loot generation out of Player::SendLootShauren
2022-09-17Core/Loot: Simplify loot containersShauren
* Unify items and quest_items * Drop PlayerQuestItems and PlayerNonQuestNonFFAConditionalItems
2022-09-16Core/Loot: Move loot rolls from Group to LootShauren
* Partial port of cmangos/mangos-wotlk@ffdf9a05d67a04c3c0304e9b021807fa5b867583
2022-09-14Core/Loot: Store method used at loot generation inside Loot objectShauren
2022-09-14Core/Loot: Store references to Loot objects directly in players loot view ↵Shauren
map instead of guids of world objects holding that loot
2022-09-14Core/Battlegrounds: Corrected unit of PLAYER_POSITION_UPDATE_INTERVAL, ↵Gosha
should be milliseconds not seconds (#28247)
2022-09-13Core/bnetserver: Implemented reconnecting with launcherloginShauren
2022-09-13Core/Loot: Corrected loot release logic on leaving world and swapping bagsShauren
2022-09-11Core/Loot: Set loot guid and type in Loot constructorShauren
2022-09-11Core/Spells: Remove all hardcoded restrictions for pick pocket spell effect ↵Shauren
and rely only on presence of pickpocket loot in db
2022-09-11Core/Players: assign forbidden skills to a proper position to no longer ↵Ovahlord
interfere with legit skills that have been stored as first element. * This fixes aura-based skills to no longer invalidate legit skills that have been assigned to position 0, breaking them entirely in the process
2022-09-10Core/Spells: Corrected implementation of SPELL_ATTR1_ALLOW_WHILE_STEALTHED ↵Shauren
and SPELL_ATTR2_ALLOW_WHILE_INVISIBLE to use DispelType instead of checking effect types