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2008-11-01[svn] Disable combat_reach spams.megamage
Fix holy nova. Patch provided by Disassembler. --HG-- branch : trunk
2008-11-01[svn] Check creature combat reach when loading db. This should fix the bug ↵megamage
that finding random contact point causes crash. --HG-- branch : trunk
2008-11-01[svn] Fix teleport spells.megamage
Fix cone spells. Use interrupt_aura_flag to remove stealth/invisible/feign death auras. --HG-- branch : trunk
2008-10-31[svn] Improve TargetedMovement (TODO: let mob find "near angle" rather than ↵megamage
"random angle"). Delete a repeated check in instance canenter(). Fix some spell targets. Add some sunwell spell sql. Fix Magtheridons earthquake. (TODO: need to find out why soul transfer has no effect when casted by mobs) Let Brutallus dual wield. Enable burn (still no script effect). Quick fix for shadowmoon valley illidan quest crash (wait for author's fix). --HG-- branch : trunk
2008-10-31[svn] Set target in combat even if spell does not hit target.megamage
Call AI function only when spell hits target. Move combat check from dealdamge to attackerstateupdate to remove redundant check. --HG-- branch : trunk
2008-10-31[svn] Spell target selection improvement. Remove most mangos hacks in spell ↵megamage
target selection. (work almost done) Merge mangos svn rev 6744. --HG-- branch : trunk
2008-10-30[svn] Enable linked spells: cast spells/remove auras when spells ↵megamage
casted/spells hitting/auras removed. Add new table "spell_linked_spell". Some illustrations provided in sql. Let trigger creature cast AOE spells when summoned. Illustration provided in sql. Let active creatures always visible if possible. (seems does not work for now, need to find out why) --HG-- branch : trunk
2008-10-30[svn] Update magisters terrace script. Patch provided by streetrat.megamage
--HG-- branch : trunk
2008-10-29[svn] Provide creature dual wield support.megamage
Update glancing damage formula. Do not daze creatures when other creatures attack from the back (need to find a better way). Fix the damage calculation of +damage aura. --HG-- branch : trunk
2008-10-29[svn] Merge from mangos.megamage
Wed Oct 29 15:06:00 http://github.com/mangos/mangos/commit/034b8a34a9b621443e97d0ac4b667b603ba31ef1 Mon Oct 27 14:36:42 http://github.com/mangos/mangos/commit/fa072d15107b44344af8c9ef686839984e241a1b --HG-- branch : trunk
2008-10-29[svn] * Fixed compile error from rev 140slg
--HG-- branch : trunk
2008-10-29[svn] * Added npc follow, waterwalk, repairitems commands. Patch by dythzerKingPin
* Prevent adding more than 5 people to raid - Apoc * fixed typo from one of our previous commits. * Fixed two strings in core, thanx to warhead for patch. --HG-- branch : trunk
2008-10-29[svn] Fix broken spell target 38 (script target).megamage
Implement linked spells, but will not enable it before testing. --HG-- branch : trunk
2008-10-28[svn] Add new function SelectUnit and SelectUnitList to select target or ↵megamage
targets with check "isPlayer" and "isWithinDist". Also add target type SELECT_TARGET_NEAREST and SELECT_TARGET_FARTHEST. SpellEffect Fix for 40802,29364,43723,41931. Patch provided by WarHead. Update script of Fathom Lord. Patch provided by Blaymoira. --HG-- branch : trunk
2008-10-28[svn] * Fixed several commands that were accidentally removed in 120slg
- freeze commands - .nameannounce - .flusharenapoints --HG-- branch : trunk
2008-10-28[svn] * Prevent crash at access to deleted social data for player. Remove ↵KingPin
social data at logout instead - source mangos * Fixed subcommands list output at console. - source mangos * Rename scripts update. --HG-- branch : trunk
2008-10-27[svn] * Fixed startup error flood if creature model id is 0w12x
* Fixed totems using proper model ids broken after recent change * Set pet grid activity state to that of caster upon summoning * Fix a possible crash in ObjectAccessor note to self: don't commit anything without 3 days testing. ever. after this one ofc. --HG-- branch : trunk
2008-10-27[svn] More C++ scripts converted to use script_texts.slg
- Blackwing Lair - Black Morass - Old Hillsbrad source: ScriptDev2 --HG-- branch : trunk
2008-10-27[svn] * Changed modelid_a/h(2) values to modelid1..4, display ids are no ↵w12x
longer incorrectly chosen based on player faction. Patch provided by WarHead. --HG-- branch : trunk
2008-10-27[svn] Fix a compile error about M_PI_2.megamage
Update Felmyst script to test new setActive function. Fix the bug that priest's fear is unbreakable (dirty hack before find the correct way). (some unfinished unused content included, just ignore them, will finish them later) --HG-- branch : trunk
2008-10-27[svn] * Moved scripts sqls updates to main sql updates folder.KingPin
* Fixed makefile to use proper foldername. * rXXX_world_scripts.sql will be the format for script sql updates, execute these into your world DB. --HG-- branch : trunk
2008-10-27[svn] * Allow WorldObjects to keep the grid active, and prevent it from ↵w12x
being unloaded. This can be done through calling WorldObject::setActive(bool) from the scripting library. Note that entire instances are still unloaded if no player is present on that map to save resources. This behavior can be changed if the need arises. --HG-- branch : trunk
2008-10-27[svn] Fix some mistakes of the last two commits.megamage
--HG-- branch : trunk
2008-10-27[svn] Make mobs scatter around in melee attack. Patch provided by smellbee.megamage
Fix Join Instance Can Enter while Encounter is in Progress. Patch provided by mknjc. --HG-- branch : trunk
2008-10-27[svn] Fix Eredar twins, Al'ar and Zul'jin's AttackStart() function.megamage
Update Shade of Akama script, Lady Vashj script and Shadowmoon Valley script. Patches provided by Blaymoira. Remove some hacks since core has provided spell target support. --HG-- branch : trunk
2008-10-26[svn] Fix the bug that Maiev crash the server in Illidan combat.megamage
--HG-- branch : trunk
2008-10-26[svn] SD2 Merge, rev 700 - addition of script_texts to various c++ scripts. ↵megamage
Patch provided by SLG. --HG-- branch : trunk
2008-10-26[svn] Fix a bug that hunter cannot summon traps.megamage
Fix a bug that debuff AOE affect caster. Change target 8 from entry AOE to enemy AOE until find out its real effect. --HG-- branch : trunk
2008-10-26[svn] * Revert change to DoZoneInCombat made in [114] as it can cause ↵Seline
problems. DoZoneInCombat is NOT meant to be used by creatures that cannot have threatlists or have empty threatlists. --HG-- branch : trunk
2008-10-26[svn] * Merge CLI Commands with regular commands and give them level4 ↵KingPin
access. sec_console. Source mangos - thanks to ogeraisi for the amalgamated patch. * Redid/Fixed/Added some lang strings. * As usual remember this is a trunk rev so stability only guaranteed on northern countries of Mars and western parts of Pluto. No warranties outside the solar system, sorry :( . Check with your local government or dictator on regulations regarding export. --HG-- branch : trunk
2008-10-26[svn] * Fixed xp calculation for low level characters when grouped with a ↵w12x
higher level player. Patch provided by Reiner030. * Fixed positive spells being not resistable when cast on hostile units. Patch provided by QAston. * Fixed compile warnings in gcc. Patch provided by WarHead. --HG-- branch : trunk
2008-10-25[svn] Add SpellExtraInfoMap. Currently support:megamage
Limited-number-of-players spell; shared damage spell; target-in-line cone spell (e.g. dark glare). Change angle of cone spells from 120 degree to 60 degree. --HG-- branch : trunk
2008-10-25[svn] Update trinityscript to SD2 rev 700. Source: scriptdev2. Patch ↵megamage
provided by SLG. --HG-- branch : trunk
2008-10-25[svn] Continue the work of rewriting spell target selection functions ↵megamage
(warning: this may cause some spells broken). Add some spell_script_target. Delete some workaround in scripts (since core provides spell support now). --HG-- branch : trunk
2008-10-25[svn] Fix the bug that summoned creatures may respawn.megamage
--HG-- branch : trunk
2008-10-24[svn] Fix a crash caused by gruul script.megamage
Change in EffectSummonWild and DoZoneInCombat. --HG-- branch : trunk
2008-10-23[svn] Fix cloak of shadow, can remove fairy fire now.megamage
Add yells to High King Maulgar. Patch provided by riddick. Script for Prince Malchezaar Doors. Patch provided by BroodWyrm. Bug fix for Selin Fireheart. Patch provided by BroodWyrm. Arcane Charges only while on flightpath. Patch provided by SLG. --HG-- branch : trunk
2008-10-23[svn] Prevent Bestial Wrath from being applied 5 times when cast by a hunter ↵w12x
with The Beast Within talent. Hopefully this will also fix the crashes caused by this spell. Change 'tbc' to 'expansion' in realmd.sql. --HG-- branch : trunk
2008-10-23[svn] Restore automatic crashlog generation on Windows. Make sure to have a ↵w12x
Crashes folder in the working directory of the executables. --HG-- branch : trunk
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
--HG-- branch : trunk
2008-10-22[svn] Fix a bug that elixir buff cannot stack.megamage
Fix quest 9685. Patch provided by ogeraisi. --HG-- branch : trunk
2008-10-22[svn] Add SPELL_ATTR_BREAKABLE_BY_DAMAGE. Remove part of the hacked ↵megamage
breakable aura check. Patch provided by thenecromancer. --HG-- branch : trunk
2008-10-22[svn] Fixed crashes in LoadQuests().w12x
Removed TrinityCore Only project files. --HG-- branch : trunk
2008-10-22[svn] Fix a bug that shaman's shield can stack.megamage
Fix: MovementInform without behavior change for waypoint movement. Patch provided by DragonHunter. Update gruul lair script. Patch provided by Blaymoira. --HG-- branch : trunk
2008-10-22[svn] Add missing SQL changes from prev. commit, also fix mistakenly ↵w12x
commented out line. Patch provided by Visagalis. --HG-- branch : trunk
2008-10-22[svn] * Implement honor rewards from quests - Source MangosKingPin
--HG-- branch : trunk
2008-10-22[svn] Added sanity checks in loading player cache to prevent crashing upon ↵w12x
corrupted player data. --HG-- branch : trunk
2008-10-21[svn] * Use ObjectMgr/AccountMgr functions rather than DB queries. Source mangosKingPin
--HG-- branch : trunk
2008-10-21[svn] Fix cloak of shadows. Dispel type should be based on ↵megamage
SPELL_DAMAGE_CLASS_MAGIC. Fix: SPELL_DAMAGE_CLASS_NONE type spells should never miss. --HG-- branch : trunk
2008-10-21[svn] Fixed win32 compilew12x
Null pointer checks in the barrens ai. --HG-- branch : trunk