| Age | Commit message (Collapse) | Author |
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order in creature_template no longer matters
(cherry picked from commit c488fb219ab080031488593a0b86ac785a7d2cae)
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Closes #15700
(cherry picked from commit 094f505e404b5a4e4846657031f89ac44626a1f8)
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Fix assertion triggered when entering a vehicle while channelling a shared vision spell.
Fix #15953
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Add Unit::KillSelf() function as overload of Unit::Kill(this) . Use KillSelf() whenever the killer and the victim are the same to clearly state the Unit is going to kill itself.
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Core/Spells: Fix Misdirection exploit
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Closes #15950
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- thanks @Runico for reporting it
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used to check for dead creature entries (0 - alive, 1 - dead)
* I used 0 for alive to avoid touching all conditions with this type
(cherry picked from commit cdb5bd3eb78ea40fbd927c5662e1dad778bf12d5)
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cases when it has RemoveMode AURA_REMOVE_BY_DEFAULT
Closes #15930
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formula
Closes #6396
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Scripts/Spells: Hallow's End item Hallowed Wand
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Unit/PossessBar: Fix spell ordering on possess bar
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- Improved Web Wrap target selection
- Added missing text
- Cleanup of web wrap positioning - two players will never be flung to the same position (25-man)
- Further improvement to web wrap spawn behavior - targetable web wrap now only spawns after the player has finished being flung to the respective position (blizzlike)
- Add additional web wrap positions (sniff)
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in DB. Fixes Razuvious adds et al.
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Closes #1543
Closes #15918
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Core/Util: Add urandms(minMS, maxMS) helper
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max*IN_MILLISECONDS) shorter to write for random time intervals (boss scripts).
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Core/Spells: Fix Arcane Missiles
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- close #15902
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Closes #15895
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The cpp script npc_anchorite_truuen has become redundant
because it has been replaced by a SAI script in commit 2cecc7b.
This script currently causes an error line in DBErrors.log:
```
Script named 'npc_anchorite_truuen' does not have a script name assigned in database.
```
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instances on login
Always allow accounts with RBAC_PERM_COMMAND_GM to enter instances on login even if player had .gm off .
Send an ingame message to notify the user about the avoided kick.
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Fix crash happening when a player would kill a Melee npc on the disks during Malygos fight and mount it before it ended the waypoint path.
Close #15900
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- Reduce initial spawn timer on the encounter from 30 seconds to 5 seconds
- Rearrange respawn logic to fix the "petrified" visual from not showing properly
- Fix a potential infinite respawn loop that could prevent the encounter from initializing properly (fixes and closes #15898)
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Fix a (pseudo) infinite loop happening when generating mmaps for single tile maps (like 249) but with vmaps not present in the correct folder. This would trigger a 18446744065119600000 (uint32 max ^ 2) iterations loop.
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[3.3.5] Fix conflicts between duration and cast time of channeled spells
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* /var/lib/jenkins/jobs/tc_335_release_gcc49/workspace/src/tools/mmaps_generator/MapBuilder.cpp: In member function ‘void MMAP::MapBuilder::WorkerThread()’:
/var/lib/jenkins/jobs/tc_335_release_gcc49/workspace/src/tools/mmaps_generator/MapBuilder.cpp:174:28: error: ‘mapId’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
buildMap(mapId);
* variable redefinition warning
* remove 2 "using namespace std"
*NO reextraction of mmaps needed*
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/var/lib/jenkins/jobs/tc_335_release_gcc49/workspace/src/tools/map_extractor/System.cpp:113:25: error: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result [-Werror=unused-result]
chdir("../");
*NO reextraction of dbcs/maps needed*
Binary compatibility is ensured
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by @sirikfoll, closes #15861
Flying vehicles could no longer leave the ground after commit 52692c3.
This is a modification of commit 52692c3 to make flying vehicles work again.
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Fix crash happening if item_template.StatsCount field in the database was higher than 10.
Fixes #15868
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Hallowed Wand items should cast a transformation on party members.
by @DevRival, closes #3574
Before this patch, the following spells do not have any effect at all:
- 24717, Pirate Costume
- 24718, Ninja Costume
- 24719, Leper Gnome Costume
- 24720, Random Costume
- 24737, Ghost Costume
Details from testing on the current 3.3.5 branch (commit ecbbcc8):
- 24724 (Skeleton Costume) seems to work as intended
- 24733 (Bat Costume) only lasts 10 seconds instead of 60 minutes
- 24741 (Wisp Costume) also seems to work as intended
All the spells listed above are included in this PR.
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(cherry picked from commit fc852181c578e2ab8644bebfef13199a7897ebe9)
CID 1339313
CID 1339312
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Coverity defect IDs: 1339309, 1339310
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Coverity defect IDs: 1010154
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Closes #15862
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