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2015-12-12Merge pull request #14896 from Ofinka/dupljackpoz
2015-12-12Removed unneeded loop from previous commit, copypaste fail from 6.xShauren
2015-12-11Core/Creatures: Implemented automatic detection of trigger models, their ↵Shauren
order in creature_template no longer matters (cherry picked from commit c488fb219ab080031488593a0b86ac785a7d2cae)
2015-12-09Merge pull request #15402 from chaodhib/taunt_playerjackpoz
2015-12-08Core/Items: Fixed a possible crash with soulbound tradable itemsShauren
Closes #15700 (cherry picked from commit 094f505e404b5a4e4846657031f89ac44626a1f8)
2015-12-08Merge pull request #15910 from Treeston/3.3.5-maexxnajackpoz
2015-12-07Core/Player: Fix crash related to vehiclesjackpoz
Fix assertion triggered when entering a vehicle while channelling a shared vision spell. Fix #15953
2015-12-07Core/Quest: Fix issues reported by static analysisjackpoz
2015-12-07Core/Unit: Add Unit::KillSelf() overloadjackpoz
Add Unit::KillSelf() function as overload of Unit::Kill(this) . Use KillSelf() whenever the killer and the victim are the same to clearly state the Unit is going to kill itself.
2015-12-07Merge pull request #15933 from Asterc/3.3.5jackpoz
Core/Spells: Fix Misdirection exploit
2015-12-07Core/Quest: Fix issues reported by static analysisjackpoz
2015-12-06Core/Quest: Fix issues reported by static analysisjackpoz
2015-12-06Core/Quest: Fix issues reported by static analysisjackpoz
2015-12-06DB/Quest: Great Bear SpiritKillyana
Closes #15950
2015-12-06Core/Spell: fixed possible exploit in Duel Reset scriptShinDarth
- thanks @Runico for reporting it
2015-12-03Core/Conditions: extended CONDITION_NEAR_CREATURE, condition value 3 is now ↵MitchesD
used to check for dead creature entries (0 - alive, 1 - dead) * I used 0 for alive to avoid touching all conditions with this type (cherry picked from commit cdb5bd3eb78ea40fbd927c5662e1dad778bf12d5)
2015-12-02Correctly reset the redirected threat of the hunter's spell Misdirection in ↵Asterc
cases when it has RemoveMode AURA_REMOVE_BY_DEFAULT Closes #15930
2015-12-01Scripts/Icecrown Citadel: Professor Putricide - fixed Expunged Gas damage ↵Shauren
formula Closes #6396
2015-12-01Merge pull request #15864 from tkrokli/hallowed_wandsMitchesD
Scripts/Spells: Hallow's End item Hallowed Wand
2015-11-30Merge pull request #15920 from Treeston/3.3.5-MCHotkeyPosjackpoz
Unit/PossessBar: Fix spell ordering on possess bar
2015-11-30Scripts/Naxxramas: Maexxna cleanup:treeston
- Improved Web Wrap target selection - Added missing text - Cleanup of web wrap positioning - two players will never be flung to the same position (25-man) - Further improvement to web wrap spawn behavior - targetable web wrap now only spawns after the player has finished being flung to the respective position (blizzlike) - Add additional web wrap positions (sniff)
2015-11-29Unit/PossessBar: Fix spell ordering on possess bar to reflect spell position ↵treeston
in DB. Fixes Razuvious adds et al.
2015-11-29Core/Spells: Fixed passibe talent auras targeting pets instead of playerShauren
Closes #1543 Closes #15918
2015-11-29Merge pull request #15912 from Treeston/3.3.5-urandmsjackpoz
Core/Util: Add urandms(minMS, maxMS) helper
2015-11-28Core/Util: Add a urandms(min,max) helper to make urand(min*IN_MILLISECONDS, ↵treeston
max*IN_MILLISECONDS) shorter to write for random time intervals (boss scripts).
2015-11-28Merge pull request #15907 from ShinDarth/fixjackpoz
Core/Spells: Fix Arcane Missiles
2015-11-28Merge pull request #15904 from 'ForesterDev/instance_login_cleanup'jackpoz
2015-11-28Core/Spells fix Arcane MissilesShinDarth
- close #15902
2015-11-27Core/Players: Fixed warningVincent-Michael
2015-11-27Core/Players: Use constant gender from PLAYER_BYTES_3 where appropriate.Shauren
Closes #15895
2015-11-27Core/Player: cleanup function CheckInstanceLoginValidForesterDev
2015-11-27Core/Scripts: remove redundant script npc_anchorite_truuentkrokli
The cpp script npc_anchorite_truuen has become redundant because it has been replaced by a SAI script in commit 2cecc7b. This script currently causes an error line in DBErrors.log: ``` Script named 'npc_anchorite_truuen' does not have a script name assigned in database. ```
2015-11-26Core/Player: Always allow accounts with RBAC_PERM_COMMAND_GM to enter ↵jackpoz
instances on login Always allow accounts with RBAC_PERM_COMMAND_GM to enter instances on login even if player had .gm off . Send an ingame message to notify the user about the avoided kick.
2015-11-26Scripts/EyeOfEternity: Fix crashjackpoz
Fix crash happening when a player would kill a Melee npc on the disks during Malygos fight and mount it before it ended the waypoint path. Close #15900
2015-11-26Core/Misc: fix warning and misc codestyle fixesMitchesD
2015-11-26Scripts/Naxxramas: Thaddius follow-up:treeston
- Reduce initial spawn timer on the encounter from 30 seconds to 5 seconds - Rearrange respawn logic to fix the "petrified" visual from not showing properly - Fix a potential infinite respawn loop that could prevent the encounter from initializing properly (fixes and closes #15898)
2015-11-25Tools/MMapGenerator: Fix an edge case of infinite loopjackpoz
Fix a (pseudo) infinite loop happening when generating mmaps for single tile maps (like 249) but with vmaps not present in the correct folder. This would trigger a 18446744065119600000 (uint32 max ^ 2) iterations loop.
2015-11-25Merge pull request #15763 from ShinDarth/channeledShauren
[3.3.5] Fix conflicts between duration and cast time of channeled spells
2015-11-25Core/Spells: fix conflicts between duration and cast time of channeled spellsShinDarth
2015-11-25Tools/MMapGenerator: Fix some warnings reported by GCC 4.9 and MSVC 14 with W4Carbenium
* /var/lib/jenkins/jobs/tc_335_release_gcc49/workspace/src/tools/mmaps_generator/MapBuilder.cpp: In member function ‘void MMAP::MapBuilder::WorkerThread()’: /var/lib/jenkins/jobs/tc_335_release_gcc49/workspace/src/tools/mmaps_generator/MapBuilder.cpp:174:28: error: ‘mapId’ may be used uninitialized in this function [-Werror=maybe-uninitialized] buildMap(mapId); * variable redefinition warning * remove 2 "using namespace std" *NO reextraction of mmaps needed*
2015-11-24Tools/MapExtractor: Fix a warning reported by gcc 4.9Carbenium
/var/lib/jenkins/jobs/tc_335_release_gcc49/workspace/src/tools/map_extractor/System.cpp:113:25: error: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result [-Werror=unused-result] chdir("../"); *NO reextraction of dbcs/maps needed* Binary compatibility is ensured
2015-11-22Core/Creature: Flying vehicles able to fly againsirikfoll
by @sirikfoll, closes #15861 Flying vehicles could no longer leave the ground after commit 52692c3. This is a modification of commit 52692c3 to make flying vehicles work again.
2015-11-22Merge PR #14824 'tkrokli/spell_mod_stealth_stand_state' into 3.3.5jackpoz
2015-11-19Core/Items: Fix crashjackpoz
Fix crash happening if item_template.StatsCount field in the database was higher than 10. Fixes #15868
2015-11-17Core/Spells: Fixed typo in ecbbcc8972f43376c65cb726c37cf777ee968f66Shauren
2015-11-17Scripts/Spells: Hallow's End item Hallowed WandDevRival
Hallowed Wand items should cast a transformation on party members. by @DevRival, closes #3574 Before this patch, the following spells do not have any effect at all: - 24717, Pirate Costume - 24718, Ninja Costume - 24719, Leper Gnome Costume - 24720, Random Costume - 24737, Ghost Costume Details from testing on the current 3.3.5 branch (commit ecbbcc8): - 24724 (Skeleton Costume) seems to work as intended - 24733 (Bat Costume) only lasts 10 seconds instead of 60 minutes - 24741 (Wisp Costume) also seems to work as intended All the spells listed above are included in this PR.
2015-11-16Core/Misc: Fixed memory leak in trade handlerShauren
(cherry picked from commit fc852181c578e2ab8644bebfef13199a7897ebe9) CID 1339313 CID 1339312
2015-11-15Core/Quest: Fix issues reported by static analysisjackpoz
Coverity defect IDs: 1339309, 1339310
2015-11-15Core/Player: Fix issue reported by static analysisjackpoz
Coverity defect IDs: 1010154
2015-11-15Core/Spells: Fixed Raise Dead cooldownShauren
Closes #15862