| Age | Commit message (Collapse) | Author |
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nothing to update really
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Update recast to https://github.com/recastnavigation/recastnavigation/commit/64385e9ed0822427bca5814d03a3f4c4d7a6db9f
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names to Player* (#17797)
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Initialize padding bytes in MmapTileHeader struct to avoid saving uninitialized data to disk, causing issues when binary-comparing *.mmtile files.
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Another chapter in core script hardcoded text removal:
- remove core script `npc_loramus_thalipedes` from zone_azshara.cpp
- add gossip, SAI script and conditions to database
- remove redundant SD2 comments from file header
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creatures that only had gold on them (no items)."
This reverts commit 63f577a7ef4df2d6ebf90fc137c3cb8902b29d0a.
See discussion in commit comments.
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only had gold on them (no items).
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login.
Closes #16141
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(just like Battlefield).
There are some battleground scripts (like SOTA) performing object access every update, this should help throttle the cpu usage.
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issued in the console
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* Split Spell::CheckRange() into 2 methods since that method had more than one responsibility.
* Moved melee range logic into its own function
* Moved melee range logic method GetMeleeRange from Spell to Unit class. Unit::IsWithinMeleeRange() and Spell::GetMinMaxRange() both use that method.
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(#17604)
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SQL content based on issue 14719 by Killyana,
conditions output from Malcrom's Condition Creator
- remove hardcoded #define gossip options
- enum gossip menu IDs from DB
- remove outdated SD comments at the top of the file
Closes #14719
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Core/Spell: Remove all raid auras on party leave
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The core script `npc_timothy_daniels` is no longer needed,
all the gossip handling is already present in the database.
- remove core script npc_timothy_daniels
- remove ScriptName from c_t entry in DB
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Move core script npc_mortog_steamhead to database
- script contains gossip handling + 1 condition
- both actions can be handled in DB settings
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stuck in forced recustomization indefinitely if two or more appearance properties were out of bounds.
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Minor improvements
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related dbc fields
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Code functionality shouldn't have been modified.
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These scripts are no longer in use:
- generic_creature
- trigger_death
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By Raydor, closes #16865
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And move others to more logical appenders
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Improve English text in strings and comments in UpdateFetcher.cpp
- replace incorrect text with the intended words in some output strings
- corrections in the comments to point out the intention of the code
(cherry picked from commit 186375d997caab33eee878a1e102f41939c7a688)
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Code functionality shouldn't have been modified.
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Cherry-pick 1bea52fd4649b6a1761aa157f9e74f01e19872e7 and 543bea32 to add support to TYPE_BINARY MySQL field type
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for real this time.
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Code functionality shouldn't have been modified.
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* There is still the possibility to static link against common.
(cherry picked from commit 501fd9b50232ca3ae3623877c3e521c9c1f894be)
# Conflicts:
# src/common/Collision/Management/MMapManager.h
# src/common/Collision/VMapTools.h
# src/common/Common.cpp
# src/common/Common.h
# src/common/Cryptography/Authentication/PacketCrypt.h
# src/common/Cryptography/Authentication/WorldPacketCrypt.h
# src/common/Cryptography/HmacHash.cpp
# src/common/Cryptography/HmacHash.h
# src/common/Cryptography/SHA256.h
# src/common/GitRevision.h
# src/common/Utilities/Random.h
# src/common/Utilities/Util.h
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health upon reaching home, rather than slowly regaining it over multiple seconds, which allows players to re-engage them at less than max health. (#17756)
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And move others to more logical appenders
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pet against specified (value1) bitmask.
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Code functionality shouldn't have been modified.
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- New error message if a shutdown is delayed due to force threshold.
- New status message indicating that a server shutdown was successfully cancelled.
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like strtok - not returning empty tokens in case of multiple consecutive separators in input string
(cherry picked from commit dd1533b315bda37e1d43ebe0fb8bde87381c6e66)
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- NULL -> nullptr
- Rename "AssistPlayerInCombat(who)" to "AssistPlayerInCombatAgainst(who)" to reflect what the method actually does
- Code style
No functionality was changed.
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Core/Command: remove account_muted data on account deletion
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RBAC_PERM_COMMAND_NPC_EVADE = 837,
RBAC_PERM_COMMAND_PET_LEVEL = 838,
RBAC_PERM_COMMAND_SERVER_SHUTDOWN_FORCE = 839,
conflicts with 6.x:
RBAC_PERM_COMMAND_RELOAD_CHARACTER_TEMPLATE = 837,
RBAC_PERM_COMMAND_RELOAD_QUEST_GREETING = 838,
RBAC_PERM_COMMAND_DEBUG_SEND_PLAYSCENE = 839,
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