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Author
2012-09-07
Typo
kaelima
2012-09-07
Merge remote-tracking branch 'origin/master' into mmaps
Nay
2012-09-07
Tabs to spaces...
Nay
2012-09-07
Core/MMaps: Add several safety checks to confirm a valid path generation.
kaelima
2012-09-06
Merge pull request #7678 from Aokromes/master
Subv
2012-09-07
Scripts/Scarlet Monastery: Final boss kill credit closes #7341
Aokromes
2012-09-07
Core/Vehicle: Correction to 5eb22e5b646fbe1774100e6b3eb7b876591e1cf6. Thanks ...
kaelima
2012-09-07
Core/Vehicles:
kaelima
2012-09-07
Core: Fix some code style
Vincent-Michael
2012-09-06
Core/Conditions: Allow multiple condition for spellclick source type
cyberbrest
2012-09-06
Fix some code style issues in previous PR merge
Nay
2012-09-06
Core/SmartAI: Tiny tiny optimization in an if
Nay
2012-09-06
Merge pull request #7658 from e000/creature-interrupt
Nay
2012-09-06
Merge remote-tracking branch 'origin/master' into mmaps
Nay
2012-09-06
Core/Spells: fix extra damage from crits for talents and equipment effects Cl...
Vincent-Michael
2012-09-06
Core/Spells: fix intervening dead targets Closes #2090
tobmaps
2012-09-06
Core/Spells: clean up some code and move to spell script. Closes #7195
Vincent-Michael
2012-09-06
compile fix
Aokromes
2012-09-06
Core/Commands: Implemented mmaps commands.
Venugh
2012-09-05
Core/MMaps: Applied Trinity Codestyle to PathGenerator.
Venugh
2012-09-05
Core/Mmaps: Fixed unloading mmap tiles, the x and y were swapped. thanks to M...
Subv
2012-09-05
Core/Mmaps: Fixed a mistake in BuildPolyPath which could cause swimming creat...
Subv
2012-09-05
Scripts/Commands: Fix .reload creature_template #
Nay
2012-09-05
Core/Misc: Fix typo from 7c971be3c58b3c2f2628cb27f08515c9fafbf081. Thanks Sha...
kaelima
2012-09-05
Core/Misc: Fix some warnings and logic mistakes found by static code analysis
kaelima
2012-09-05
Core/MMaps: Minor warning fix
kaelima
2012-09-05
Config: Cosmetic changes
Vincent-Michael
2012-09-05
Merge pull request #7664 from Elron103/pull-requests
Shauren
2012-09-05
Scripts/PitOfSaron: Fix Krick not casting Toxic Waste and Shadow Bolt
Elron103
2012-09-05
Core/SAI: Add condition to run SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL code
w1sht0l1v3
2012-09-05
[CombatAI::SpellInterrupted] Fix Typo
e
2012-09-04
[Core, Creature] Implement Creature/Pet Interrupts
e
2012-09-04
[Spell::CleanupEffectExecuteData] Remove this confusing and potentially worth...
e
2012-09-05
Core/SAI: Fix SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL
w1sht0l1v3
2012-09-05
Core/BG: Refix cf711ffbe5235a62e40c2a40a1769901afcb8d8e Thanks Kiddie
kaelima
2012-09-04
Core/MMaps: Fix some uninitialized variable complaints in PathGenerator
kaelima
2012-09-05
Core/Spells: Avoid unnecessary code execution for SPELL_ATTR3_NO_DONE_BONUS
Shocker
2012-09-04
Core: Fix build
Vincent-Michael
2012-09-04
Core/BG: Prevent players from using macro to exploit leaving BG queues when t...
kaelima
2012-09-04
Fix a merge failure
Nay
2012-09-04
Corrections to previous merged in PR
Nay
2012-09-04
Merge pull request #7644 from e000/master
Nay
2012-09-04
Merge remote-tracking branch 'origin/master' into mmaps
Nay
2012-09-04
Core/Gameobject: fix collision for gameobjects
Kandera
2012-09-04
Fix codestyle per Vincent-Michael
e
2012-09-04
[Unit::SetCharm] Restore original walking state when removing charm. Fixes mi...
e
2012-09-04
Core: Fix build
Vincent-Michael
2012-09-04
Core/Gameobject: another attempt at fixing collision. chest gameobject initia...
Kandera
2012-09-04
Misc: Convert from CRLF to LF in cs_misc.cpp
Nay
2012-09-04
Core/Reputation: fix forced reputation auras with neutral. closes #5790
Kandera
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