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2009-05-31Remove wrong check in MovementHandler, flag 1<<31 is set only client-side.raczman
--HG-- branch : trunk
2009-05-31*Fix a typo that makes target stop automatically when it is hit by attacker.megamage
--HG-- branch : trunk
2009-05-31*Move addcre/go functions from opvp to objmgr.megamage
*Do not save respawn time for internally added cre/go. --HG-- branch : trunk
2009-05-31Mergeraczman
--HG-- branch : trunk
2009-05-31Check for proper movementflags in player move packet, and kick in case of ↵raczman
wrong flags. --HG-- branch : trunk
2009-05-30*Provide another way to implement dynamic spawns. Now a creature will call ↵megamage
its zonescript before spawn to determine the spawned entry. This can be used to implement zones such as wintergrasp with less data requirement (only need to know the entry of counterpart creatures, not require spawn points) *Use zonescript as basic class of opvp script and dugeon script (can also be used for bg) *Store zonescript in worldobject. *Add door for sapphiron. --HG-- branch : trunk
2009-05-31Missing part from thenecromancer's weapon proc patch.krz
Some changes in ProcDamageAndSpellFor to allow triggered spells to trigger other for victim. --HG-- branch : trunk
2009-05-30*Fix a crash. Thanks to Amokmegamage
--HG-- branch : trunk
2009-05-30*Allow to spawn correct npc for defender/attacker in wintergrasp based on ↵megamage
game event. Now only xxx Champion is spawned based on faction for test. Other npc and gameobjects requires DB support (now in db the defender is always horde and attacker always alliance, and the data of counterpart is missing) *Fix defenders' portal (now only useable for horde) *Display random model if the model id in creature table is one of those in creature_template table (in this case they should be 0 actually). --HG-- branch : trunk
2009-05-30*Add game event type GAMEEVENT_INTERNAL which can only be started by scripts.megamage
--HG-- branch : trunk
2009-05-30*Fix the bug that opvp creatures and gobjects are not displayed.megamage
--HG-- branch : trunk
2009-05-30*Start game event system before init bg and opvp in case that bg and opvp ↵megamage
needs to start some game events. --HG-- branch : trunk
2009-05-30Calculate mechanic resist chance for melee abilities.krz
--HG-- branch : trunk
2009-05-30Do not remove poison enchantment auras when entering arena battle.tvaroh
--HG-- branch : trunk
2009-05-30*Fix bug that unworthy initiate don't find the soulprison gameobjectBroodWyrm
--HG-- branch : trunk
2009-05-30*Fix some Script Bugs ... in TC2 virtual Aggo is EnterCombat now ... this ↵BroodWyrm
fix Kiljaden, Muru, Moroes Script --HG-- branch : trunk
2009-05-30*Fix spell Rune Strike.megamage
--HG-- branch : trunk
2009-05-30*Fix a bug that pet does not autocast after summoned or log in.megamage
--HG-- branch : trunk
2009-05-30*Update targeted motion code.megamage
--HG-- branch : trunk
2009-05-29*Always use idle motion as default for triggers.megamage
--HG-- branch : trunk
2009-05-29*make the Rate.Reputation.Gain config option apply to reputation gains ↵megamage
inside battlegrounds as well By BudIcePenguin --HG-- branch : trunk
2009-05-29 [7908] Extract class data from creature_*_addon bytes0 fields, drop its, ↵megamage
amd add unit_class field to creature_template. Author: NoFantasy --HG-- branch : trunk
2009-05-29*Fix a crash caused by removing areaaura. Thanks to arthurcikmegamage
--HG-- branch : trunk
2009-05-29*Add function FindNearestCreature and FindNearestGameObject to replace old ↵megamage
FindCreature and FindGameObject --HG-- branch : trunk
2009-05-29*Allow some warrior shouts and druid roars to interrupt stealth. thanks to ↵megamage
thenecromancer --HG-- branch : trunk
2009-05-29*Merge.BroodWyrm
--HG-- branch : trunk
2009-05-29*Fix some resetbugs in script for quest 12848BroodWyrm
--HG-- branch : trunk
2009-05-29*Fix a crash. Thanks to DaGNU.megamage
--HG-- branch : trunk
2009-05-29*Try to fix some bugs on script for quest 12848BroodWyrm
--HG-- branch : trunk
2009-05-29*Fix compile under *nix.Them
--HG-- branch : trunk
2009-05-29*Add an assert to find a bug.megamage
--HG-- branch : trunk
2009-05-29*Fix build in *nix.megamage
--HG-- branch : trunk
2009-05-29Fix CRLF... please be sure to check your win32text settings, including ↵Paradox
cleverencode/cleverdecode settings before pushing to the repo --HG-- branch : trunk
2009-05-29*Update OutdoorPvP functions. No longer need creature triggers for capture ↵megamage
points. --HG-- branch : trunk
2009-05-29Don't unsummon pet while mounting in arena.krz
Disable pet's interface instead. --HG-- branch : trunk
2009-05-28 [7905] Implement ACTION_T_SET_SHEATH for creature event ai make ↵megamage
possibility set ranged fire state. Author: VladimirMangos Also related cleanup code in field cases and player Player::SetSheath. --HG-- branch : trunk
2009-05-28 [7904] Change creature damage calculation formula. Author: Seizerkillermegamage
* Add new creature_template field `dmg_multiplier` * Make attackpower include in creature damage not dependent from attack speed. NOTE: included in sql update recalculation for creature damage related fields only make temporary possible usable values. Real values need revisited by DB devs for correctness. --HG-- branch : trunk
2009-05-28 [7903] Load and save for pets only talents. Not store unused (in fact) ↵megamage
free talent point amount. Author: VladimirMangos * Other pet spell types auto-learned at level setup/load. * Code will cleanup pet_spell table from non-talents spell if detect any at load. * Free talents points recalculated at loading and levelup so store its in DB useless. Note: bug with not highlighting learned pet talents (except first line) until learn one more talent not fixed. --HG-- branch : trunk
2009-05-29Do not allow Seed of Corruption to damage affected target and trigger from ↵krz
other SoC proc. Original patch by freeganja --HG-- branch : trunk
2009-05-28Restore used spell mods if spell cast fails.thenecromancer
--HG-- branch : trunk
2009-05-28*Add an errorlog in HasInArc function to find a bug.megamage
--HG-- branch : trunk
2009-05-28Calculate armor reduction only for attacks with SPELL_SCHOOL_MASK_NORMALlukaasm
--HG-- branch : trunk
2009-05-28*Fix broken outdoor pvp capture points.megamage
--HG-- branch : trunk
2009-05-27*Some improvement of DK start zone quests (no new quest fixed)megamage
--HG-- branch : trunk
2009-05-27*Use correct type name for opvp object. (no real change)megamage
--HG-- branch : trunk
2009-05-27*Set boss active=false after they arrive home. This fix the bug that boss is ↵megamage
stuck at some far away grid and there spawns another boss. --HG-- branch : trunk
2009-05-27*Some update of pet bar code.megamage
--HG-- branch : trunk
2009-05-27 [7901] Refactoting pet action bar related code. Fixed some related bugs. ↵megamage
Author: VladimirMangos * Correctly update action bar at loading and other cases when listed unlearned/not existed spells * Avoid send data by PetSpellInitialize() many times while pet loading --HG-- branch : trunk
2009-05-27[7900] Now really allow recieve account bounded items by mail reciver. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-05-27[7898] Improve client error output at different mail send errors, cleanup ↵megamage
code. Author: VladimirMangos --HG-- branch : trunk