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2017-07-08Build fixKeader
2017-07-08Core/Custom: Fixed SPELLMOD_COOLDOWN exploit on Duel Reset systemKeader
2017-07-08Scripts/Karazhan: Fix Attumen and Midnight not moving towards each other on p...Nyeriah
2017-07-06Core/Auras: Implement SPELL_AURA_DETECT_AMORE (#19955)Gustavo
2017-07-06Formation idle: Remove more shitty code. Fixes #19995 for real this time.treeston
2017-07-06Utilities/Containers: New RandomResize implementation with guaranteed asympto...Treeston
2017-07-06Fix formation follow. Closes #19995.treeston
2017-07-03Core/Combat: Fixed issues with creatures sometimes entering combat with frien...treeston
2017-07-03adjust CreatureGroups to use cmangos flags (for already-supported values, no ...treeston
2017-07-03Fix an issue that was causing all creature group members to assist each other...treeston
2017-07-03Two more refactors I missed for #19930. Last ones for now, I promise.treeston
2017-07-03Some more refactoring prep for combat/threat (#19930).treeston
2017-07-03Creatures now release spell focus on projectile launch (for spells that have ...treeston
2017-07-01Core/Custom: Fixed Duel Reset ExploitsKeader
2017-07-01Nopch fix 5 and should be lastShauren
2017-07-01typo fixShauren
2017-07-01Nopch fix 4Shauren
2017-07-01nopch fix episode 3: revenge of that one boss in slabs that is borked anywaytreeston
2017-07-01Nopch fix 2Shauren
2017-07-01Nopch fixShauren
2017-07-01[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2017-07-01Core/Spells: Add missing validateShauren
2017-06-30Combustion will now properly go on cooldown when the buff is manually cancell...treeston
2017-06-28Combat/threat rewrite prep - merge RBAC/DB changes.treeston
2017-06-27Proper client timeout detection (#19906)Treeston
2017-06-25Core/Creature: Implement Mangos GroupAI flags (allows formation without follo...Rushor
2017-06-24Core/Entities: Extend combo point system to all Units and fix numerous quirks...Treeston
2017-06-24Core/Spells: fix runtime log spamariel-
2017-06-24Core/Movement: silence warningariel-
2017-06-24Core/Movement: New names for a few spline flagsariel-
2017-06-24Warrior: Fix T10 Melee 4P Bonus (#19954)Gildor
2017-06-22Buildsystem: Exclude ScriptPCH from all targets when building dynamic scripts...Shauren
2017-06-22Core/Scripts: Optimize PCH contentsShauren
2017-06-22Buildsystem: Minor PCH building changesShauren
2017-06-21Core/Maps: Fixed initializing instance free ids when compiled with WITH_CORED...Shauren
2017-06-20Core/Spells: fixed crashariel-
2017-06-20Core/Globals: fix VS2015 buildariel-
2017-06-19Core/Achievement: fix linkingariel-
2017-06-19Core: ported headers cleanup from master branchariel-
2017-06-20Fix an overly strict check that was causing guardians to evade loop. Also mak...treeston
2017-06-19Core: fix warningariel-
2017-06-19Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8cShauren
2017-06-19Core/Misc: Cleanup worldserver/authserver main() functions to run destructors...Shauren
2017-06-19Core/Misc: Added Creature::CanGiveExperience helper functionjoschiwald
2017-06-18Core/Spells: Fixed range issue with Killing SpreeKeader
2017-06-18Core/Scripts: Fixed GAMEOBJECT_TYPE_DOOR closing automatically after being op...S.V
2017-06-18Core/Scripts: fix array out of bounds in Pit of Saron doorDataariel-
2017-06-18Revert "Cross-check client-submitted fall time with server-measured time. Whe...treeston
2017-06-17Cross-check client-submitted fall time with server-measured time. When excess...Treeston
2017-06-17Correct some missing auth DB changes from b59ca1c.treeston