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AgeCommit message (Expand)Author
2021-12-23Core/PacketIO: Add a validating string helper class for use in packet classesShauren
2021-12-23Core/Guilds: Implement guild bank gold limit matching clientShauren
2021-12-23Core/Spell: SPELL_EFFECT_PULL_TOWARDS correction (#24251)NoName
2021-12-23Core/AI: Make critters flee as soon as engaged in combat and make them evade ...Giacomo Pozzoni
2021-12-23Scripts/Deadmines (#24323)Jinnaix
2021-12-23Core/Mail: Validate mail subject and bodyjackpoz
2021-12-23Core/Channels: Limit channel length only for custom channelsjackpoz
2021-12-23Core/Chat: Disallow hyperlinks from being inserted in various guild-related f...treeston
2021-12-23Core/ByteBuffer: Fix string formatShauren
2021-12-23Core/Channels: Limit channel length to 31 charactersjackpoz
2021-12-23Core/PacketIO: Validate utf8 in every client packetShauren
2021-12-23Scripts/BlackfathomDeeps: Morridune will now start his pathaction again. (#24...Rushor
2021-12-23TypoKillyana
2021-12-23Instance/Script: Fix blackfathom deeps event, use the correct spawn positions...Killyana
2021-12-23Core/Reputation: Fix Oracles/Frenzyheart not being set to war properlysirikfoll
2021-12-23Creature/Script: npc_ruby_emerald_amber_drakesirikfoll
2021-12-23Spell/Script: Spawn Blood PoolRushor
2021-12-23Spell: Emerald Drake, Dream FunnelRushor
2021-12-22Core/PacketIO: update some combat packets to new system (#24236)ForesterDev
2021-12-22Core/Scripts: Show a message when aborting because two scripts have the same ...jackpoz
2021-12-22Core/Common: Allow to show a message when abortingjackpoz
2021-12-22Core/AI: Fix charmed Creatures with SAI scripts not starting waypoint pathsjackpoz
2021-12-22Core/Combat: Improve sanctuary combat stop (#24266)Giacomo Pozzoni
2021-12-22Scripts/Ebon Hold: Improve cosmetics for q. The Gift That Keeps On Giving (#2...Sorikoff
2021-12-22Core/Maps: Citizens of Dalaran! Raise your eyes to the skies and observe! Any...Shauren
2021-12-22Core/SAI: Allow resetting light overrides with SMART_ACTION_OVERRIDE_LIGHTShauren
2021-12-22Core/Database: Fix build with Maria DB on some distros (#24248)Giacomo Pozzoni
2021-12-22Core/Objects: MovePositonToFirstCollision will now use detour raycasts to det...Giacomo Pozzoni
2021-12-22Core/PathFinding: Fix mmaps raycast without hitjackpoz
2021-12-22Core/DBLayer: Use std::variant's stored type instead of relying on our own se...Shauren
2021-12-22Core/AI: Fix remaining charming issuejackpoz
2021-12-22Core/AI: Allow creatures to evade (#24221)Giacomo Pozzoni
2021-12-22Core/DBLayer: Refactor PreparedStatement class to not depend on MySQLPrepared...Shauren
2021-12-22Core: build on aarch64 with gcc (#24216)daMaex
2021-12-22Core/Spell: Proper SPELL_EFFECT_PULL_TOWARDS_DEST implementation for players ...NoName
2021-12-22Core/Misc: Fix buildjackpoz
2021-12-22Core/AI: Make charmed creatures follow their owner (#24195)Giacomo Pozzoni
2021-12-22Replace MySQL prepared statement union with std::variant (#24158)Ujp8LfXBJ6wCPR
2021-12-22Modernize codebase with Clang-Tidy range based loops (#24165)Ujp8LfXBJ6wCPR
2021-12-22Part1: Modernize codebase with Clang-Tidy range based loops (#24164)Ujp8LfXBJ6wCPR
2021-12-22Scripts/Ebon Hold: Bloody Breakout (#24126)Sorikoff
2021-12-22Core/PathFinding: Add support to WorldObject pathfinding (#24207)Giacomo Pozzoni
2021-12-22Core/PathFinding: Return raycast hitpoint when specifying straightLine (#24206)Giacomo Pozzoni
2021-12-22Core/PacketIO: Port refactors from f6e6baa2932788b17169ba103b62a6f66ee7290a (...ForesterDev
2021-12-22Core/Server: improve timestamp format output for large time values (#24193)ForesterDev
2021-12-22Core/DynamicInfo: rename some parameters according packet definitions (#24192)ForesterDev
2021-12-22Core/Units: UNIT_FLAG_PACIFIED will no longer block victim updates (#24190)Ovah
2021-12-22Scripts/Gameobject: Move Orb of Command script to SAI. (#24189)Rushor
2021-12-22Core/Movement: Implement MoveSplineFlag::Enter_Cycle (#24049)NoName
2021-12-22Tools/MMaps: Fix strange paths in Blackfathom Deepsjackpoz