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2009-04-09*Fix Slice and Dice and other multitarget spells using combopoints in effects.QAston
--HG-- branch : trunk
2009-04-08*Merge.megamage
--HG-- branch : trunk
2009-04-08*Add unit to notify when unit is add to world (including load grid case).megamage
*Add some check in remove object function. --HG-- branch : trunk
2009-04-09Added missing z-value in Formations.TrullyONE
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2009-04-08*Enable some disabled gm command.megamage
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2009-04-08[7641] Implement check noDamageImmune fields at gameobject templates loading ↵megamage
at server startup. Author: VladimirMangos --HG-- branch : trunk
2009-04-08 [7640] Move spell and chair height checks to functions for gameobject ↵megamage
loading code. Fixed some field ids. Author: VladimirMangos --HG-- branch : trunk
2009-04-08[7639] Correctly fixed error spam, revert [7637]. Thx to vladimir Author: Triplymegamage
--HG-- branch : trunk
2009-04-08[7638] Move linked trap gameobject template checks at gameobject templates ↵megamage
loading to function. Author: VladimirMangos --HG-- branch : trunk
2009-04-08[7637] Prevent console spam - FATAL: Unknown arena team type %u for some ↵megamage
arena team. Author: rastikzzz --HG-- branch : trunk
2009-04-08[7636] Move lock id checks at GO templates loading to function and add check ↵megamage
for all GO types with similar fields. Author: VladimirMangos --HG-- branch : trunk
2009-04-08Removed some outdated comments Author: tomrus88megamage
--HG-- branch : trunk
2009-04-08[7635] Spell hit chance cap change to 100% in 3.0.x Author: Tassadermegamage
--HG-- branch : trunk
2009-04-08 [7634] Fixed: select non-despawnable gameobjects base at appropriate for ↵megamage
gameobject type dataN fields. Author: VladimirMangos Many in world gameobject that unexpected daspawned before must now work in more expected way. In tests i not found any damage to bg gameobject work, and at least this restore expected work for non-bg dorrs//buttons broken after half-year ago patch (that has been reverted partly in this commit) --HG-- branch : trunk
2009-04-08 [7633] Implement support multiply basic requirements for crireria in ↵megamage
`achievement_criteria_data`. Author: VladimirMangos Also implement additional basic requirements for proper implementing checks for ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE Req. DB support. --HG-- branch : trunk
2009-04-08 [7632] more "if"-condition related codestyle in battlegroundfiles ↵megamage
Author: balrok,Triply this time with this regex: sed -i 's/if *( *\(.*\) *)$/if (\1)/' BattleGround* --HG-- branch : trunk
2009-04-08 [7631] Removed useless method BattleGroundQueue::BGEndedRemoveInvites ↵megamage
Author: Triply Moved method BattleGroundMrg::InvitePlayer to BattleGroundQueue::InviteGroupToBG Added some comments to RemindInvite and RemoveInvite events. Optimalise code. --HG-- branch : trunk
2009-04-08 [7630] Implement MSG_BATTLEGROUND_PLAYER_POSITIONS sending for AB and AV ↵megamage
battleground. Author: Triply --HG-- branch : trunk
2009-04-08[7629] Update paladin talent 25988 work to 3.0.x Author: Lightguardmegamage
--HG-- branch : trunk
2009-04-08[7628] Implement .reload for static achievement tables. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-04-08[7627] Replace built-in in code table by new DB table ↵megamage
`achievement_criteria_data` for store additional data for achievement criteria. Author: VladimirMangos --HG-- branch : trunk
2009-04-08*Fix Sudden Death.QAston
--HG-- branch : trunk
2009-04-08*Calculate proc chance for aura, instead auraeffectQAston
--HG-- branch : trunk
2009-04-08*Fix build.megamage
--HG-- branch : trunk
2009-04-08*fix Jaina stucking bug after evadeRat
*small fixes to retreat events (spell visuals) --HG-- branch : trunk
2009-04-08*Only clear spellcontainer when current spell is cancelled spell.megamage
--HG-- branch : trunk
2009-04-08*Merge.megamage
--HG-- branch : trunk
2009-04-08*Check if grid is loaded before switch container.megamage
--HG-- branch : trunk
2009-04-08*Save only auras which need to be saved-this also removes error spam for ↵QAston
duplicate entries. --HG-- branch : trunk
2009-04-08*Fix a typo causing freeze in RemoveSpellbyDamageTakenQAston
--HG-- branch : trunk
2009-04-08*Fix ressurecting while in bg.QAston
*Fix imp leader of the pack. *Fix fishing. --HG-- branch : trunk
2009-04-08'small' update to Hyjal instanceRat
*all bosses, trashes rescripted *almost all 'events' done *all mobs now use waypoints *added instance gate scripts (horde gate entry: 182060, elf: 182061) and lots of other fixes todo: -finish the 'cleaning waves' -code cleanup -fix small bugs (istance is fully playable at corrent dev point) --HG-- branch : trunk
2009-04-08Fix build on linux.raczman
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2009-04-07*Remove some log spams. Add more info for some logs.megamage
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2009-04-07*Fix a crash caused by delrissa script.megamage
--HG-- branch : trunk
2009-04-07[7626] Fixed: Typo in InitStatsForLevel Author: rastikzzzmegamage
--HG-- branch : trunk
2009-04-07[7624] Add hack detection for zone of undead's capital. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-04-07[7622] Added creatureAI with related database tables. Author: AlexDerekamegamage
*Note: three tables are renamed. --HG-- branch : trunk
2009-04-07[7621] More strong check for 23922 and ranks for add damage Author: Lutikmegamage
--HG-- branch : trunk
2009-04-07*Fix a crash caused by chatlog.megamage
--HG-- branch : trunk
2009-04-07*Fix a dead loop in aura update. Sorry. Thanks to QAston for pointing out ↵megamage
the mistake. --HG-- branch : trunk
2009-04-07Added a workaround for Black Hole Effectmknjc
--HG-- branch : trunk
2009-04-07*MergeQAston
--HG-- branch : trunk
2009-04-07*MergeQAston
--HG-- branch : trunk
2009-04-07*Fix a typo.Anubisss
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2009-04-07*Change way of aura removing-make it safer.QAston
--HG-- branch : trunk
2009-04-07* Ensure 100% that DB logging is enabled/disabled as expected.XTZGZoReX
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2009-04-07*Remove some redundant code.megamage
--HG-- branch : trunk
2009-04-07*Fix a 100% crash caused by duel.megamage
--HG-- branch : trunk
2009-04-07* Merge.XTZGZoReX
--HG-- branch : trunk