aboutsummaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2022-01-04MMAP: Build ADT floor just like WMO floor below liquid (#27503)killerwife
2022-01-04Tools/MMAPs: Show an error when running mmaps_generator built in Debug mode (...Giacomo Pozzoni
2022-01-04Core/Misc: Remove whitespacejackpoz
2022-01-04Core/MMAPs: Reduce chances of breaking tile connectionsjackpoz
2022-01-04Vmap: Introduce skipping of antiportals and unreachable mogp (#26331)killerwife
2022-01-04MapExtraction: Fix water height redundancy algorithm ignoring "no water" (#26...killerwife
2022-01-04Core/Maps: Change .map file version from FourCC to uint32 (#26326)Giacomo Pozzoni
2022-01-04Improve multithreading of mmaps_generator (#25625)Giacomo Pozzoni
2022-01-04Tools/mmaps_generator: Made loading vmaps by mmaps_generator threadsafeShauren
2022-01-04Core/MMAPs: Restore single slope angle of 55°jackpoz
2022-01-04Core/MMAPs: Fix small steps being considered as NAV_AREA_GROUND_STEEPjackpoz
2022-01-04Tools/MMapsGenerator: Add some more input parameters to improve mmaps load pe...Giacomo Pozzoni
2022-01-04Handle different slopes in mmaps (#24765)Giacomo Pozzoni
2022-01-04Tools/MMAPs: Output the time spent in a human readable formatjackpoz
2022-01-04Core/Objects: fixed destination calculation for destination based spells cast...Ovahlord
2022-01-04Core/Commands: Fixed .npc add overwriting existing spawns when used on transp...Shauren
2022-01-04Fixes/3.3.5 aura infinite loop (#24631)Giacomo Pozzoni
2022-01-04Removing a duplicate item combat spell handling causing poisons (and others) ...joshwhedon
2022-01-04Core/MMAPs: Adjust walkable climb and fix a lot of mmap raycast issues (#24539)Giacomo Pozzoni
2022-01-04Further improve ChrRace DBC handling (#24508)HelloKitty
2022-01-04Scripts/Icecrown Citadel: Fixed Professor Putricide oozes not moving during t...Shauren
2022-01-04Core/CreatureAI: Shambling Horror re-cast Enrage as soon as it is not stun (#...Metalaka
2022-01-04Core/Movement: 9080e78 followupccrs
2022-01-04DB/Spell: Arm Dead Damage KologarnJildor
2022-01-03Core/Spells: Added helper function to select random injured healing spell tar...Shauren
2022-01-03Core/Util: Added iterator range overload for Trinity::Containers::RandomShuffleShauren
2022-01-03Core/Time: Remove artificially high minimal update intervalsShauren
2022-01-02Scripts/Pet: Lil' K.T (#24528)Sorikoff
2022-01-02Core/Misc: Define and use ChrRacesFlag and CreatureModelDataFlags (ref 772f50...Shauren
2022-01-02Core/Units: Allow mind controlling non-controllable vehicles (for example pla...Shauren
2022-01-02Core/Maps: fix respawn times for manual respawns (#24571)NoName
2022-01-02Core/Movement: modify MovementInform trigger condition & checks in ChaseMovem...ccrs
2022-01-02Core/Movement: de832b6 followupccrs
2022-01-02Core/Movement: modify MovementInform trigger condition & checks in FollowMove...ccrs
2022-01-02Core/Spells: Relaxed aura exclusivity check to allow casting spells that have...Shauren
2022-01-02Core/Movement: 0e2342c followupccrs
2022-01-01Core/Objects: use the static vmap check in MovePositionToFirstCollision for a...Ovahlord
2022-01-01Core/Spells: Fixed refreshing stat buff auras that have been improved by talentsShauren
2022-01-01Core/Objects: further improvements for MovePositionToFirstCollision (#24523)Ovah
2022-01-01DB/Quest: Becoming a Spellfire Tailoroffl
2022-01-01Core/Objects: optimize and improve MovePositionToFirstCollision resultsOvahlord
2022-01-01Core/Player: add helper methods for PLAYER_FLAGS_DEVELOPER (#24511)ForesterDev
2022-01-01Core/PathFinding: Fix buffer overflowjackpoz
2022-01-01Scripts/IcecrownCitadel: Adding IsAlive check to avoid possible crash in Even...NoName
2022-01-01Core/Auras: Prevent getting negative scale with aurasShauren
2022-01-01Core/Spells Fixed scroll stacking check when not targeting selfShauren
2022-01-01Core/Spells: Scrolls should not be consumed, when they fail to apply.FAQ
2022-01-01DB/Pet: Lil' K.TKillyana
2022-01-01Core/Vehicles: update the power display of vehicles before being added to wor...Ovahlord
2022-01-01Core/DataStores: Use ResSicknessSpellID from ChrRaces instead of hardcoding i...HelloKitty