aboutsummaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2017-03-23Core/Scripts: Updated Ulduar instance modelariel-
- Codestyle/indent fixes - Added ObjectData for some GOs - Added GetUlduarAI to creatures - Fixed possible out-of-bounds access in boss_razorscale_controllerAI (boss AI number beyond allocated boss size)
2017-03-23Core/SmartAI: Implement SMART_TARGET_VEHICLE_ACCESSORYAokromes
By Malcrom
2017-03-23Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] ↵Chaouki Dhib
(#16290) Core/Spells: Fix wrong distance calculations in AoE spells. Pull request #16290 by chaodhib. God bless, finally.
2017-03-21Core/Misc: remove some weird and unneeded codeariel-
2017-03-21Core/Creatures: Fixed GMs being considered in party/raid with nearby ↵S.V
creatures without CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT Ref #19340
2017-03-21Fixed dynamic linking (#19341)Sebastien Levy
2017-03-21Core/Misc: fix dynamic linkingariel-
2017-03-21Core/Misc: cache server MOTD and properly format it for RA and when issuing ↵ariel-
.server motd
2017-03-20Spell/Aura: Fix handling of max power reducing debuffs when removed. Fixes ↵treeston
issues with Reliquary of Souls encounter.
2017-03-20Core/Scripts: Fixed wrong calculation of Aura of DesireKeader
Closes #19322
2017-03-20Core/Items: Fixed durability problems for wrapped item (#19003)xinef1
2017-03-20Core/Spell: fix an issue with vehicle spells changing orientation of base ↵ariel-
vehicle Closes #17234
2017-03-20Core/Scripts: Updated Zul'Aman instance modelariel-
- Codestyle/indent fixes - Use of DoorData and ObjectData - Added GetZulamanAI for creatures - Moved bosses to BossAI
2017-03-19Core/AchievementMgr: fix integer underflow neglecting already completed ↵ariel-
realm firsts Closes #19334
2017-03-19Core/Entities: don't finalize movesplines before deleting.ariel-
- The whole MotionMaster will be destroyed along with the unit, freeing the allocated memory. Closes #19324
2017-03-19Core/Social: Implement FRIEND_STATUS_RAF (#19317)robinsch
2017-03-19Core/Object: Fix Line of Sight issue with object edgesGolrag
Fixes: https://github.com/TrinityCore/TrinityCore/pull/15807#issuecomment-268077802
2017-03-19Core/Crash: Refactor and fixesjackpoz
Code cleanup. Fix buffer overflow crash. Fix type being truncated to 199 characters.
2017-03-19Core/Spell: add assert checks on SpellMgr::CheckSpellGroupStackRulesariel-
Ref #19319
2017-03-18Core/SocialMgr: fix case when contacts appears in friend list many timesForesterDev
Closes #19306
2017-03-17Core/Players: Rename "heroic character" to "death knight"Chazy Chaz
Closes #19287
2017-03-17Core/Pet: load template immunities when creating (except for hunters)ariel-
Fixes #19275
2017-03-17Core/Unit: properly reset displayIds when having a shapeshift aura activeariel-
Closes #19309
2017-03-16Core/Quests: fixed exclusivegroup interaction with prevquestId and nextQuestId.ariel-
- They should work as documented by wiki now. - Add some consts to Player methods - Fixed negative PrevQuestID to mean only active quest (ie not rewarded/complete, as those quests are required to complete another) Closes #19300
2017-03-16Core/Quests: changed quest_template_addon.NextQuestID to unsignedariel-
- No reason to keep this anymore after 4349adf0f25210e5b26201523a09bc26b4a83394, this is a broken functionality.
2017-03-16Core/Globals: some changes in quest loadingariel-
- Made load/reload associated quest tables data-driven, so removed a bunch of similar looking code from ObjectMgr (yay!) - Codestyle and encapsulation for ExclusiveQuestGroups
2017-03-16Core/Globals: Fix Quest codestyle and member variable initializationariel-
2017-03-15Core/Auth: Per SRP6a protocol, terminate connection of A % N == 0. This ↵Shauren
resolves another authentication bypass issue (cherry picked from commit cmangos/mangos-wotlk@ea3e08a8123fbce0082b8aae8eb9b2541f083a9c)
2017-03-15Core/Auras: unregister AuraEffect from target list before changing amount, ↵ariel-
forces recalculation at stack change Closes #19301
2017-03-15Core/Auras: use vectors and remove HasEffect checkariel-
- Already checked in GetApplicationList
2017-03-15Core/Auras: make AuraEffect::GetTargetList and ↵ariel-
AuraEffect::GetApplicationList accept any container
2017-03-14Core/Scripts: add condition check for npc_wyrmrest_defenderariel-
minor code refactors Closes #19299
2017-03-13Core/Scripts: implement boss Apothecary Hummel ("Love is in the Air" event ↵Gustavo
boss) (#19076) Closes #5114
2017-03-12Core/Entities: virtualize CheckAttackFitToAuraRequirementariel-
- Should've been like this to begin with
2017-03-12Core/Aura: fix SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE unapply case for dead ↵ariel-
players Closes #19276
2017-03-12Core/AHBot: Disable few broken itemsAokromes
Closes #19283 P.S: you will need to update your conf.
2017-03-11Update SmartScriptMgr.hAokromes
2017-03-11Core/Spells: Fixed some enchantments checks and fixed serious logic flaw in ↵xinef1
create item effect check (#19123)
2017-03-08Core/Creature: restore previous behavior of random gender on respawnariel-
Little regression added with 253c0f3d07e05557daa3ffdd4e2a2af4256fb65e
2017-03-08Core/Auras: tidy up one little hackariel-
2017-03-08Core/Creature: Load template immunities into m_spellImmune container.ariel-
- Fixes sending SMSG_SPELL_START data Closes #19212
2017-03-08Core/Creature: remove some redundant codeariel-
- Display Ids are already initialized in InitEntry, no need to duplicate logic - ModelInfo is already checked too
2017-03-08Core/Scripts: Fixed Ingvar evade issueKeader
2017-03-07Core/Auras: implement correct model for Bear Form (used by npcs)ariel-
Closes #7337
2017-03-07Core/Creature: don't override display id if addon tables load a morph auraariel-
Ref #7337
2017-03-07Core/Scripts: converted Argent Tournament pennants to AIariel-
Closes #14616
2017-03-07Core/Auras: Implement Roc form shapeshiftariel-
Closes #16164
2017-03-07Core/Auras: make transform auras honor creature_template trigger flag and ↵ariel-
choose always invisible models Closes #19211
2017-03-06Core/Unit: reduce differences between branchesShauren
Very partial cherry pick of: Core/Units: Updated melee/spell hit chance calculation (cherry picked from commit 61c7161a1069f93948b8b4d80b501d9358b4844c)
2017-03-06Core/Creatures: disabled "automatic" monster sparringariel-
- Faction template flags weren't correct. Closes #19245