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2022-02-16Core/Maps: Add Map::DoOnPlayers helper function (#25233)Traesh
2022-02-16Core/Auras: Fix SPELL_AURA_MOD_DAMAGE_DONE_FOR_MECHANIC for effects mechanics...Aqua Deus
2022-02-16Build: Partial support for clang-clShauren
2022-02-16Core/Auras: Implement SPELL_AURA_MOD_ENVIRONMENTAL_DAMAGE_TAKEN (#27781)Aqua Deus
2022-02-15 Scripts/Spells: Convert rogue spell scripts to new script registration synta...Aqua Deus
2022-02-15Core/Spells: Implement spell attribute SPELL_ATTR3_NO_DURABILITY_LOSS (#27750)Aqua Deus
2022-02-15Core/Scripts: Fix Hotswap not reinitializing AIs after destroying them and th...Seyden
2022-02-15Scripts/Spells: updated Penance (#27737)Teleqraph
2022-02-15Core/Pets: Relax summoning pet assertion conditionShauren
2022-02-14Scripts/Spells: Fix monk roll (#27736)Aqua Deus
2022-02-14Dep: Raise required boost versions to 1.73 on windows and 1.71 on linux and r...Shauren
2022-02-14Scripts/Spells: Fixed Cold Snap (#27734)Teleqraph
2022-02-14Core/Spells: Fixed spell Launch phase being handled at incorrect time for spe...Shauren
2022-02-14Scripts/Spells: Fix priest talent Power Word: Solace (#27732)Aqua Deus
2022-02-13Scripts/Spells: Fix priest talent Twist of Fate (#27730)Aqua Deus
2022-02-13Core/BattlePets: Implemented CMSG_BATTLE_PET_UPDATE_NOTIFY (#27724)Meji
2022-02-13Scripts/Spells: Fixed Infusion of Light (#27723)Teleqraph
2022-02-13Core/Misc: Cleanup unused includesShauren
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-12Core/Maps: Add missing MapManager::_freeInstanceIds initialization in 665bab6...Shauren
2022-02-12Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...Shauren
2022-02-12Core/Misc: Don't include CharacterPackets.h in SpellPackets.hShauren
2022-02-12Core/Misc: script PCH tuningShauren
2022-02-11Core/Misc: database PCH tuningShauren
2022-02-11Core/Misc: common PCH tuningShauren
2022-02-11Core/Misc: proto PCH tuningShauren
2022-02-11Core/Misc: game PCH tuningShauren
2022-02-11Core/Utils: Corrected included files in Containers.hShauren
2022-02-11Core/Guilds: Forward declare GuildAchievementMgrShauren
2022-02-11Dep/g3d: Purge Windows.h includes from headers we includeShauren
2022-02-11Core/Misc: Cleanup MapManager includes (boost::dynamic_bitset)Shauren
2022-02-11Core/Misc: Cleanup TaxiPathGraph includes (don't leak boost::graph outside)Shauren
2022-02-11Core/Misc: Optimize ChatCommand includes (include only where neccessary)Shauren
2022-02-11Core/Misc: Explicitly include required headers instead of relying on them to ...Shauren
2022-02-11Scripts/Spells: Fixed mage Blizzard (#27722)Teleqraph
2022-02-10Scripts/Spells: Fixed Power Word: Shield (#27721)Teleqraph
2022-02-10Scripts/Spells: Fixed holy paladin talent AwakeningShauren
2022-02-10Core/Players: Don't load spell overrides for inactive specializationsShauren
2022-02-10Core/Spells: Ignore existing cooldown for spells using TRIGGERED_IGNORE_SPELL...Shauren
2022-02-10Core/Auras: Proc flag updatesShauren
2022-02-10Core/Spells: Implemented using db2 PositionFacing for SPELL_EFFECT_LEAP_BACKShauren
2022-02-10Scripts/Spells: Fixed Divine Purpose (#27719)Teleqraph
2022-02-10Core/Auras: Implemented ProcFlags2Shauren
2022-02-10Core/Spells: Add type safety to proc related functions - using enum arguments...Shauren
2022-02-10Core/Utils: Made bool conversion operator of FlagsArray explicitShauren
2022-02-09Core/Spells: Load entire proc flags array from db2Shauren
2022-02-09Core/Utils: Extract template base class out of flag128Shauren
2022-02-09Dynamic build fix 2Shauren
2022-02-09Dynamic build fixShauren
2022-02-08Core/Scripts: Added script hook to execute actions after completing an achiev...Meji