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2020-06-15
Merge pull request #24554 from funjoker/cherry-picks
Shauren
2020-06-15
common: Add a missing include guard
Carbenium
2020-06-14
Core/Scripts: moved Wild Growth calculation to script and fixed formula
ariel-
2020-06-14
Core/AI: restore old check forcing PetAI on Pets using SmartAI
ariel-
2020-06-14
Scripts/Gossip: fix go_ahune_ice_stone (#19835)
ForesterDev
2020-06-14
Core/Globals: add more AIName and MovementType checks to ObjectMgr
ariel-
2020-06-14
Core/Scripts: Fixed some events that not should triggered by non-players on I...
Keader
2020-06-14
Core/Groups: Fixed calculating canReset attribute
Shauren
2020-06-14
Revert "Core/Groups: fix wrong query for loading group instance data. canRese...
Shauren
2020-06-14
Core/Spells: Removed duplicated check again followup 3a0417f7128292995a4085a0...
Keader
2020-06-14
Core/Spells: Removed duplicated check
Keader
2020-06-14
Core/AI: Factory functions cleanup
ariel-
2020-06-14
Core/Players: fix null dereference crash
ariel-
2020-06-14
Fix an issue where CanSpawn would never get invoked on creatures without per-...
treeston
2020-06-14
Add another helper to ScriptedGossip.h for resolving listId -> action.
treeston
2020-06-14
Core/Scripts Properly set Freya's BossState do DONE and avoid some loot exploits
sirikfoll
2020-06-14
Partial revert of 15a207f, which was causing issues (ref #4943 and #19768). I...
Treeston
2020-06-14
Scripts/Command: implement .debug play music command
ForesterDev
2020-06-14
Fix evade issues when a spell hits the target just before evading. (#19815)
Treeston
2020-06-14
Core/Spell: in case of immunity, check all effects to choose correct procFlag...
ariel-
2020-06-14
Instances/Ulduar: Fix a super edge case bug where Algalon would evade if his ...
treeston
2020-06-14
Core/SmartAI: allow SMART_ACTION_SEND_GOSSIP_MENU to override default gossip
ariel-
2020-06-14
Quickfix a bug introduced by 2f19d97 which prevented GTAoE from being cast.
treeston
2020-06-14
Core/Spell: fixed some problems with per caster aura states
ariel-
2020-06-14
Core/Creature: fix _DespawnAtEvade saving wrong respawn time
ariel-
2020-06-14
Core/Spell: abort channeling if no valid targets are found after searching
ariel-
2020-06-14
Scripts/VioletHold: fix stack overflow when reflecting 'Splash'
ariel-
2020-06-14
Fix build
Aokromes
2020-06-14
Core/Player: update interaction checks, some info taken from client
ariel-
2020-06-14
Core/Defines: define faction templates and replace magic numbers from scripts
ForesterDev
2020-06-14
Scripts/ICC: add missing cases for Dark Martyrdom difficulty entries
ccrs
2020-06-14
Core/Scripts: improvements on the Thorim script
ariel-
2020-06-14
Scripts/Ulduar: Initial implementation of the Thorim Encounter
joschiwald
2020-06-14
Core/Spells: Change the radius of PBAoEs following the feedback received on (...
Chaouki Dhib
2020-06-14
Scripts/Events: Add missing line for "Love is in the air" boss fight (#19521)
TecDian
2020-06-14
Core/Gossip: Fix gossip bug on modify money (#19551)
Rochet2
2020-06-14
Core/Unit: don't clear low health aura states on death
ariel-
2020-06-14
Core/Quests: Display quest objective explore completion message
xinef1
2020-06-14
Core/Entities: allow guardian pets to inherit spellmods
ariel-
2020-06-14
Scripts/Commands: Update reload commands names
Chazy Chaz
2020-06-14
Core/Spells: change to the way the spell effect SPELL_EFFECT_JUMP work
Chaouki Dhib
2020-06-14
Core/Creature: drop method SetPosition
ccrs
2020-06-14
Core/Transport: fix logic error
ccrs
2020-06-14
Core/Creature: IsMovementPreventedByCasting followup
ccrs
2020-06-14
Core/Misc: Add .Size() to TypeUnorderedMapContainer for stats/debugging
Shauren
2020-06-14
Core/Entities: Add a missing include
Carbenium
2020-06-14
Tools/vmap extractor: Various fixes
Shauren
2020-06-13
Core/Items: Implemented corruption and corruption resistance stats
Shauren
2020-06-12
Core/DataStores: Fix loading hotfixes deleting records for db2s not loaded by...
funjoker
2020-06-12
Core/Spells: Implement using different difficulty data from all spell related...
Shauren
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