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2009-04-04*Backport some contents from TC2.megamage
--HG-- branch : trunk
2009-04-05*Remove call Reset() from UtgardeKeep scripts.Anubisss
--HG-- branch : trunk
2009-04-05* "CRASH ALARM" --> "CRASH ALERT" - makes more sense ;).XTZGZoReX
--HG-- branch : trunk
2009-04-05* Allow use security > 3 in realmd.account.gmlevel field. This will fix ↵XTZGZoReX
issue where gmlevels above 3 did not work. * Note: Have in mind that gmlevels above 3 can have "unexpected" effects; players with, for example, gmlevel 4 _may_ be able to execute console-only commands from ingame. --HG-- branch : trunk
2009-04-04Fixed typo.raczman
--HG-- branch : trunk
2009-04-04Merge.raczman
--HG-- branch : trunk
2009-04-04Fixed work of warrior talent 12296.raczman
- Proper tick in 3 sec - Replace amount calculation hack by more proved formula. - Ignore in combat state. Author: domingo --HG-- branch : trunk
2009-04-04*Add a missing part of visibility patch.megamage
--HG-- branch : trunk
2009-04-04*Merge.megamage
--HG-- branch : trunk
2009-04-04*Do not check formation for pet and summoned creatures.megamage
--HG-- branch : trunk
2009-04-04Not displaying "Command not found" error for player security level. Thx ↵raczman
Machiavelli <3 --HG-- branch : trunk
2009-04-04*Fix a bug that makes server cannot start up.megamage
--HG-- branch : trunk
2009-04-04*Add check in ClearUpdateMask.megamage
--HG-- branch : trunk
2009-04-04*FIx a bug that pet cause crash.megamage
--HG-- branch : trunk
2009-04-04*Add some update from TC1. I am not able to merge from TC1 because bg patch ↵megamage
has too many conflicts. TC1 authors: please merge your patch to TC2 after pushing it to TC1. --HG-- branch : trunk
2009-04-04*Merge.megamage
--HG-- branch : trunk
2009-04-04*Add a missing part of the visibility patch.megamage
--HG-- branch : trunk
2009-04-04*Fix the bug that creatures do not return to spawn point when players leave ↵megamage
instance. --HG-- branch : trunk
2009-04-04*Fix visibility update bug.megamage
--HG-- branch : trunk
2009-04-04*remade Black Temple doors with new HandleGameObjectRat
--HG-- branch : trunk
2009-04-04*added HandleGameObject function to instance, use this to simply open/close ↵Rat
doors from scripts --HG-- branch : trunk
2009-04-04Merge.raczman
--HG-- branch : trunk
2009-04-04Added some extra debug log when finishing rated arena match.raczman
--HG-- branch : trunk
2009-04-03*Fix the bug that pet cannot be put in stable.megamage
--HG-- branch : trunk
2009-04-03*Fix a bug about pet talents.megamage
--HG-- branch : trunk
2009-04-03*Fix broken execute.megamage
--HG-- branch : trunk
2009-04-03*Update eventAI to SD2 979. Author: nofantasy.megamage
--HG-- branch : trunk
2009-04-03*Merge.megamage
--HG-- branch : trunk
2009-04-03[7611] Prevent casting owner spell/use item or gameobject by mind controlled ↵megamage
player or creature. Author: VladimirMangos This also prevent some crashes in like wrong case. [7610] skipped. --HG-- branch : trunk
2009-04-03[7609] Trailing whitespace cleaning Author: fregharmegamage
--HG-- branch : trunk
2009-04-03[7608] Implement ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-04-03 [7607] Improvements in support some generic achievement classes Author: ↵megamage
VladimirMangos * Implement support achievements with refAchievement field != 0, that have criterias stored in achievement refAchievement. * Implement support achievement complete req. with specific count of completed critirias. * Avoid full achievement list scan at search achievement associated with criteria. --HG-- branch : trunk
2009-04-03[7606] Fix use % power burn in effects Author: Lutikmegamage
--HG-- branch : trunk
2009-04-03Fix errors with cmake and revision.h fix by raczmanChaz Brown
--HG-- branch : trunk
2009-04-03[7605] Counting in ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM only for not triggered ↵megamage
item casted spells. Author: VladimirMangos --HG-- branch : trunk
2009-04-03Fix errors with cmake and revision.h fix by raczmanChaz Brown
--HG-- branch : trunk
2009-04-04merge with megamage'sraczman
<3 --HG-- branch : trunk
2009-04-04Fixed BG mark rewarding in case of prematurely finished BG:raczman
-team with most points will get 3 marks, the other one 1 mark -in case of a draw, each team gets 1 mark (not sure if blizzlike) TODO: -remove per BG score variables and substitute them further with general m_score[] array to avoid data duplication. Please report any bugs, and TC2 devs - dont pull this change into TC2, its not 309-like. --HG-- branch : trunk
2009-04-03*Add some checks during object deconstruction.megamage
--HG-- branch : trunk
2009-04-03*Fix some crash when unit is removed.megamage
--HG-- branch : trunk
2009-04-03*Try to fix the bug of visibility update.megamage
--HG-- branch : trunk
2009-04-03*hopefuly fix Thrall reset bugRat
--HG-- branch : trunk
2009-04-03*Fix a crash of warbringer_omrogg script.megamage
--HG-- branch : trunk
2009-04-03*added new escortAI functions (does not effect already coded escort scripts)Rat
--HG-- branch : trunk
2009-04-03*MergeChaz Brown
--HG-- branch : trunk
2009-04-03backport genrevision fix from TC2 that allows old and new versions of HG to ↵Chaz Brown
be used in revision generation --HG-- branch : trunk
2009-04-02*Also call combatstart when applying areaaura/persistant auramegamage
--HG-- branch : trunk
2009-04-02*Fix bugs related to hunter and warlock pets.megamage
--HG-- branch : trunk
2009-04-02Fix genrevision again, please backport this commit to TC1Chaz Brown
--HG-- branch : trunk
2009-04-02*Fix some visibility bug.megamage
--HG-- branch : trunk