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2018-04-07Revert "Core/Entities: Reduce the probability of units dropping under the ↵Shauren
map (#21322)" This reverts commit 9e0faace9a5114fc2324c2c601ba943272e0d6ff.
2018-04-07Core/Spells: Fixed non pch buildvincent-michael
2018-04-07Core/Movement: Fix a potential crash on newly created pets. Closes #21791.Treeston
2018-04-07Scripts/Paladin: Fix Righteous Defense. Closes #21765.Treeston
2018-04-07Core/Chat: Fixed chat link exploitShauren
Closes #21790
2018-04-06Core/Movement: Replace old TargetedMovementGenerator into ↵Treeston
ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both. - Chase to angle is now functional. Pets use this to chase behind the target. Closes #19925. - Chase to arbitrary range interval works. Not used anywhere, but you can technically make hunter-like mobs. - Pets now follow the hunter cleanly and without stutter stepping. Also fix some other things. Closes #8924.
2018-04-04Core/Player: partial revert of m_items handling as it's cause of a exploitariel-
Closes #21760
2018-04-03Core/Spells: Fix UNIT_CREATED_BY_SPELL in SPELL_EFFECT_SUMMON (#21756)Keader
2018-04-03Core/Spell: build fixariel-
2018-04-03Core/Spells: all bleed effects should ignore armorariel-
Closes #21759
2018-04-03adding bracesGooyeth
2018-04-03cosmetic changeGooyeth
2018-04-03Fix buildGooyeth
2018-04-03Adding atrribute custom SPELL_ATTR0_CU_LIQUID_AURAGooyeth
2018-04-03improved fixGooyeth
2018-04-03tab2spaceGooyeth
2018-04-03Core/Spells: don't save Magma aura.Gooyeth
2018-04-02Core/Misc: whitespace/tab cleanupariel-
2018-04-03Update World.cppAokromes
2018-04-02Update World.cppJorTurFer
The command .ban character may insert the ban first, and update with the unban. This change fix it
2018-04-02Object.cpp: TC_LOG_ERROR grammar improvementtkrokli
Bad English grammar previously used in the error log: "Attempt get value from non-existed value field" After the change: "Attempt to get value from non-existing value field"
2018-04-02travis fix, ebc96af follow-upTreeston
2018-04-01crash fix follow-upTreeston
2018-04-01Core/Object: Bump hover delta handling on nearpoints downstack into ↵Treeston
GetNearPoint2D (from movement generators); functionality should be unchanged
2018-04-01you saw nothing, and have no evidence against meTreeston
2018-04-01fb39980 follow-upTreeston
2018-04-01Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ↵Treeston
good.
2018-04-01Core/Position: code style cleanup of position.h; no change in functionality.Treeston
2018-04-01Core/Database: Add columns on *_banned (#21748)Gooyeth
* Add columns on ban character query * Add columns on ban account query
2018-03-31[3.3.5] Scripts/Spells: handle auras on unequipping scripted items (#21643)DanVS
Ref: #20415
2018-03-26Scripts/Magtheridon: Fixed Magtheridon inaccessibleKeader
Closes #21693
2018-03-26Core/ArenaTeam: Remove queues of members if a character is removed (#21491)Gooyeth
* Core/ArenaTeam: Remove queues of members when a character is removed from the team * Remove only if you do not have an invitation * If have an invitation, do not leave the team * Send packet when leaving queue * Fix build * It's possible that there are two or more groups of arenas, then we eliminate from the queue only the members of the group that leaves the team - Changed FindPlayer to FindConnectedPlayer for possible screen loads * Change to FindConnectPlayer The leader can remove while the player is loading screen.
2018-03-21Core/Creatures: implement CREATURE_FLAG_EXTRA_NO_SELL_VENDOR (#21642)Mikhail Redko
* Add CREATURE_FLAG_EXTRA_NO_SELL_VENDOR and use it for a single no-sell vendor in game (there are more of them in later expansions)
2018-03-20Core/Movement: Fixed chase distance calculation for hovering unitsShauren
Closes #21668
2018-03-19Core/Creatures: Minor HasSpell method cleanupariel-
Cherry-picked improved from 5734788c0277d7f342d534dca63db0ce4e862bc5
2018-03-19Core/Spells: fix another regression with arcane missiles being marked positiveariel-
Closes #21670
2018-03-19Scripts/ICC: use script searchers instead of saving list of creature pointersariel-
Closes #21644
2018-03-19Core/Spells: always initialize hitinfo auraariel-
Ref 437c5c7b9d2122f7b1f46fd4e0f502c8be1e3091
2018-03-18Scripts/Spells: fix Seaforium Blast script crashariel-
Closes #21663
2018-03-18Core/Spells: fix delayed hit aura crashariel-
Closes #21664
2018-03-16Core/Spells: autogenerate miss proc for spells with auras with hit chance -100ariel-
Closes #21629
2018-03-16Core/Entities: completely remove 60% melee miss cap as there is no proof of ↵ariel-
its existence - Auras modifying hit chance should have full effect now Ref issue #21629
2018-03-15Core/Entities: don't skip immunity checks for positive spellsariel-
Closes #21626
2018-03-15Core/Conditions: reserve sourcetype valueariel-
2018-03-14Buildsystem: Separate strict database type checks from ↵Shauren
TRINITY_DEBUG/WITH_COREDEBUG option
2018-03-14Core/Player: properly clear m_items array when unequipping items from the bagariel-
- Also cleanup weapon damage ap mult when direct destroying a equipped weapon
2018-03-14Core/Entities: cleanup of weapon damageariel-
- ScalingStatDistribution/Value (ie heirlooms): apply bonuses in all cases, some calls used nullptr (like after disarm) and item wasn't regaining them - AP multiplier wasn't correctly reflected after unequipping a weapon - Correctly set base damages at unequip Closes #21610
2018-03-14Core/Entities: simplify and fix secondary damage calcariel-
Closes #21617
2018-03-14Scripts/Kalimdor: fix crash with Gordunni Trapariel-
2018-03-13Core/Spells: fix issues with delayed spells and aurasariel-
- Was losing info of delayed targets due to remove_if move-assigning targets, it needs to be saved into delayed target vector before returning from lambda - Delayed auras applying on many targets are now handled gracefully Closes #21609 Closes #21612