| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-04-07 | Revert "Core/Entities: Reduce the probability of units dropping under the ↵ | Shauren | |
| map (#21322)" This reverts commit 9e0faace9a5114fc2324c2c601ba943272e0d6ff. | |||
| 2018-04-07 | Core/Spells: Fixed non pch build | vincent-michael | |
| 2018-04-07 | Core/Movement: Fix a potential crash on newly created pets. Closes #21791. | Treeston | |
| 2018-04-07 | Scripts/Paladin: Fix Righteous Defense. Closes #21765. | Treeston | |
| 2018-04-07 | Core/Chat: Fixed chat link exploit | Shauren | |
| Closes #21790 | |||
| 2018-04-06 | Core/Movement: Replace old TargetedMovementGenerator into ↵ | Treeston | |
| ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both. - Chase to angle is now functional. Pets use this to chase behind the target. Closes #19925. - Chase to arbitrary range interval works. Not used anywhere, but you can technically make hunter-like mobs. - Pets now follow the hunter cleanly and without stutter stepping. Also fix some other things. Closes #8924. | |||
| 2018-04-04 | Core/Player: partial revert of m_items handling as it's cause of a exploit | ariel- | |
| Closes #21760 | |||
| 2018-04-03 | Core/Spells: Fix UNIT_CREATED_BY_SPELL in SPELL_EFFECT_SUMMON (#21756) | Keader | |
| 2018-04-03 | Core/Spell: build fix | ariel- | |
| 2018-04-03 | Core/Spells: all bleed effects should ignore armor | ariel- | |
| Closes #21759 | |||
| 2018-04-03 | adding braces | Gooyeth | |
| 2018-04-03 | cosmetic change | Gooyeth | |
| 2018-04-03 | Fix build | Gooyeth | |
| 2018-04-03 | Adding atrribute custom SPELL_ATTR0_CU_LIQUID_AURA | Gooyeth | |
| 2018-04-03 | improved fix | Gooyeth | |
| 2018-04-03 | tab2space | Gooyeth | |
| 2018-04-03 | Core/Spells: don't save Magma aura. | Gooyeth | |
| 2018-04-02 | Core/Misc: whitespace/tab cleanup | ariel- | |
| 2018-04-03 | Update World.cpp | Aokromes | |
| 2018-04-02 | Update World.cpp | JorTurFer | |
| The command .ban character may insert the ban first, and update with the unban. This change fix it | |||
| 2018-04-02 | Object.cpp: TC_LOG_ERROR grammar improvement | tkrokli | |
| Bad English grammar previously used in the error log: "Attempt get value from non-existed value field" After the change: "Attempt to get value from non-existing value field" | |||
| 2018-04-02 | travis fix, ebc96af follow-up | Treeston | |
| 2018-04-01 | crash fix follow-up | Treeston | |
| 2018-04-01 | Core/Object: Bump hover delta handling on nearpoints downstack into ↵ | Treeston | |
| GetNearPoint2D (from movement generators); functionality should be unchanged | |||
| 2018-04-01 | you saw nothing, and have no evidence against me | Treeston | |
| 2018-04-01 | fb39980 follow-up | Treeston | |
| 2018-04-01 | Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ↵ | Treeston | |
| good. | |||
| 2018-04-01 | Core/Position: code style cleanup of position.h; no change in functionality. | Treeston | |
| 2018-04-01 | Core/Database: Add columns on *_banned (#21748) | Gooyeth | |
| * Add columns on ban character query * Add columns on ban account query | |||
| 2018-03-31 | [3.3.5] Scripts/Spells: handle auras on unequipping scripted items (#21643) | DanVS | |
| Ref: #20415 | |||
| 2018-03-26 | Scripts/Magtheridon: Fixed Magtheridon inaccessible | Keader | |
| Closes #21693 | |||
| 2018-03-26 | Core/ArenaTeam: Remove queues of members if a character is removed (#21491) | Gooyeth | |
| * Core/ArenaTeam: Remove queues of members when a character is removed from the team * Remove only if you do not have an invitation * If have an invitation, do not leave the team * Send packet when leaving queue * Fix build * It's possible that there are two or more groups of arenas, then we eliminate from the queue only the members of the group that leaves the team - Changed FindPlayer to FindConnectedPlayer for possible screen loads * Change to FindConnectPlayer The leader can remove while the player is loading screen. | |||
| 2018-03-21 | Core/Creatures: implement CREATURE_FLAG_EXTRA_NO_SELL_VENDOR (#21642) | Mikhail Redko | |
| * Add CREATURE_FLAG_EXTRA_NO_SELL_VENDOR and use it for a single no-sell vendor in game (there are more of them in later expansions) | |||
| 2018-03-20 | Core/Movement: Fixed chase distance calculation for hovering units | Shauren | |
| Closes #21668 | |||
| 2018-03-19 | Core/Creatures: Minor HasSpell method cleanup | ariel- | |
| Cherry-picked improved from 5734788c0277d7f342d534dca63db0ce4e862bc5 | |||
| 2018-03-19 | Core/Spells: fix another regression with arcane missiles being marked positive | ariel- | |
| Closes #21670 | |||
| 2018-03-19 | Scripts/ICC: use script searchers instead of saving list of creature pointers | ariel- | |
| Closes #21644 | |||
| 2018-03-19 | Core/Spells: always initialize hitinfo aura | ariel- | |
| Ref 437c5c7b9d2122f7b1f46fd4e0f502c8be1e3091 | |||
| 2018-03-18 | Scripts/Spells: fix Seaforium Blast script crash | ariel- | |
| Closes #21663 | |||
| 2018-03-18 | Core/Spells: fix delayed hit aura crash | ariel- | |
| Closes #21664 | |||
| 2018-03-16 | Core/Spells: autogenerate miss proc for spells with auras with hit chance -100 | ariel- | |
| Closes #21629 | |||
| 2018-03-16 | Core/Entities: completely remove 60% melee miss cap as there is no proof of ↵ | ariel- | |
| its existence - Auras modifying hit chance should have full effect now Ref issue #21629 | |||
| 2018-03-15 | Core/Entities: don't skip immunity checks for positive spells | ariel- | |
| Closes #21626 | |||
| 2018-03-15 | Core/Conditions: reserve sourcetype value | ariel- | |
| 2018-03-14 | Buildsystem: Separate strict database type checks from ↵ | Shauren | |
| TRINITY_DEBUG/WITH_COREDEBUG option | |||
| 2018-03-14 | Core/Player: properly clear m_items array when unequipping items from the bag | ariel- | |
| - Also cleanup weapon damage ap mult when direct destroying a equipped weapon | |||
| 2018-03-14 | Core/Entities: cleanup of weapon damage | ariel- | |
| - ScalingStatDistribution/Value (ie heirlooms): apply bonuses in all cases, some calls used nullptr (like after disarm) and item wasn't regaining them - AP multiplier wasn't correctly reflected after unequipping a weapon - Correctly set base damages at unequip Closes #21610 | |||
| 2018-03-14 | Core/Entities: simplify and fix secondary damage calc | ariel- | |
| Closes #21617 | |||
| 2018-03-14 | Scripts/Kalimdor: fix crash with Gordunni Trap | ariel- | |
| 2018-03-13 | Core/Spells: fix issues with delayed spells and auras | ariel- | |
| - Was losing info of delayed targets due to remove_if move-assigning targets, it needs to be saved into delayed target vector before returning from lambda - Delayed auras applying on many targets are now handled gracefully Closes #21609 Closes #21612 | |||
