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AgeCommit message (Expand)Author
2021-05-17Core/Unit: Abide UNIT_FLAG2_DISABLE_TURN on creatures. Add that flag to Kolog...Treeston
2021-05-173dcd49e v2, slightly cheaperTreeston
2021-05-17Core/Threat: fix a potential super edge case iterator invalidationTreeston
2021-05-17Scripts/World: New target dummy AI, because I don't trust the existing one in...Treeston
2021-05-16Scripts/Commands: New command: .debug threatinfoTreeston
2021-05-16Core/Movement: Correct the allowed distance to target before a repositioning ...Chaouki Dhib
2021-05-16Core/Spells: Defined and implemented some new spell attributes (#18950)xinef1
2021-05-16Core/Spells: Fixed Shapeshift using macroKeader
2021-05-16Core/Creature: improve DB linked_respawn handling (#21172)kelno
2021-05-169ad11e6 follow-up, prevent Halion respawn without lootTreeston
2021-05-16Core/Threat: Fix a potential exploit allowing players to damage a boss withou...Treeston
2021-05-16Core/Map: New Map::ForceRespawn to override objections and force a respawn (e...Treeston
2021-05-16Core/Units: Remove Unit::EnergizeBySpell overload taking spellId argumentShauren
2021-05-16Core/Scripts: Remove deprecated overload of QuestReward without LootItemType ...Shauren
2021-05-16Core/Threat: only send periodic threat list updates while unit is engagedTreeston
2021-05-16Core/Combat: Some more sanity check asserts to try and track down #21187.Treeston
2021-05-16Core/Combat: some more detailed assertions to possibly shed light on #21187.Treeston
2021-05-16Core/Map: Fix a crash that could happen if a player moved very far away from ...Treeston
2021-05-16MovementInform should overridesMoein
2021-05-16Core/Misc: A variety of clean-up changes, mostly following up on 532ab1c to f...Treeston
2021-05-16Core/Spells: fix casting NO_TARGET event spellsariel-
2021-05-16Core: Combat/threat system rewrite (PR #19930)Treeston
2021-05-15Core/Players: Fixed last tick of power regeneration when reaching minimum or ...Shauren
2021-05-15Scripts/Spells: Clear arcane charge damage/cost/cast time modifier aura when ...Shauren
2021-05-15Scripts/Spells: Remove manual damage adjustment from Arcane Barrage for scali...Shauren
2021-05-15Scripts/Spells: Properly utilize all Arcane Explosion energize effectsShauren
2021-05-15Scripts/Spells: Fixed arcane barrage + explosionMatan Shukry
2021-05-15Fixed nopch build with clang 11Shauren
2021-05-15Core/Spells: Send actual power gain amount in spell energize logShauren
2021-05-15Dep/bzip2: Remove dependencyShauren
2021-05-15Core/Spells: Load SpellEffectInfo::ChainTargets as signed (there are negative...Shauren
2021-05-13Core/Units: No longer send PowerUpdate packets when gaining power via energiz...Ovahlord
2021-05-13Core/Spells: Expose number of targets selected for each spell effect to scrip...Shauren
2021-05-12Fix dynamic windows buildShauren
2021-05-12Core/Scenes: Fix scenes played by package id storing pointers to stack variablesShauren
2021-05-11Core/Commands: Add ItemContext argument to .additem and .additemset commandsShauren
2021-05-11Core/Misc: Define new ItemContext valuesShauren
2021-05-11Core/Quests: Set quest accept time updatefieldShauren
2021-05-11Core/Quests: Implemented QUEST_OBJECTIVE_FLAG_KILL_PLAYERS_SAME_FACTIONShauren
2021-05-11Core/Quests: Implement new quest objective types QUEST_OBJECTIVE_LEARNSPELL, ...Shauren
2021-05-11Core/Quests: Un-deprecate QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENTShauren
2021-05-11Core/Quests: Fix loading quest_template.AreaDescriptionShauren
2021-05-10Core/Quests: Unify quest objective updating into one function and replace ite...Shauren
2021-05-09Core/Auras: Use owner instead of caster for same map check in SPELL_EFFECT_AP...Shauren
2021-05-09Core/Quests: Quest improvementsShauren
2021-05-09Core/Quests: Drop unneeded QuestSpecialFlagsShauren
2021-05-06Core/Scripts: fix Millhouse Manastorm resetting dialogs after Skyriss encounterariel-
2021-05-06Core/Scripts: cast "Trial of the Naaru: Tenacity" credit spell when criteria ...ariel-
2021-05-06Core/Scripts: fixed npc immunity flags during Harbinger Skyriss encounterariel-
2021-05-06Core/Scripts: Implemented Shifting Naaru Sliverariel-