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didn't realize any AI used this
(cherry picked from commit 56a056a8a5f5aa61c68a2b827d8d64ff2fc9abdd)
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Fix FreezeDetector triggering the assert on startup if scripts took more than a few seconds to initialize.
(cherry picked from commit 7b7dc1b50844027853023491c1f69dc40292eec3)
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Change an assert (that can happen easily using ".npc add") to a sanity check
(cherry picked from commit 953640d56369abd979d194b83df90b20f50b2720)
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Fix crash happening when a disabled quest was added and rewarded (through a GM command). Disabled quests are not validated on startup and they can reference invalid spells.
(cherry picked from commit 5f6af8c6cbe7c5a622dd51a77e0d27db33c99118)
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untested
ref #18471
(cherry picked from commit 76667e45a902f86bd341d40efa28037137e5e541)
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Fix crash caused by dereferencing uninitialized field.
(cherry picked from commit 623bc6483a067accf816a65c693b0c0df6a999c3)
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word. Corrected to "fixate".
fd33b1c follow-up
(cherry picked from commit 1d27f83bda1053578911f53b6231bcb96c9b7b1e)
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Closes #21872
(cherry picked from commit d9a2177e9cc1115b0d830bd0a76ac0eec9878e05)
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(cherry picked from commit fd33b1cd02a1c69fc78f47f079eadc43c331d054)
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(cherry picked from commit 7fe59c95d857708181991bf8478712b56e5076ac)
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(cherry picked from commit 1b7ec4bc841cd51e17bb21a3d4b774102f195c46)
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[UNIT_FLAG_PLAYER_CONTROLLED -> UNIT_FLAG_POSSESSED]
[UNIT_FLAG_PVP_ATTACKABLE -> UNIT_FLAG_PLAYER_CONTROLLED]
Signed off by: Shauren, Warlockbugs.
(cherry picked from commit 081eab3cf5a5ec42917b2a7eaebf816fb36da423)
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(cherry picked from commit f13de8083469742d62c2d74a49a76e35469d8fb0)
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(cherry picked from commit 26a444719b6bdc06a00f7737a70a6fb4bd6443db)
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teleported before. (#21776)
(cherry picked from commit 8cec3ffe43fe3dc144e1475f7bb360ac142c7e5f)
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(cherry picked from commit 5a22467912ef038c4a8df20547cab4b1b747ad09)
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drugs !
Followup: 42be04898c6fd001160ee4fdf00fc2ba5c5c1ee3
(cherry picked from commit dec75903cf2ac3bf62d83300a7526cb44ae5b128)
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(cherry picked from commit 71188062314ee94402d9d3e228fd5b46e8865b18)
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The number of edge cases in which weirdness is seen on "effect movements" will be kinda reduced, plus consistency, plus movementInform on custom movement spline initalizations.
(cherry picked from commit 2a45418032233bc8779cdb44f9be6057c4b417c5)
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Closes #21870
(cherry picked from commit beb333738db0d493bf95994eb5557e174e5dd3a6)
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New movement -> Mutate -> Finish current for that slot that happens to be the same type, Follow -> Finish method on the removed movement -> UpdateSpeed call -> search for top -> crash
Closes #21861
(cherry picked from commit bcab5bc4e7ac3866e86a54a1aa17e1174672ce75)
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Ref #21641
(cherry picked from commit a5df77a9d6f3e48f2c4e8a61d60e3b5f2f0c326e)
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(cherry picked from commit fcb1e3e6424ef86934132e1111052a6798d78bc9)
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(cherry picked from commit f9914caefc59f36ab7583432442a26b29124b7f1)
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(cherry picked from commit dc2888915127ae31fae641ba8e53d10a7aed6446)
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(#21730)
- It also restricts queuing to arenas if it is in queue of dungeon finder
(cherry picked from commit 8aad6f828e7ade2232da3d4697c41b12f3acc727)
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(cherry picked from commit 668df7fd01a2b3bdac1ea4600ed17df03e51bd60)
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Closes #20222
(cherry picked from commit 1e8227eda7f9c6a989fe6c928c857d76491e008c)
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Closes #21144
(cherry picked from commit e27a745c582f1c45a5d8a1b72c1d61fe3cecf2f1)
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(cherry picked from commit 9617778336556cd9b19c77e037fb64344021d9cc)
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name early in the process
Closes #21656
Closes #21809
(cherry picked from commit fdb2b90685ebc3852740c424170101a196c29ebb)
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what the client does regarding being inside WMOs
Closes #21625
Closes #21624
Closes #21516
(cherry picked from commit b9c6bbb51df0ed10f74617482740fedb91ff5366)
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(cherry picked from commit 74defba5a7e3e0619ca05808936ebd74741e1472)
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Closes #21790
(cherry picked from commit 454bae42c6412161a69dc9de2ee4e5edcbd7ee8c)
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ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both.
- Chase to angle is now functional. Pets use this to chase behind the target. Closes #19925.
- Chase to arbitrary range interval works. Not used anywhere, but you can technically make hunter-like mobs.
- Pets now follow the hunter cleanly and without stutter stepping. Also fix some other things. Closes #8924.
(cherry picked from commit 2a84562dc85516f432bb1e5de9add23c28b26ce4)
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Closes #21760
(cherry picked from commit a413e7dee95e39d77b433b6726988d9f049377ad)
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(cherry picked from commit 309738dc3e08f572fad661e96f149a017011758c)
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Closes #21759
(cherry picked from commit 5dec0e491ba56c940833791d2cb4a2607c2b003f)
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(cherry picked from commit 8001c5ead1aa27671aea20336c7eb2194b89d8ac)
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(cherry picked from commit bcc7427fbc5f170656714468dc6f66efe2d78704)
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(cherry picked from commit e350cfc4374f7f2a1170b2c287a24d0461207dbd)
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(cherry picked from commit 6939f4eb7b023a6b2f8940ab12484523e1904860)
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GetNearPoint2D (from movement generators); functionality should be unchanged
(cherry picked from commit ebc96af6bb784819ba8824ac390864ae9ba12351)
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(cherry picked from commit 69143b949e89612bbdd3abbc5308175a19ff76f9)
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(cherry picked from commit 44502bbfff45b01132b9ca4101b26b8a98e56005)
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good.
(cherry picked from commit 4692e10ca2ffed5ba2a0336e9c93962b0fad9eaa)
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(cherry picked from commit fb39980c52cdb28b9de43356ee37470c7fd6797c)
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* Add columns on ban character query
* Add columns on ban account query
(cherry picked from commit 768968f0c0801738d3cdee1ee664a63369b9ffe0)
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Ref: #20415
(cherry picked from commit c2f16579888bb7973c1d32ad9efe6058acafb8d6)
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