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2014-09-14Scripting/Spell Stand: Move this spell to spells generic.Malcrom
2014-09-13Core/Quests: Don't display a message if the player doesn't meet the ↵Sebastian Valle Herrera
requirements for the next (automatic) quest in a chain.
2014-09-13Scripts/Misc: Fix issues reported by static analysisVincent-Michael
2014-09-13Scripts/CoS: Salarmm rewritten to BossAI/EventMapMitchesD
2014-09-13Core/Chat: cleanup MonsterText methodsjoschiwald
2014-09-13Script/CoS: Fix quest credit for mal ganis (but @Aokromes like more HACKS)Vincent-Michael
2014-09-13Scripts/UtigardePinnacle: Use a generic spell to calculate the damage for ↵Nyeriah
Dark Slash instead Thanks to @Vincent_Michael for the heads up
2014-09-13Scripts/UtgardePinnacle: King YmironNyeriah
- Updated to EventMaps - Replaced manual summons with proper spells - Fixed glitch where boss would resume fight/run back to his main target before the ancestor summon roleplay was over (it might still need few adjustments i.e fire on boat is currently missing) - Implemented damage calculation for spell Dark Slash (http://www.wowhead.com/spell=48292) as previously the spell would do no damage and it's BasePoints is 0
2014-09-13Core/Units: Take into account HoverHeight in IsWithinMeleeRangeccrs
Fixes #12059 Closes #13104
2014-09-13Core/BG: use new GetUniqueBracketID() method to store statisticsShinDarth
Closes #13122
2014-09-13Core/Scripts: Nuke db_script_string table and make SCRIPT_COMMAND_TALK with ↵DDuarte
broadcast_text instead Original code by @Ascathor with modifications Closes #13092
2014-09-13Core/Entities: Use new PackedGuid classShauren
2014-09-13Core/Misc: Refactor scripts to fix static analysis warningsjackpoz
Fifth batch of fixes targeting 100 issues reported by Coverity
2014-09-12Core/Entities: Added ObjectGuid class from MaNGOSShauren
2014-09-12Core/WorldSocket: Refactored client packet header checkShauren
2014-09-12Core/Misc: Added const modifier to MessageBuffer::Write parameterShauren
2014-09-12Core: Fix warningVincent-Michael
2014-09-12Core/NetworkIO: Set non blocking mode on sockets properlyShauren
2014-09-12Core/Skills: Fix rogue's lock pickingDDuarte
Fixes #12677 Closes #13111
2014-09-12Core/Quests: Only prompt the player to take the next quest in a chain if he ↵Subv
meets the conditions for that quest.
2014-09-12Merge pull request #12927 from MitchesD/misc_3MitchesD
Scripts/CoS: implemented Infinite Corruptor, improvements in instance sc...
2014-09-12Remove mount vendor cpp scriptDr-J
2014-09-12Scripts/CoS: implemented Infinite Corruptor, improvements in instance script ↵MitchesD
and Meathook converted to BossAI Guardian of Time should have some text, but I have not found anything in sniff. Also the whole event needs to be rewritten and improved.
2014-09-12Core/Group: Update enum GroupTypeDDuarte
2014-09-12Core/Misc: Kill few more warnings.w1sht0l1v3
2014-09-11Core/Misc: Get rid of some warnings.w1sht0l1v3
2014-09-11Core: Fix typo in cec2cc806b418997f387bf1324454b7b76b9f0faVincent-Michael
2014-09-11a correctionDr-J
2014-09-11Remove a Gossip Script which is already in DBDr-J
Remove script for Khadgar all of the gossip menus and options are already in db and this is only a gossip script, will deal with db stuff in next commit
2014-09-11Scripts/Misc: some small changes after recent commitsMitchesD
2014-09-11Core/Unit: Fix some movement issues when multiple controls are appliedmik1893
2014-09-11Scripts/AV: Drekthar updated to EventMapsNyeriah
2014-09-11Scripts/Gundrak: Eck the Ferocious updated to EventMap/BossAINyeriah
- Moved his spawn handling to instance script
2014-09-10Core/DB: Fix crash on shutdownjackpoz
Fix race condition crash on shutdown, closing MySQL connections with queries still being executed
2014-09-10Core/Misc: Fixed build with intel compilerShauren
2014-09-10Core/Authserver: Added missing auth socket managerShauren
Closes #13085
2014-09-10Scripts/AV: Captain Galvangar updated to EventMapsNyeriah
2014-09-09Core/Loot: Fix a possible unintialized slot_type in LootMgrDuarte Duarte
Noticed by @joschiwald
2014-09-09Core/Loot: Fix some issues with master lootDDuarte
Thanks to @PortgasDAce for the initial patch Closes #12732
2014-09-09Merge pull request #13077 from mik1893/fear_vs_possessDuarte Duarte
Core/Unit: Do not give client control back to player after fear/confuse if player is under player charm (UNIT_STATE_POSSESSED)
2014-09-09Scripts/The Barrens: Make BIG WILL attackable in quest id 1719 (the affray)dkmbasura
Closes #13072 Ref #4764
2014-09-09Core/Net: Fix GCC buildDuarte Duarte
2014-09-09Core/Unit: Do not give client control back to player after fearmik1893
if player is under player charm (UNIT_STATE_POSSESSED)
2014-09-09Remove CPP script for Jenny/Jezzix GeartwistDr-J
2014-09-09Remove seaforium depth charge Dr-J
Remove cpp script for seaforium depth charge ((Bury those cockroaches)).
2014-09-09Build fixShauren
2014-09-09Core/NetworkIO: Use reactor style sending on linux to reduce locking overheadShauren
2014-09-09Core/Creature: Implement CREATURE_FLAG_EXTRA_IGNORE_PATHFINDINGVincent-Michael
2014-09-08Scripts/Onyxia Lair: Slight change so we don't call Reset() in the 'ctorNyeriah
2014-09-08Scripts/Onyxia Lair: Some small improvements to GUID storage as it's only ↵Nyeriah
used locally