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2014-08-12Remove Manaforges CPP ScriptDr-J
Remove script
2014-08-11Core/NetworkIO: Prevent queueing more async operations when socket is ↵Shauren
already closed
2014-08-11Core/NetworkIO: Restore networking related scripting hooksleak
Closes #12607
2014-08-11Kill potentially uninitialized variable warningleak
2014-08-11Merge pull request #12818 from MrSmite/pet_spell_cooldownShauren
Fix pet spell cooldown
2014-08-10Scripts/ScarletMonastery: rewritten InstanceScript and some bosses converted ↵MitchesD
to BossAI and eventmap
2014-08-10Resolve shutdown crash/leak if MySQL server is not runningleak
Fixes #12734
2014-08-10Core: Fix non pch buildVincent-Michael
2014-08-10Core/NetworkIO: Prevent double closing the same socketShauren
2014-08-10Tools/MMAPs: Fix log message if mmaps folder is not foundjackpoz
Fixes #12787
2014-08-10Core/Misc: Removed ACE leftoversShauren
2014-08-10Core/Worldserver: Replaced old hack sending key events to unblock console threadShauren
2014-08-10Core/Authserver: Fixed writing to invalid memory addressShauren
2014-08-10Core/NetworkIO: Allow receiving packets bigger than buffer size and properly ↵Shauren
handle situations where not entire packet was read in one go Core/Authserver: Restored authenticator functionality
2014-08-10Fix pet spell cooldown being extended without successful castMrSmite
Closes #12560
2014-08-10Core: Fix build for Intel Composer XEVincent-Michael
2014-08-09Core/Server: Use nullptr instead of 0 where pointers are expectedDDuarte
2014-08-09Core/Server: Add missing overridesDDuarte
2014-08-09Core/WorldSession: Fix socket not being closed on clean logoutjackpoz
Close the WorldSession socket if Player didn't even login or logged out successfully and then closed the client.
2014-08-09Scripts/Commands: Fix static analysis issuesVincent-Michael
2014-08-09Core/Trade: Fixed putting soulbound items to "will not be traded" slotShauren
2014-08-09Merge pull request #12810 from Carbenium/questrewardDuarte Duarte
Core/Player: Fix an issue with Player::RemoveRewardedQuest not deleting ...
2014-08-09Core/Player: Fix an issue with Player::RemoveRewardedQuest not deleting the ↵Carbenium
queststatus_rewarded form database Needed for SPELL_EFFECT_CLEAR_QUEST
2014-08-09Scripts/Misc: Fix static analysis issuesjackpoz
Replace CAST_AI() macro with ENSURE_AI() when dynamic_cast is not supposed to return NULL.
2014-08-08Core/Misc: Fix static analysis issuesjackpoz
2014-08-08Core/NetworkIO: Handle exceptions thrown from socket constructor when ↵Shauren
retrieving remote address
2014-08-07Revert "Core: Fix build for vs2014"Vincent-Michael
This reverts commit e3034511890f4c918d758a6b6b239c14f10b75e2.
2014-08-07Core: Fix build for vs2014Vincent-Michael
2014-08-07Core/Misc: Remove unused variablejackpoz
2014-08-07Tools/MMAPs: Fix uninitialized value in mmap_generatorjackpoz
Fix uninitialized value in mmap_generator. This fixes mmaps_generator broken in some build configurations. Fixes #12644
2014-08-07Core/Socket: Fix typo in constructorDuarte Duarte
Using moved objects is generally a bad idea Thanks @Daejiv Closes #12800
2014-08-07Core: Kill AGAIN whitespace :(Vincent-Michael
2014-08-07Core: Fix non pch buildVincent-Michael
2014-08-06Prevent reading address information from potentially closed socketleak
2014-08-06Core/Scripts: Fix possible crashjackpoz
Fix possible NULL dereference crash spotted by Coverity.
2014-08-06Core/Misc: Fixed textlike/hexlike methods of ByteBuffer to print properlyShauren
2014-08-05Core: Fix build for shit OSVincent-Michael
Closes #12597
2014-08-05Auth/Main: Fix crashes on shutdownDDuarte
"mutex destroyed while busy"
2014-08-05Auth/Networking: Use non-throw resolves in realmlist updatesDDuarte
Fixes #12737
2014-08-04Core: Fix typoVincent-Michael
2014-08-04Core/World: Small cleanup on headers in World.cppVincent-Michael
2014-08-04Core/Spells: Fixed LoS checks for spells like shadowfuryShauren
2014-08-04Core/NetworkIO: Adjust more packet throttling valuesjackpoz
Adjust more packet throttling values by increasing some limits, this might fix some random kicks.
2014-08-03Core/Spell: Correct the hit and miss counters in WriteSpellGoTargetsDuarte Duarte
Fixes a client crash when spells hit (or miss) more than 255 targets (it was capped at 256 in 80b61fa584b019a298e129764cddba9f) Thanks to @joschiwald for finding the mistake Closes #12733
2014-08-02Core/Server: Add mutex lock to PacketLogDDuarte
2014-08-02Core/Shared: Fix world and auth crash on shutdown (PCQ & DbWorker)DDuarte
Fixes #12704
2014-08-02Core/Spells: Fix Bloodworms summon countVincent-Michael
2014-08-02Core/Trade: Fix warningsVincent-Michael
2014-08-01Core/Trade: Replaced SendNotification hacks with proper trade packetsShauren
2014-07-31Core/Loot: Fixed pickpocket refill timer and use send proper loot error ↵Shauren
packets to master looter