Age | Commit message (Collapse) | Author |
|
https://github.com/TrinityCore/TrinityCore/commit/198ffba5ee3b64852b3b090ebdeebd87494cc9f6. This will fix issues with direct damage spells dealing wrong damage that are based on percentage of existing HOT or DOT auras due to missing SPELLMOD_DOT apply.
|
|
increase by Improved Stings talent.
|
|
by @robinsch; closes #3088.
Purpose: make the Omen of Clarity druid buff (http://wotlk.openwow.com/spell=16864) work as intended.
This change is an addition to @Shauren's commit 37145b6.
Before this change, spell mod auras lose charges when they are unable to be cast
as mentioned in the issue. As an example: Omen of Clarity loses its charge
when Shred can not be used, because it requires the caster to behind the target.
This change will restore the spell mod if CheckCast returns false for the initial cast.
|
|
* ref: http://community.trinitycore.org/topic/11510-world-server-bug-enter-password-to-update/
|
|
* thx @joschiwald for noticing.
|
|
|
|
|
|
[3.3.5] Core/Spells: Improved Devouring Plague spell direct damage
|
|
|
|
DB/World schema backport: move questItem* fields to *_questitem tables
|
|
[Spell] Fix bugged amount of threat given by Taunt
|
|
|
|
1) doAddThreat call instead of AddThreat. ThreatCalcHelper shouldnt be called. Otherwise, the value of the threat that will be added to the caster will be multiplied by a threatModifier (about 1.6)
2) Taunt should give the caster the same threat as the one in the top of the list. If player A has aggro with 1000 threat, player B has 1050 threat and if player C taunts, player C should have 1050 threat after the taunt and not 1000 (the difference can be much bigger with ranged players).
|
|
world states for Wintergrasp. This will fix issue #14913
|
|
|
|
Update recast to https://github.com/memononen/recastnavigation/commit/1dd5cf1883d61e723fef3d4957cf758c50e7a52b
Fix 2 warnings.
These changes have no effect on MMAPs and it's not needed to re-extact them.
|
|
Closes #14962
|
|
related to #14780 and #14744
|
|
|
|
|
|
|
|
|
|
* Fixed Living Embers not spawning.
* Meteor Strike is now randomized.
(cherry picked from 1447875cac0fefd58ae3ad27e6b3fa2134a714c0)
Scripts/RubySanctum: Fix a mathematical mistake.
SQL: Do not use MAX(Id), hardcode it.
(cherry picked from 7a5bc9e1fe457f0c77cdfecefa5bd42525105c3e)
Scripts/RubySanctum: Correctly spawn Living Embers.
(cherry picked from 7c4b8b0e826fd1cdab8a635225123aebd1b950c6)
Scripts/RubySanctum: Remove duplicate code.
(cherry picked from 1d29328769d505caf4541b0d712972195dda8b70)
Core/Misc: Warning fixes
(cherry picked from dc53dad8a44292bcb555db9fdc07eb255a838cac)
|
|
only if under a slow aura (SPELL_AURA_MOD_MINIMUM_SPEED can set the minimum speed higher than base speed)
(cherry picked from commit d2142ac380863716ecea6f4aa44f7e556e44dfd9)
|
|
* Parachute spell is now blizzlike
* Also restored "The battle will begin in 2 minutes."
(cherry picked from commit 8a4afad63ac97b39f6746d466f3166eeef62e711)
Conflicts:
sql/updates/world/2015_05_01_00_world.sql
src/server/game/Miscellaneous/Language.h
Rename 2015_05_01_00_world.sql to 2015_06_13_00_world.sql
(cherry picked from commit 74eeefa5be163a55489f91c05d7dfd1cb624c78d)
|
|
and renamed it to UpdatePosition
(cherry picked from commit 6e9ab38fcc9d2859393e452ef8630ee420783e47)
|
|
CID 1288389 Operands don't affect result
(cherry picked from commit 47a119e4fa617319b283e7c3824241bc0b6775fb)
|
|
(cherry picked from commit b8c681c776d7918e7b3f2a89422509a87bcb5da2)
Conflicts:
src/server/game/Garrison/Garrison.cpp
src/server/game/Server/Packets/CharacterPackets.h
src/server/game/Server/Packets/MovementPackets.h
src/server/game/Spells/SpellInfo.cpp
|
|
Closes #14951
|
|
closes #14952 and #14953
|
|
|
|
Core/Scripts: Violet Hold, full rework
|
|
Make achievements, loot rolls, master loot at money loot instance-wide, removing the previous limit for 74.f yards
|
|
thanks @whoami
|
|
- Cyanigosa, Arcane Vacuum
- Ichoron, globules mechanic
- Moragg, optic link visuals
- Lavanthor, minor changes
- Zuramat, correctly implement void sentries
- Erekem, implement Windfury and correct management of Erekem Guards
- Script for the pre-event
Thx @ManuFe
|
|
by @Whoami
updates #14637
|
|
Core/Spells Add support for quest Torch Tossing/More Torch Tossing
|
|
Closes #14899
|
|
callback.
* makes it possible to block tasks if there is an active spellcast.
* requested by @joschiwald
|
|
* thanks @Aokromes for noticing
|
|
to be set to ALIVE before trying to AddAuras (which fails with different deathState than ALIVE)
Closes https://github.com/TrinityCore/TrinityCore/issues/4150
(cherry picked from commit 530074f453c568dc4065994ad908d3bfc7388534)
|
|
Free commandTableCache object before assigning it the result of malloc()
|
|
* some minor improvements
* add a log message when database updates are disabled.
|
|
Fixes #5782 regression
(cherry picked from commit cec05ff07d1751649b6eecff07f23f52ca5443cd)
|
|
by @robinsch; closes #14869 (Improved Devouring Plague error in direct damage)
Pct damage bonus is not applied because in SpellDamageBonusDone,
it just returns 1.0f for DamageType DoT. Because Improved Devouring Plague direct damage
is based on DoT damage from plague, it should also be modified when DoT damage is.
|
|
Fix quests not being converted on faction change due to table world.player_factionchange_quests not loaded on startup
|
|
Fix charge allowing to run to unreachable places
Close #13847
|
|
Allow GameMasters with ".gm on" tag to use ".tele" command inside of a battleground to tele around.
|
|
Core/SAI: Fixed a math error overflow in SmartScript::DecPhase(int32)
|
|
Core/Spell: Spell logging corrections
|