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2024-07-31Core/Logging: fixed nopch build for msvc compilers (#30126)Ovahlord
2024-07-31Core/PacketIO: Added example uses of new packet reading/writing utilitiesShauren
2024-07-31Core/PacketIO: Added new packet reading/writing utilities for type casting, ↵Shauren
optionals and bits
2024-07-30Scripts/WaycrestManor: Implement Soulbound Goliath encounter (all ↵Aqua Deus
difficulties) (#30074)
2024-07-29Core/Misc: Reduce amount of virtual functions and copypasting in Reference<> ↵Shauren
implementations
2024-07-29Core/Proto: Remove blank linesShauren
2024-07-28Core/Proto: Added messages and services missing descriptors in clientShauren
2024-07-27Core/Proto: Updated protobuf messages and services for 11.0.2Shauren
2024-07-25Core/Misc: std::ranges-ify algorithms used in TraitMgrShauren
2024-07-25Core/Groups: Make member field naming consistent and add missing constsShauren
2024-07-25Core/AuctionHouse: Ported WorldSession::SendAuctionHello argument type ↵Shauren
change from a3aecbdd92000c3338aa14ecfcd3aaca91d99391
2024-07-24Core/Spells: Fixed TaxiMask size check for underlying types other than uint8Shauren
2024-07-22Scripts/WanderingIsle: Implement quest Fanning the Flames (29523) (#30076)Aqua Deus
2024-07-22Core/Spells: Named SPELL_ATTR14_AURA_IS_PRIVATEShauren
2024-07-21Core/PacketIO: Named unknown field in CMSG_CREATE_CHARACTERShauren
2024-07-19Core/Auras: Defined and implemented new aura stateShauren
2024-07-19Scripts/Spells: Implemented Priest talent Shadow Word: Death (#30069)Mematoru
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2024-07-19Core/AreaTriggers: Added ActionSet flags for serverside areatriggers (#30072)Meji
2024-07-19Core/Vehicle: Fix an assertion when applying SPELL_AURA_SET_VEHICLE_ID on ↵Jeremy
creatures that are already vehicles (#30102)
2024-07-18Scripts/WaycrestManor: Implement Lord and Lady Waycrest encounter (#30086)Aqua Deus
2024-07-18Build: Fixed CMake 3.30 FindBoost deprecation warningShauren
2024-07-17Added missing GameObjectModel::iLosBlockingDisabled initialization in ↵Shauren
constructor
2024-07-17Core/GameObject: Implemented NotLOSBlocking door propertyShauren
2024-07-16Scripts/Misc:fix npc_professions locale text (#27894)lee
* fix npc_professions locale text fix npc_professions locale text load from db * fix dup sql fix dup sql * add condition and gossip option add condition and gossip option for money cost depends on player level * add missing update statements * Rename 9999_99_99_world.sql to 2023_03_24_00_world.sql --------- Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com> (cherry picked from commit 60b75e3b6e81d5085070101c5153f6695dedb6ca)
2024-07-16Core/Logging: Minor internal refactorShauren
* Avoid formatting to output with fprintf * Use vector instead of unordered_map to store appenders in Logger
2024-07-15Build: CMake cleanupShauren
* Migrate all add_definitions to target_compile_definitions * Remove -D from preprocessor definitions added by target_compile_definitions (unneccessary, cmake strips it anyway) * Fixed NO_BUFFERPOOL not being set on g3d if jemalloc is used * Moved library/compiler specific compile flag settings spread all over various CMakeLists to their related library/compiler file * Remove ancient manual link flag settings for worldserver
2024-07-14Core/DBLayer: Add field metadata getters to query result classesShauren
2024-07-14Core/Entities: Skip calling toupper on number to string conversion result if ↵Shauren
not neccessary (only hex conversions need it)
2024-07-14Core/Utils: Transform char toUpper/toLower functions into callable function ↵Shauren
objects to better integrate with std algorithms (not calling through a function pointer allows inlining)
2024-07-13Core/Spells: Added missing SummonPropertiesFlags::UseDemonTimeout handling ↵Shauren
to some summon cases
2024-07-12Scripts/Azure Vault: Converted Leymor intro to use new ↵Shauren
OnCreatureGroupDepleted hook
2024-07-12Core/Instances: New ZoneScript hook - OnCreatureGroupDepletedShauren
* Triggers when the CreatureGroup no longer has any alive members (either last alive member dies or is removed from the group)
2024-07-12Core/Creatures: Create a CreatureGroup for every SummonCreatureGroupShauren
2024-07-11Core/PacketIO: Fixed SMSG_ATTACKER_STATE_UPDATE structureShauren
Closes #30036
2024-07-11Core/Creatures: Allow adding summons to CreatureGroup (only adding, no ↵Shauren
formation movement of linked aggro yet)
2024-07-11Scripts/WanderingIsle: Added missing spell_summon_amberleaf_troublemaker scriptModoX
* adf49c6f13c8dc26a26df8fef8879d97a9951339 followup
2024-07-10Scripts/WanderingIsle: Implement The Way of the Tushui (#29846)Aqua Deus
2024-07-10Scripts/Battlegrounds: Implement Seething Shore (#29996)Jeremy
2024-07-10Core/Logging: Removed one layer of allocations from log message writes ↵Shauren
(async doesn't wrap in shared_ptr anymore and sync creates LogMessage on the stack)
2024-07-09Core/Logging: Fixed a bunch of invalid format stringsShauren
2024-07-08Core/Creatures: Only remove formation movement on formation remove instead ↵Shauren
of fully resetting MotionMaster
2024-07-08Core/Creatures: Fixed memory leaks in creature formationsShauren
2024-07-08Revert "Core/Creature: Formation reset (#27040)"Shauren
This reverts commit 01da43620699fcb59d7820f676566175af0200ea.
2024-07-07Core/Units: Interrupt only spell in CURRENT_GENERIC_SPELL slot with damage ↵Shauren
taken InterruptFlags instead of all currently cast spells
2024-07-06Core/Vmaps: Fixed use after free and deadlocks when loading a model file failsShauren
2024-07-06Tools/vmap_assembler: Organize vmap files into directory-per-mapShauren
2024-07-06Tools/vmap_assembler: Use boost::filesystem::path for creating filenamesShauren
2024-07-06Tools/vmap_assembler: Multithread building vmapsShauren
2024-07-06Tools/vmap_extractor: Split temporary dir_bin into multiple files (one per ↵Shauren
map) to significantly reduce peak memory usage by vmap_assembler
2024-07-05Core/Vmaps: Optimize loading vmapsShauren
* Changed spawn id to BIH tree index mapping from generated on load to baked in tile files * Remove map holding model load counts and moved that to ModelInstance instead