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2008-11-15[svn] DynamicObject should only be visible for caster if it is not in ↵megamage
distance. However, I do not think this will fix the bug that dynamic object update freezes the server. --HG-- branch : trunk
2008-11-15[svn] Fix the bug that next melee spells and auto shoot do not work.megamage
--HG-- branch : trunk
2008-11-15[svn] * Partly reverted 242 changes. To fix compile error.visagalis
--HG-- branch : trunk
2008-11-15[svn] * minor cleanup in Level3.cppKingPin
--HG-- branch : trunk
2008-11-14[svn] * Reimplemented packet/update forwarding in more generic waygvcoman
* Implemented far sight spells (Far Sight, Eagle Eye, etc) at unlimited range and properly forward packets * Implemented bind vision spells (Mind Vision, etc) to forward packets at unlimited distance * Implemented Sentry Totem (both vision switching/forwarding and alerting) * Other misc possession fixes * Added .bindsight and .unbindsight commands Please test out the above spells (including Mind Control) and report any issues on the forums. --HG-- branch : trunk
2008-11-14[svn] *** Source: MaNGOS ***visagalis
* Fixed english spelling in src/game/WorldSocket.h/cpp. Author: Derex * [240_world.sql] Create new command .senditems and remove from moderator level command .sendmail possibility send items. Author: Vladimir * Added new command: .sendmoney player "subject" "message" money - Sends a mail with money to a player. Author: fredi * Correctly apply taken damage debufs/bonuses in cases non-physical melee damage. Author: Frankir * Fix a crash in add friend/ignore callback. (check if player still logged in). Author: Hunuza * Better args checking in .sendmoney command. Author: Vladimir --HG-- branch : trunk
2008-11-14[svn] Add UNIT_STAT_CASTING, and use it to update attack timer as test.megamage
--HG-- branch : trunk
2008-11-14[svn] *** Source: MaNGOS ***visagalis
* Implement localization of creature/gameobject name that say/yell. Author: evilstar (rewrited by: Vladimir) * Fix auth login queue. Author: Derex * Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Author: mobel/simak * Fixed some format arg type/value pairs. Other warnings. Author: Vladimir * [238_world.sql] Allow have team dependent graveyards at entrance map for instances. Author: Vladimir NOTE: Entrance map graveyards selected by same way as local (by distance from entrance) Until DB support will work in old way base at current DB data. --HG-- branch : trunk
2008-11-14[svn] *** Source: MaNGOS ***visagalis
* Fixed build extractor at Windows Vista. Author: Vladimir * Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox. * Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza * Small fixes in send/received packet and simple code cleanup also. Author: Vladimir * Not output error at loading empty character_ticket table. Author: Vladimir * Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius * Applied props to few files. --HG-- branch : trunk
2008-11-14[svn] Remove a hack to try to fix "pet attack self" bug. Warning: this ↵megamage
change may bring some unexpected bug. --HG-- branch : trunk
2008-11-14[svn] Let caster face target after casting shadowstep.megamage
--HG-- branch : trunk
2008-11-14[svn] Some update on channeled spells.megamage
--HG-- branch : trunk
2008-11-13[svn] * Merged SD2 Rev. 706 & 707slg
- Added: Pathaleon the Calculator script. Also added a Mechanar Instance script. - Added: Fixed and improved version of High King Maulgar. (Timers, Spells, Adds...) - Fixed: Nethermancer Sepethrea encounter. Spawning Adds, timers, spells... - Fixed: Lot of timers and spells like for: Doomlord Kazzak, Doomwalker, Gruul, and more. * Fixed 147_world.sql --HG-- branch : trunk
2008-11-12[svn] Fix blink. Bug: can blink through door. Author: GodsdoG.megamage
Fix blessed recovery and martyrdom. Patch provided by Gomez. setActive for Akama shade to see if this can fix the bug that it cannot find channeler. --HG-- branch : trunk
2008-11-12[svn] Fix a bug that players cannot hear others talking.megamage
Provide script support for type 10 gameobject. Add some missing script sql. --HG-- branch : trunk
2008-11-12[svn] Cast on caster for SPELL_EFFECT_TRADE_SKILL.megamage
--HG-- branch : trunk
2008-11-12[svn] Update IsNoStackSpellDueToSpell. This should fix the bug that some ↵megamage
talent spell auras cannot stack. Patch provided by QAston. --HG-- branch : trunk
2008-11-12[svn] Fix a typo that makes pet cannot autocast. Thank Elron for pointing ↵megamage
out the mistake. --HG-- branch : trunk
2008-11-12[svn] Fix a typo. This solve the bug that sap and other spells cannot be ↵megamage
removed by damage. The original author of AURA_INTERRUPT_FLAG_UNATTACKABLE is kamir86. Sorry for not mentioning that in rev 221. --HG-- branch : trunk
2008-11-12[svn] * more fixes for hash/unordered map. source mangos.KingPin
--HG-- branch : trunk
2008-11-11[svn] Fix some aura_interrupt_flags.megamage
--HG-- branch : trunk
2008-11-11[svn] Fix a bug that tame beast may crash server.megamage
--HG-- branch : trunk
2008-11-11[svn] Fix some aura_interrupt_flag to correctly remove auras.megamage
Add interrupt_flag_unattackable. Source: mangos forum. Adapted by F636y623. Add function CombatStart(). --HG-- branch : trunk
2008-11-11[svn] Added player latency reading to Characters DB. Patch by Biglad.KingPin
*** Latency readouts provided by Trollz Inc. For all your cheap yet effective statistics please come to Trollz Inc... Now with more murloc blood added for more accuracy. --HG-- branch : trunk
2008-11-10[svn] Disable the follow and stay commands on charmed units or pets that ↵gvcoman
have aura Bind Sight. --HG-- branch : trunk
2008-11-10[svn] * GCC compile fix - Source DerexKingPin
* Cleanups *** This revision made by ogres due to our Gnome engineers getting a little too drunk at yesterdays Trinity office party(It's true, would I lie to you?). --HG-- branch : trunk
2008-11-10[svn] Fix some typos.megamage
--HG-- branch : trunk
2008-11-10[svn] * Fixed tickethamdeling stuff.KingPin
* ArenaDb access,ticketcache, Client inventory position data cleanup from Mangos. --HG-- branch : trunk
2008-11-10[svn] * Improve some arena team related DB accessKingPin
* Cache GM tickets on server startup. * Remove unused src/game/HateMatrix.h and references. * Better check client inventory pos data received in some client packets to skip invalid cases --HG-- branch : trunk
2008-11-10[svn] * Switch from hashmap to unordered map. - cleanup source - mangos. ↵KingPin
Help - Aokromes --HG-- branch : trunk rename : src/framework/Utilities/HashMap.h => src/framework/Utilities/UnorderedMap.h
2008-11-09[svn] Fix pet spells: only AOE and enemy target spells are autocastable.megamage
Script for quest: First Trial. Original patch by Bufu (SD2), adapted by Patro. --HG-- branch : trunk
2008-11-09[svn] Add Druid swift flight form quest scripts. Patch provided by Blaymoria.megamage
Update tempest keep scripts. Patch provided by Blaymoria. --HG-- branch : trunk
2008-11-09[svn] Send AttackStart package when update visibility.megamage
Update DoMeleeAttackIfReady to support dual wield. Show player modelid2 instead id3 of triggers. This should fix the bug that gameobject::castspell summon a human model. Remove the correct flag to make creature attackable. This should fix the bug that Illidan and Magtheridon are unattackable. Add NullCreatureAI for trinityscript. Fix channeler's soul transfer. Some update of black temple scripts. --HG-- branch : trunk
2008-11-09[svn] Fix a bug that event_ai mobs do not attack or cast.megamage
--HG-- branch : trunk
2008-11-08[svn] Duplicate SystemConfig.h to fix linux build. This is a hack. Hope ↵megamage
someone will find the correct in future. --HG-- branch : trunk
2008-11-08[svn] * Disabled the move and stay commands while pet is possessedgvcoman
* Make pet come back to its owner after possession ends if it's not currently in combat * Allow the possessed unit to properly change attack targets * Also remove charm effects from charmed target on owner aura cancel --HG-- branch : trunk
2008-11-08[svn] Fix build in Linux. Patch provided by SyRiOCoP.megamage
--HG-- branch : trunk
2008-11-08[svn] Fixed charmer or possessor not being entered in the threat lists of ↵gvcoman
creatures who are being attacked by the charmed or possessed unit. --HG-- branch : trunk
2008-11-08[svn] Merge from mangos:megamage
Do not check LOS for triggered spells. Fri Nov 07 16:08:30 apoc Fix reset combopoints on miss/parry/immune and etc. Sat Nov 08 14:53:03 DiSlord --HG-- branch : trunk
2008-11-08[svn] Fix: DOT and HOT only proc effects when hit, but not on every tick (I ↵megamage
know there is a proc flag patch, but this is a very quick fix). Change the structure of customattrmap. Use bit flag instead of uint32 for every attribute. --HG-- branch : trunk
2008-11-08[svn] Do not break stealth when spell is not successfully casted (e.g. out ↵megamage
of range). --HG-- branch : trunk
2008-11-08[svn] Disable LOS check in canSeeOrDetect. It has been proved that CPU ↵megamage
cannot sustain so much calculation. --HG-- branch : trunk
2008-11-07[svn] Fix build in Linux.megamage
--HG-- branch : trunk
2008-11-07[svn] Fixed pets stopping attack after pressing the attack button multiple ↵gvcoman
times. --HG-- branch : trunk
2008-11-07[svn] Removed accidentally forgotten debug code added in [197].gvcoman
--HG-- branch : trunk
2008-11-07[svn] Possession:gvcoman
* Fixed player not having PvP flag on remove * Fixed pet resetting its aggro on remove * Fixed pet bar resetting on remove (?) * Added dummy handler for NOT_ACTIVE_MOVER, display message only in debug logging mode --HG-- branch : trunk
2008-11-07[svn] Merge define.h from mangos. Hope this will solve the lag problem.megamage
--HG-- branch : trunk
2008-11-07[svn] Update serpent shrine scripts. Patch provided by streetrat.megamage
--HG-- branch : trunk
2008-11-07[svn] Remove isVisible function. Check stealth and invisible in canAttack();megamage
Use new remove aura by interrupt flag function. --HG-- branch : trunk
2008-11-06[svn] Fix ritual of summoning.megamage
--HG-- branch : trunk